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Diffstat (limited to 'src/gpu/gl/builders/GrGLShaderBuilder.h')
-rw-r--r-- | src/gpu/gl/builders/GrGLShaderBuilder.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.h b/src/gpu/gl/builders/GrGLShaderBuilder.h index 4a6d2e13d8..427c6590ac 100644 --- a/src/gpu/gl/builders/GrGLShaderBuilder.h +++ b/src/gpu/gl/builders/GrGLShaderBuilder.h @@ -57,7 +57,7 @@ public: /** Does the work of appendTextureLookup and modulates the result by modulation. The result is always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or - float. If modulation is "" or NULL it this function acts as though appendTextureLookup were + float. If modulation is "" or nullptr it this function acts as though appendTextureLookup were called. */ void appendTextureLookupAndModulate(const char* modulation, const TextureSampler&, |