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path: root/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
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Diffstat (limited to 'src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp')
-rw-r--r--src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
index ff997cdec4..1b5ea600f9 100644
--- a/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
+++ b/src/gpu/effects/GrBlurredEdgeFragmentProcessor.cpp
@@ -25,12 +25,12 @@ public:
args.fFp.cast<GrBlurredEdgeFragmentProcessor>();
(void)_outer;
fragBuilder->codeAppendf(
- "half factor = half(1.0 - highfloat(%s.w));\n@switch (%d) {\n case 0:\n "
- "factor = half(exp(highfloat(highfloat(-factor * factor) * 4.0)) - "
- "0.017999999999999999);\n break;\n case 1:\n factor = "
- "half(smoothstep(1.0, 0.0, highfloat(factor)));\n break;\n}\n%s = "
- "half4(factor);\n",
- args.fInputColor ? args.fInputColor : "half4(1)", _outer.mode(), args.fOutputColor);
+ "float factor = 1.0 - %s.w;\n@switch (%d) {\n case 0:\n factor = "
+ "exp((-factor * factor) * 4.0) - 0.017999999999999999;\n break;\n case "
+ "1:\n factor = smoothstep(1.0, 0.0, factor);\n break;\n}\n%s = "
+ "float4(factor);\n",
+ args.fInputColor ? args.fInputColor : "float4(1)", _outer.mode(),
+ args.fOutputColor);
}
private: