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-rw-r--r--src/gpu/GrContext.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index f7f6b0c0b7..b9b2a827a5 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1808,7 +1808,7 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
i < scaleFactorY ? 0.5f : 1.0f);
paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,
- (srcTexture, true)), matrix)->unref();
+ (srcTexture, matrix, true)))->unref();
this->drawRectToRect(paint, dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
@@ -1865,8 +1865,8 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
// FIXME: This should be mitchell, not bilinear.
matrix.setIDiv(srcTexture->width(), srcTexture->height());
this->setRenderTarget(dstTexture->asRenderTarget());
- paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,(srcTexture, true)),
- matrix)->unref();
+ paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,(srcTexture,
+ matrix, true)))->unref();
SkRect dstRect(srcRect);
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
this->drawRectToRect(paint, dstRect, srcRect);