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-rw-r--r--src/gpu/SkGr.cpp86
1 files changed, 82 insertions, 4 deletions
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 5baf0d4017..9082fc4222 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -37,9 +37,49 @@
#include "SkTraceEvent.h"
#include "effects/GrBicubicEffect.h"
#include "effects/GrConstColorProcessor.h"
-#include "effects/GrDitherEffect.h"
#include "effects/GrPorterDuffXferProcessor.h"
#include "effects/GrXfermodeFragmentProcessor.h"
+#include "effects/GrSkSLFP.h"
+
+const char* SKSL_DITHER_SRC = R"(
+// This controls the range of values added to color channels
+layout(key) in int rangeType;
+
+void main(int x, int y, inout half4 color) {
+ half value;
+ half range;
+ @switch (rangeType) {
+ case 0:
+ range = 1.0 / 255.0;
+ break;
+ case 1:
+ range = 1.0 / 63.0;
+ break;
+ default:
+ // Experimentally this looks better than the expected value of 1/15.
+ range = 1.0 / 15.0;
+ break;
+ }
+ @if (sk_Caps.integerSupport) {
+ // This ordered-dither code is lifted from the cpu backend.
+ uint x = uint(x);
+ uint y = uint(y);
+ uint m = (y & 1) << 5 | (x & 1) << 4 |
+ (y & 2) << 2 | (x & 2) << 1 |
+ (y & 4) >> 1 | (x & 4) >> 2;
+ value = half(m) * 1.0 / 64.0 - 63.0 / 128.0;
+ } else {
+ // Simulate the integer effect used above using step/mod. For speed, simulates a 4x4
+ // dither pattern rather than an 8x8 one.
+ half4 modValues = mod(float4(x, y, x, y), half4(2.0, 2.0, 4.0, 4.0));
+ half4 stepValues = step(modValues, half4(1.0, 1.0, 2.0, 2.0));
+ value = dot(stepValues, half4(8.0 / 16.0, 4.0 / 16.0, 2.0 / 16.0, 1.0 / 16.0)) - 15.0 / 32.0;
+ }
+ // For each color channel, add the random offset to the channel value and then clamp
+ // between 0 and alpha to keep the color premultiplied.
+ color = half4(clamp(color.rgb + value * range, 0.0, color.a), color.a);
+}
+)";
GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo& info) {
GrSurfaceDesc desc;
@@ -284,6 +324,39 @@ static inline bool blend_requires_shader(const SkBlendMode mode) {
return SkBlendMode::kDst != mode;
}
+#ifndef SK_IGNORE_GPU_DITHER
+static inline int32_t dither_range_type_for_config(GrPixelConfig dstConfig) {
+ switch (dstConfig) {
+ case kGray_8_GrPixelConfig:
+ case kGray_8_as_Lum_GrPixelConfig:
+ case kGray_8_as_Red_GrPixelConfig:
+ case kRGBA_8888_GrPixelConfig:
+ case kRGB_888_GrPixelConfig:
+ case kBGRA_8888_GrPixelConfig:
+ return 0;
+ case kRGB_565_GrPixelConfig:
+ return 1;
+ case kRGBA_4444_GrPixelConfig:
+ return 2;
+ case kUnknown_GrPixelConfig:
+ case kSRGBA_8888_GrPixelConfig:
+ case kSBGRA_8888_GrPixelConfig:
+ case kRGBA_1010102_GrPixelConfig:
+ case kAlpha_half_GrPixelConfig:
+ case kAlpha_half_as_Red_GrPixelConfig:
+ case kRGBA_float_GrPixelConfig:
+ case kRG_float_GrPixelConfig:
+ case kRGBA_half_GrPixelConfig:
+ case kAlpha_8_GrPixelConfig:
+ case kAlpha_8_as_Alpha_GrPixelConfig:
+ case kAlpha_8_as_Red_GrPixelConfig:
+ return -1;
+ }
+ SkASSERT(false);
+ return 0;
+}
+#endif
+
static inline bool skpaint_to_grpaint_impl(GrContext* context,
const GrColorSpaceInfo& colorSpaceInfo,
const SkPaint& skPaint,
@@ -411,9 +484,14 @@ static inline bool skpaint_to_grpaint_impl(GrContext* context,
SkColorType ct = SkColorType::kRGB_565_SkColorType;
GrPixelConfigToColorType(colorSpaceInfo.config(), &ct);
if (SkPaintPriv::ShouldDither(skPaint, ct) && grPaint->numColorFragmentProcessors() > 0) {
- auto ditherFP = GrDitherEffect::Make(colorSpaceInfo.config());
- if (ditherFP) {
- grPaint->addColorFragmentProcessor(std::move(ditherFP));
+ int32_t ditherRange = dither_range_type_for_config(colorSpaceInfo.config());
+ if (ditherRange >= 0) {
+ static int ditherIndex = GrSkSLFP::NewIndex();
+ auto ditherFP = GrSkSLFP::Make(context, ditherIndex, "Dither", SKSL_DITHER_SRC,
+ &ditherRange, sizeof(ditherRange));
+ if (ditherFP) {
+ grPaint->addColorFragmentProcessor(std::move(ditherFP));
+ }
}
}
#endif