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-rw-r--r--src/gpu/GrFragmentProcessor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrFragmentProcessor.h b/src/gpu/GrFragmentProcessor.h
index 0c3efd1dfb..3237684eb3 100644
--- a/src/gpu/GrFragmentProcessor.h
+++ b/src/gpu/GrFragmentProcessor.h
@@ -18,7 +18,7 @@ class GrProcessorKeyBuilder;
class GrShaderCaps;
class GrSwizzle;
-/** Provides custom fragment shader code. Fragment processors receive an input color (half4) and
+/** Provides custom fragment shader code. Fragment processors receive an input color (float4) and
produce an output color. They may reference textures and uniforms. They may use
GrCoordTransforms to receive a transformation of the local coordinates that map from local space
to the fragment being processed.