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Diffstat (limited to 'src/gpu/ccpr/GrCCPRQuadraticShader.h')
-rw-r--r--src/gpu/ccpr/GrCCPRQuadraticShader.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gpu/ccpr/GrCCPRQuadraticShader.h b/src/gpu/ccpr/GrCCPRQuadraticShader.h
index 14505c6e2e..76b2563e43 100644
--- a/src/gpu/ccpr/GrCCPRQuadraticShader.h
+++ b/src/gpu/ccpr/GrCCPRQuadraticShader.h
@@ -28,14 +28,14 @@ protected:
virtual void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const = 0;
- WindHandling onEmitVaryings(GrGLSLVaryingHandler*, SkString* code, const char* position,
- const char* coverage, const char* wind) final;
+ WindHandling onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
+ const char* position, const char* coverage, const char* wind) final;
- virtual void onEmitVaryings(GrGLSLVaryingHandler*, SkString* code) = 0;
+ virtual void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) {}
const GrShaderVar fCanonicalMatrix{"canonical_matrix", kFloat3x3_GrSLType};
const GrShaderVar fEdgeDistanceEquation{"edge_distance_equation", kFloat3_GrSLType};
- GrGLSLVarying fXYD{kFloat3_GrSLType, GrGLSLVarying::Scope::kGeoToFrag};
+ GrGLSLVarying fXYD;
};
/**
@@ -47,10 +47,10 @@ protected:
class GrCCPRQuadraticHullShader : public GrCCPRQuadraticShader {
void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const override;
- void onEmitVaryings(GrGLSLVaryingHandler*, SkString* code) override;
+ void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
- GrGLSLVarying fGrad{kFloat2_GrSLType, GrGLSLVarying::Scope::kGeoToFrag};
+ GrGLSLVarying fGrad;
};
/**
@@ -59,11 +59,11 @@ class GrCCPRQuadraticHullShader : public GrCCPRQuadraticShader {
class GrCCPRQuadraticCornerShader : public GrCCPRQuadraticShader {
void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const override;
- void onEmitVaryings(GrGLSLVaryingHandler*, SkString* code) override;
+ void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
- GrGLSLVarying fdXYDdx{kFloat3_GrSLType, GrGLSLVarying::Scope::kGeoToFrag};
- GrGLSLVarying fdXYDdy{kFloat3_GrSLType, GrGLSLVarying::Scope::kGeoToFrag};
+ GrGLSLVarying fdXYDdx;
+ GrGLSLVarying fdXYDdy;
};
#endif