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Diffstat (limited to 'src/gpu/gl/builders/GrGLShaderBuilder.h')
-rw-r--r--src/gpu/gl/builders/GrGLShaderBuilder.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.h b/src/gpu/gl/builders/GrGLShaderBuilder.h
index 4a6d2e13d8..427c6590ac 100644
--- a/src/gpu/gl/builders/GrGLShaderBuilder.h
+++ b/src/gpu/gl/builders/GrGLShaderBuilder.h
@@ -57,7 +57,7 @@ public:
/** Does the work of appendTextureLookup and modulates the result by modulation. The result is
always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
- float. If modulation is "" or NULL it this function acts as though appendTextureLookup were
+ float. If modulation is "" or nullptr it this function acts as though appendTextureLookup were
called. */
void appendTextureLookupAndModulate(const char* modulation,
const TextureSampler&,