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authorGravatar cdalton <cdalton@nvidia.com>2016-03-25 01:54:54 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-25 01:54:55 -0700
commit8b1bff29675afd25843439eade634a57f68fe16f (patch)
tree07e7676e54f5520b14e2e1896c64e96b4f61f3c3 /src/gpu/GrGeometryBuffer.h
parent6b3eacb0dfaeb3374d410c8c041bd39cd066e1ea (diff)
Consolidate GPU buffer implementations
Consolidates all the different buffer implementations into a single GrBuffer class. This will allow us to add new buffer types, use DSA in OpenGL, track buffer bindings by unique ID, cache buffers without respect to the type of data they have been used for previously, etc. This change is strictly a refactor; it introduces no change in functionality. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825393002 Review URL: https://codereview.chromium.org/1825393002
Diffstat (limited to 'src/gpu/GrGeometryBuffer.h')
-rw-r--r--src/gpu/GrGeometryBuffer.h124
1 files changed, 0 insertions, 124 deletions
diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h
deleted file mode 100644
index 56a6cae3fb..0000000000
--- a/src/gpu/GrGeometryBuffer.h
+++ /dev/null
@@ -1,124 +0,0 @@
-
-/*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-#ifndef GrGeometryBuffer_DEFINED
-#define GrGeometryBuffer_DEFINED
-
-#include "GrGpuResource.h"
-
-class GrGpu;
-
-/**
- * Parent class for vertex and index buffers
- */
-class GrGeometryBuffer : public GrGpuResource {
-public:
-
-
- /**
- *Retrieves whether the buffer was created with the dynamic flag
- *
- * @return true if the buffer was created with the dynamic flag
- */
- bool dynamic() const { return fDynamic; }
-
- /**
- * Returns true if the buffer is a wrapper around a CPU array. If true it
- * indicates that map will always succeed and will be free.
- */
- bool isCPUBacked() const { return fCPUBacked; }
-
- /**
- * Maps the buffer to be written by the CPU.
- *
- * The previous content of the buffer is invalidated. It is an error
- * to draw from the buffer while it is mapped. It is an error to call map
- * on an already mapped buffer. It may fail if the backend doesn't support
- * mapping the buffer. If the buffer is CPU backed then it will always
- * succeed and is a free operation. Must be matched by an unmap() call.
- * Currently only one map at a time is supported (no nesting of
- * map/unmap).
- *
- * Note that buffer mapping does not go through GrContext and therefore is
- * not serialized with other operations.
- *
- * @return a pointer to the data or nullptr if the map fails.
- */
- void* map() { return (fMapPtr = this->onMap()); }
-
- /**
- * Unmaps the buffer.
- *
- * The pointer returned by the previous map call will no longer be valid.
- */
- void unmap() {
- SkASSERT(fMapPtr);
- this->onUnmap();
- fMapPtr = nullptr;
- }
-
- /**
- * Returns the same ptr that map() returned at time of map or nullptr if the
- * is not mapped.
- *
- * @return ptr to mapped buffer data or nullptr if buffer is not mapped.
- */
- void* mapPtr() const { return fMapPtr; }
-
- /**
- Queries whether the buffer has been mapped.
-
- @return true if the buffer is mapped, false otherwise.
- */
- bool isMapped() const { return SkToBool(fMapPtr); }
-
- /**
- * Updates the buffer data.
- *
- * The size of the buffer will be preserved. The src data will be
- * placed at the beginning of the buffer and any remaining contents will
- * be undefined. srcSizeInBytes must be <= to the buffer size.
- *
- * The buffer must not be mapped.
- *
- * Note that buffer updates do not go through GrContext and therefore are
- * not serialized with other operations.
- *
- * @return returns true if the update succeeds, false otherwise.
- */
- bool updateData(const void* src, size_t srcSizeInBytes) {
- SkASSERT(!this->isMapped());
- SkASSERT(srcSizeInBytes <= fGpuMemorySize);
- return this->onUpdateData(src, srcSizeInBytes);
- }
-
-protected:
- GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
- : INHERITED(gpu, kCached_LifeCycle)
- , fMapPtr(nullptr)
- , fGpuMemorySize(gpuMemorySize)
- , fDynamic(dynamic)
- , fCPUBacked(cpuBacked) {}
-
-private:
- virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
-
- virtual void* onMap() = 0;
- virtual void onUnmap() = 0;
- virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
-
- void* fMapPtr;
- size_t fGpuMemorySize;
- bool fDynamic;
- bool fCPUBacked;
-
- typedef GrGpuResource INHERITED;
-};
-
-#endif