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-rw-r--r--src/gpu/GrGeometryBuffer.h124
1 files changed, 0 insertions, 124 deletions
diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h
deleted file mode 100644
index 56a6cae3fb..0000000000
--- a/src/gpu/GrGeometryBuffer.h
+++ /dev/null
@@ -1,124 +0,0 @@
-
-/*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef GrGeometryBuffer_DEFINED
-#define GrGeometryBuffer_DEFINED
-
-#include "GrGpuResource.h"
-
-class GrGpu;
-
-/**
- * Parent class for vertex and index buffers
- */
-class GrGeometryBuffer : public GrGpuResource {
-public:
-
-
- /**
- *Retrieves whether the buffer was created with the dynamic flag
- *
- * @return true if the buffer was created with the dynamic flag
- */
- bool dynamic() const { return fDynamic; }
-
- /**
- * Returns true if the buffer is a wrapper around a CPU array. If true it
- * indicates that map will always succeed and will be free.
- */
- bool isCPUBacked() const { return fCPUBacked; }
-
- /**
- * Maps the buffer to be written by the CPU.
- *
- * The previous content of the buffer is invalidated. It is an error
- * to draw from the buffer while it is mapped. It is an error to call map
- * on an already mapped buffer. It may fail if the backend doesn't support
- * mapping the buffer. If the buffer is CPU backed then it will always
- * succeed and is a free operation. Must be matched by an unmap() call.
- * Currently only one map at a time is supported (no nesting of
- * map/unmap).
- *
- * Note that buffer mapping does not go through GrContext and therefore is
- * not serialized with other operations.
- *
- * @return a pointer to the data or nullptr if the map fails.
- */
- void* map() { return (fMapPtr = this->onMap()); }
-
- /**
- * Unmaps the buffer.
- *
- * The pointer returned by the previous map call will no longer be valid.
- */
- void unmap() {
- SkASSERT(fMapPtr);
- this->onUnmap();
- fMapPtr = nullptr;
- }
-
- /**
- * Returns the same ptr that map() returned at time of map or nullptr if the
- * is not mapped.
- *
- * @return ptr to mapped buffer data or nullptr if buffer is not mapped.
- */
- void* mapPtr() const { return fMapPtr; }
-
- /**
- Queries whether the buffer has been mapped.
-
- @return true if the buffer is mapped, false otherwise.
- */
- bool isMapped() const { return SkToBool(fMapPtr); }
-
- /**
- * Updates the buffer data.
- *
- * The size of the buffer will be preserved. The src data will be
- * placed at the beginning of the buffer and any remaining contents will
- * be undefined. srcSizeInBytes must be <= to the buffer size.
- *
- * The buffer must not be mapped.
- *
- * Note that buffer updates do not go through GrContext and therefore are
- * not serialized with other operations.
- *
- * @return returns true if the update succeeds, false otherwise.
- */
- bool updateData(const void* src, size_t srcSizeInBytes) {
- SkASSERT(!this->isMapped());
- SkASSERT(srcSizeInBytes <= fGpuMemorySize);
- return this->onUpdateData(src, srcSizeInBytes);
- }
-
-protected:
- GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
- : INHERITED(gpu, kCached_LifeCycle)
- , fMapPtr(nullptr)
- , fGpuMemorySize(gpuMemorySize)
- , fDynamic(dynamic)
- , fCPUBacked(cpuBacked) {}
-
-private:
- virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
-
- virtual void* onMap() = 0;
- virtual void onUnmap() = 0;
- virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
-
- void* fMapPtr;
- size_t fGpuMemorySize;
- bool fDynamic;
- bool fCPUBacked;
-
- typedef GrGpuResource INHERITED;
-};
-
-#endif