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Diffstat (limited to 'src/gpu/GrContext.cpp')
-rwxr-xr-xsrc/gpu/GrContext.cpp143
1 files changed, 45 insertions, 98 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 3a93404af1..9a180ee653 100755
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -25,7 +25,6 @@
#include "GrOvalRenderer.h"
#include "GrPathRenderer.h"
#include "GrPathUtils.h"
-#include "GrResourceCache.h"
#include "GrResourceCache2.h"
#include "GrSoftwarePathRenderer.h"
#include "GrStencilBuffer.h"
@@ -52,9 +51,6 @@
#define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
#endif
-static const size_t MAX_RESOURCE_CACHE_COUNT = GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT;
-static const size_t MAX_RESOURCE_CACHE_BYTES = GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT * 1024 * 1024;
-
static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
static const int DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS = 4;
@@ -66,20 +62,6 @@ static const int DRAW_BUFFER_IBPOOL_PREALLOC_BUFFERS = 4;
// Glorified typedef to avoid including GrDrawState.h in GrContext.h
class GrContext::AutoRestoreEffects : public GrDrawState::AutoRestoreEffects {};
-class GrContext::AutoCheckFlush {
-public:
- AutoCheckFlush(GrContext* context) : fContext(context) { SkASSERT(context); }
-
- ~AutoCheckFlush() {
- if (fContext->fFlushToReduceCacheSize) {
- fContext->flush();
- }
- }
-
-private:
- GrContext* fContext;
-};
-
GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext,
const Options* opts) {
GrContext* context;
@@ -103,13 +85,11 @@ GrContext::GrContext(const Options& opts) : fOptions(opts) {
fClip = NULL;
fPathRendererChain = NULL;
fSoftwarePathRenderer = NULL;
- fResourceCache = NULL;
fResourceCache2 = NULL;
fFontCache = NULL;
fDrawBuffer = NULL;
fDrawBufferVBAllocPool = NULL;
fDrawBufferIBAllocPool = NULL;
- fFlushToReduceCacheSize = false;
fAARectRenderer = NULL;
fOvalRenderer = NULL;
fViewMatrix.reset();
@@ -130,11 +110,8 @@ bool GrContext::init(GrBackend backend, GrBackendContext backendContext) {
void GrContext::initCommon() {
fDrawState = SkNEW(GrDrawState);
- fResourceCache = SkNEW_ARGS(GrResourceCache, (fGpu->caps(),
- MAX_RESOURCE_CACHE_COUNT,
- MAX_RESOURCE_CACHE_BYTES));
- fResourceCache->setOverbudgetCallback(OverbudgetCB, this);
fResourceCache2 = SkNEW(GrResourceCache2);
+ fResourceCache2->setOverBudgetCallback(OverBudgetCB, this);
fFontCache = SkNEW_ARGS(GrFontCache, (fGpu));
@@ -160,9 +137,6 @@ GrContext::~GrContext() {
}
SkDELETE(fResourceCache2);
- fResourceCache2 = NULL;
- SkDELETE(fResourceCache);
- fResourceCache = NULL;
SkDELETE(fFontCache);
SkDELETE(fDrawBuffer);
SkDELETE(fDrawBufferVBAllocPool);
@@ -201,8 +175,6 @@ void GrContext::abandonContext() {
fAARectRenderer->reset();
fOvalRenderer->reset();
- fResourceCache->purgeAllUnlocked();
-
fFontCache->freeAll();
fLayerCache->freeAll();
}
@@ -221,7 +193,6 @@ void GrContext::freeGpuResources() {
fAARectRenderer->reset();
fOvalRenderer->reset();
- fResourceCache->purgeAllUnlocked();
fFontCache->freeAll();
fLayerCache->freeAll();
// a path renderer may be holding onto resources
@@ -230,12 +201,12 @@ void GrContext::freeGpuResources() {
}
void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const {
- if (resourceCount) {
- *resourceCount = fResourceCache->getCachedResourceCount();
- }
- if (resourceBytes) {
- *resourceBytes = fResourceCache->getCachedResourceBytes();
- }
+ if (resourceCount) {
+ *resourceCount = fResourceCache2->getResourceCount();
+ }
+ if (resourceBytes) {
+ *resourceBytes = fResourceCache2->getResourceBytes();
+ }
}
GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget,
@@ -273,12 +244,13 @@ bool GrContext::isTextureInCache(const GrSurfaceDesc& desc,
}
void GrContext::addStencilBuffer(GrStencilBuffer* sb) {
+ // TODO: Make GrStencilBuffers use the scratch mechanism rather than content keys.
