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Diffstat (limited to 'src/gpu/gl/GrGLCaps.cpp')
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index a2bb363648..134692d7ac 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -358,6 +358,17 @@ void GrGLCaps::init(const GrContextOptions& contextOptions, GR_GL_GetIntegerv(gli, GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxSamplers); shaderCaps->fMaxCombinedSamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers); + // This is all *very* approximate. + switch (ctxInfo.vendor()) { + case kNVIDIA_GrGLVendor: + // We've seen a range from 100 x 100 (TegraK1, GTX660) up to 300 x 300 (GTX 1070) + // but it doesn't clearly align with Pascal vs Maxwell vs Kepler. + fShaderCaps->fDisableImageMultitexturingDstRectAreaThreshold = 150 * 150; + break; + default: + break; + } + // SGX and Mali GPUs that are based on a tiled-deferred architecture that have trouble with // frequently changing VBOs. We've measured a performance increase using non-VBO vertex // data for dynamic content on these GPUs. Perhaps we should read the renderer string and |