diff options
Diffstat (limited to 'src/gpu/gl/GrGLProgramDesc.h')
-rw-r--r-- | src/gpu/gl/GrGLProgramDesc.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h index c8aae19503..a8d27ab269 100644 --- a/src/gpu/gl/GrGLProgramDesc.h +++ b/src/gpu/gl/GrGLProgramDesc.h @@ -24,9 +24,7 @@ class GrGpuGL; /** This class describes a program to generate. It also serves as a program cache key. Very little - of this is GL-specific. There is the generation of GrGLEffect::EffectKeys and the dst-read part - of the key set by GrGLShaderBuilder. If the interfaces that set those portions were abstracted - to be API-neutral then so could this class. */ + of this is GL-specific. The GL-specific parts could be factored out into a subclass. */ class GrGLProgramDesc { public: GrGLProgramDesc() {} @@ -196,8 +194,6 @@ private: return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET); } - typedef GrBackendEffectFactory::EffectKey EffectKey; - KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); } // Shared code between setRandom() and Build(). @@ -227,13 +223,17 @@ private: fBaseIndex = kColor_EffectType == type ? 0 : desc->numColorEffects(); } - EffectKey get(int index) const { - const uint16_t* offsets = reinterpret_cast<const uint16_t*>( + GrEffectKey get(int index) const { + const uint16_t* offsetsAndLengths = reinterpret_cast<const uint16_t*>( fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset); // We store two uint16_ts per effect, one for the offset to the effect's key and one for // its length. Here we just need the offset. - uint16_t offset = offsets[2 * (fBaseIndex + index)]; - return *reinterpret_cast<const EffectKey*>(fDesc->fKey.begin() + offset); + uint16_t offset = offsetsAndLengths[2 * (fBaseIndex + index) + 0]; + uint16_t length = offsetsAndLengths[2 * (fBaseIndex + index) + 1]; + // Currently effects must add to the key in units of uint32_t. + SkASSERT(0 == (length % sizeof(uint32_t))); + return GrEffectKey(reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() + offset), + length / sizeof(uint32_t)); } private: const GrGLProgramDesc* fDesc; |