ASSERT_OWNED_RESOURCE(sb);
GrResourceKey resourceKey = GrStencilBuffer::ComputeKey(sb->width(),
sb->height(),
sb->numSamples());
- fResourceCache->addResource(resourceKey, sb);
+ SkAssertResult(sb->cacheAccess().setContentKey(resourceKey));
}
GrStencilBuffer* GrContext::findAndRefStencilBuffer(int width, int height, int sampleCnt) {
@@ -420,25 +392,19 @@ GrTexture* GrContext::createTexture(const GrTextureParams* params,
}
if (texture) {
- fResourceCache->addResource(resourceKey, texture);
-
- if (cacheKey) {
- *cacheKey = resourceKey;
+ if (texture->cacheAccess().setContentKey(resourceKey)) {
+ if (cacheKey) {
+ *cacheKey = resourceKey;
+ }
+ } else {
+ texture->unref();
+ texture = NULL;
}
}
return texture;
}
-GrTexture* GrContext::createNewScratchTexture(const GrSurfaceDesc& desc) {
- GrTexture* texture = fGpu->createTexture(desc, NULL, 0);
- if (!texture) {
- return NULL;
- }
- fResourceCache->addResource(texture->cacheAccess().getScratchKey(), texture);
- return texture;
-}
-
GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexMatch match,
bool calledDuringFlush) {
// kNoStencil has no meaning if kRT isn't set.
@@ -473,7 +439,6 @@ GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexM
}
GrGpuResource* resource = fResourceCache2->findAndRefScratchResource(key, scratchFlags);
if (resource) {
- fResourceCache->makeResourceMRU(resource);
return static_cast<GrSurface*>(resource)->asTexture();
}
@@ -496,21 +461,17 @@ GrTexture* GrContext::refScratchTexture(const GrSurfaceDesc& inDesc, ScratchTexM
desc.writable()->fFlags = origFlags;
}
- GrTexture* texture = this->createNewScratchTexture(*desc);
+ GrTexture* texture = fGpu->createTexture(*desc, NULL, 0);
SkASSERT(NULL == texture ||
texture->cacheAccess().getScratchKey() == GrTexturePriv::ComputeScratchKey(*desc));
return texture;
}
-bool GrContext::OverbudgetCB(void* data) {
+void GrContext::OverBudgetCB(void* data) {
+ // Flush the InOrderDrawBuffer to possibly free up some textures
SkASSERT(data);
-
GrContext* context = reinterpret_cast<GrContext*>(data);
-
- // Flush the InOrderDrawBuffer to possibly free up some textures
- context->fFlushToReduceCacheSize = true;
-
- return true;
+ context->flush();
}
@@ -522,11 +483,16 @@ GrTexture* GrContext::createUncachedTexture(const GrSurfaceDesc& descIn,
}
void GrContext::getResourceCacheLimits(int* maxTextures, size_t* maxTextureBytes) const {
- fResourceCache->getLimits(maxTextures, maxTextureBytes);
+ if (maxTextures) {
+ *maxTextures = fResourceCache2->getMaxResourceCount();
+ }
+ if (maxTextureBytes) {
+ *maxTextureBytes = fResourceCache2->getMaxResourceBytes();
+ }
}
void GrContext::setResourceCacheLimits(int maxTextures, size_t maxTextureBytes) {
- fResourceCache->setLimits(maxTextures, maxTextureBytes);
+ fResourceCache2->setLimits(maxTextures, maxTextureBytes);
}
int GrContext::getMaxTextureSize() const {
@@ -582,9 +548,8 @@ void GrContext::clear(const SkIRect* rect,
SkASSERT(renderTarget);
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
GR_CREATE_TRACE_MARKER_CONTEXT("GrContext::clear", this);
- GrDrawTarget* target = this->prepareToDraw(NULL, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(NULL, &are);
if (NULL == target) {
return;
}
@@ -716,8 +681,7 @@ void GrContext::drawRect(const GrPaint& paint,
}
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -827,8 +791,7 @@ void GrContext::drawRectToRect(const GrPaint& paint,
const SkRect& localRect,
const SkMatrix* localMatrix) {
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -891,10 +854,9 @@ void GrContext::drawVertices(const GrPaint& paint,
const uint16_t indices[],
int indexCount) {
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget::AutoReleaseGeometry geo; // must be inside AutoCheckFlush scope
+ GrDrawTarget::AutoReleaseGeometry geo;
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -954,8 +916,7 @@ void GrContext::drawRRect(const GrPaint& paint,
}
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -981,8 +942,7 @@ void GrContext::drawDRRect(const GrPaint& paint,
}
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
GR_CREATE_TRACE_MARKER("GrContext::drawDRRect", target);
@@ -1014,8 +974,7 @@ void GrContext::drawOval(const GrPaint& paint,
}
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -1102,8 +1061,7 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const GrStrok
SkPoint pts[2];
if (path.isLine(pts)) {
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -1139,8 +1097,7 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const GrStrok
// the writePixels that uploads to the scratch will perform a flush so we're
// OK.
