aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/GrGLGpu.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gpu/gl/GrGLGpu.h')
-rw-r--r--src/gpu/gl/GrGLGpu.h51
1 files changed, 15 insertions, 36 deletions
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 6bd8e4db66..c9e280c3cb 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -244,29 +244,11 @@ private:
// ensures that such operations don't negatively interact with tracking bound textures.
void setScratchTextureUnit();
- // Enumerates the reasons for binding an FBO.
- enum FBOBinding {
- kDraw_FBOBinding,
- kClear_FBOBinding,
- kDiscard_FBOBinding,
- kChangeAttachments_FBOBinding,
- kReadPixels_FBOBinding,
- kCopyTexSrc_FBOBinding,
- kBlitSrc_FBOBinding,
- kBlitDst_FBOBinding,
- };
-
- // binds the FBO and returns the GL enum of the framebuffer target it was bound to.
- GrGLenum bindFBO(FBOBinding, const GrGLFBO*);
-
- // Tracks dirty area for resolve, and tracks whether mip maps need rebuilding. bounds is the
- // region that may be modified. NULL means whole surface. Can be an empty rect.
- void markSurfaceContentsDirty(GrSurface*, const SkIRect* bounds);
-
- void setViewport(const GrGLIRect& viewport);
+ // bounds is region that may be modified and therefore has to be resolved.
+ // NULL means whole target. Can be an empty rect.
+ void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds);
void flushStencil(const GrStencilSettings&);
-
void flushHWAAState(GrRenderTarget* rt, bool useHWAA);
bool configToGLFormats(GrPixelConfig config,
@@ -297,14 +279,15 @@ private:
bool createRenderTargetObjects(const GrSurfaceDesc&, bool budgeted, GrGLuint texID,
GrGLRenderTarget::IDDesc*);
- static const FBOBinding kInvalidFBOBinding = static_cast<FBOBinding>(-1);
+ enum TempFBOTarget {
+ kSrc_TempFBOTarget,
+ kDst_TempFBOTarget
+ };
- // Binds a surface as an FBO. A temporary FBO ID may be used if the surface is not already
- // a render target. Afterwards unbindSurfaceAsFBOForCopy must be called with the value returned.
- FBOBinding bindSurfaceAsFBOForCopy(GrSurface*, FBOBinding, GrGLIRect* viewport);
+ GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
+ TempFBOTarget tempFBOTarget);
- // Must be matched with bindSurfaceAsFBOForCopy.
- void unbindSurfaceAsFBOForCopy(FBOBinding);
+ void unbindTextureFromFBO(GrGLenum fboTarget);
GrGLContext fGLContext;
@@ -324,9 +307,10 @@ private:
kUnknown_TriState
};
- SkAutoTUnref<GrGLFBO> fTempSrcFBO;
- SkAutoTUnref<GrGLFBO> fTempDstFBO;
- SkAutoTUnref<GrGLFBO> fStencilClearFBO;
+ GrGLuint fTempSrcFBOID;
+ GrGLuint fTempDstFBOID;
+
+ GrGLuint fStencilClearFBOID;
// last scissor / viewport scissor state seen by the GL.
struct {
@@ -472,14 +456,9 @@ private:
GrPipelineBuilder::DrawFace fHWDrawFace;
TriState fHWWriteToColor;
TriState fHWDitherEnabled;
+ uint32_t fHWBoundRenderTargetUniqueID;
SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs;
- // Track fbo binding state for GL_DRAW_FRAMEBUFFER and GL_READ_FRAMEBUFFER
- struct HWFBOBinding {
- SkAutoTUnref<const GrGLFBO> fFBO;
- void invalidate() { fFBO.reset(NULL); }
- } fHWFBOBinding[2];
-
///@}
// we record what stencil format worked last time to hopefully exit early