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(&paint, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(&paint, &are);
if (NULL == target) {
return;
}
@@ -1242,8 +1199,6 @@ void GrContext::flush(int flagsBitfield) {
} else {
fDrawBuffer->flush();
}
- fResourceCache->purgeAsNeeded();
- fFlushToReduceCacheSize = false;
}
bool sw_convert_to_premul(GrPixelConfig srcConfig, int width, int height, size_t inRowBytes,
@@ -1363,7 +1318,7 @@ bool GrContext::writeSurfacePixels(GrSurface* surface,
// drawing a rect to the render target.
// The bracket ensures we pop the stack if we wind up flushing below.
{
- GrDrawTarget* drawTarget = this->prepareToDraw(NULL, NULL, NULL);
+ GrDrawTarget* drawTarget = this->prepareToDraw(NULL, NULL);
GrDrawTarget::AutoGeometryAndStatePush agasp(drawTarget, GrDrawTarget::kReset_ASRInit,
&matrix);
GrDrawState* drawState = drawTarget->drawState();
@@ -1543,8 +1498,7 @@ void GrContext::discardRenderTarget(GrRenderTarget* renderTarget) {
SkASSERT(renderTarget);
ASSERT_OWNED_RESOURCE(renderTarget);
AutoRestoreEffects are;
- AutoCheckFlush acf(this);
- GrDrawTarget* target = this->prepareToDraw(NULL, &are, &acf);
+ GrDrawTarget* target = this->prepareToDraw(NULL, &are);
if (NULL == target) {
return;
}
@@ -1562,7 +1516,7 @@ void GrContext::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRe
// Since we're going to the draw target and not GPU, no need to check kNoFlush
// here.
- GrDrawTarget* target = this->prepareToDraw(NULL, NULL, NULL);
+ GrDrawTarget* target = this->prepareToDraw(NULL, NULL);
if (NULL == target) {
return;
}
@@ -1581,9 +1535,7 @@ void GrContext::flushSurfaceWrites(GrSurface* surface) {
////////////////////////////////////////////////////////////////////////////////
-GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint,
- AutoRestoreEffects* are,
- AutoCheckFlush* acf) {
+GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint, AutoRestoreEffects* are) {
// All users of this draw state should be freeing up all effects when they're done.
// Otherwise effects that own resources may keep those resources alive indefinitely.
SkASSERT(0 == fDrawState->numColorStages() && 0 == fDrawState->numCoverageStages() &&
@@ -1596,7 +1548,6 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint,
ASSERT_OWNED_RESOURCE(fRenderTarget.get());
if (paint) {
SkASSERT(are);
- SkASSERT(acf);
are->set(fDrawState);
fDrawState->setFromPaint(*paint, fViewMatrix, fRenderTarget.get());
#if GR_DEBUG_PARTIAL_COVERAGE_CHECK
@@ -1696,7 +1647,7 @@ void GrContext::setupDrawBuffer() {
}
GrDrawTarget* GrContext::getTextTarget() {
- return this->prepareToDraw(NULL, NULL, NULL);
+ return this->prepareToDraw(NULL, NULL);
}
const GrIndexBuffer* GrContext::getQuadIndexBuffer() const {
@@ -1746,15 +1697,11 @@ const GrFragmentProcessor* GrContext::createUPMToPMEffect(GrTexture* texture,
}
void GrContext::addResourceToCache(const GrResourceKey& resourceKey, GrGpuResource* resource) {
- fResourceCache->addResource(resourceKey, resource);
+ resource->cacheAccess().setContentKey(resourceKey);
}
GrGpuResource* GrContext::findAndRefCachedResource(const GrResourceKey& resourceKey) {
- GrGpuResource* resource = fResourceCache2->findAndRefContentResource(resourceKey);
- if (resource) {
- fResourceCache->makeResourceMRU(resource);
- }
- return resource;
+ return fResourceCache2->findAndRefContentResource(resourceKey);
}
void GrContext::addGpuTraceMarker(const GrGpuTraceMarker* marker) {
@@ -1774,7 +1721,7 @@ void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
///////////////////////////////////////////////////////////////////////////////
#if GR_CACHE_STATS
void GrContext::printCacheStats() const {
- fResourceCache->printStats();
+ fResourceCache2->printStats();
}
#endif