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-rw-r--r--src/effects/gradients/SkClampRange.cpp178
1 files changed, 178 insertions, 0 deletions
diff --git a/src/effects/gradients/SkClampRange.cpp b/src/effects/gradients/SkClampRange.cpp
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+++ b/src/effects/gradients/SkClampRange.cpp
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+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkClampRange.h"
+#include "SkMathPriv.h"
+
+static int SkCLZ64(uint64_t value) {
+ int count = 0;
+ if (value >> 32) {
+ value >>= 32;
+ } else {
+ count += 32;
+ }
+ return count + SkCLZ(SkToU32(value));
+}
+
+static bool sk_64_smul_check(int64_t count, int64_t dx, int64_t* result) {
+ // Do it the slow way until we have some assembly.
+ if (dx == std::numeric_limits<int64_t>::min()) {
+ return false; // SkTAbs overflow
+ }
+
+ SkASSERT(count >= 0);
+ uint64_t ucount = static_cast<uint64_t>(count);
+ uint64_t udx = static_cast<uint64_t>(SkTAbs(dx));
+ int zeros = SkCLZ64(ucount) + SkCLZ64(udx);
+ // this is a conservative check: it may return false when in fact it would not have overflowed.
+ // Hackers Delight uses 34 as its convervative check, but that is for 32x32 multiplies.
+ // Since we are looking at 64x64 muls, we add 32 to the check.
+ if (zeros < (32 + 34)) {
+ return false;
+ }
+ *result = count * dx;
+ return true;
+}
+
+static bool sk_64_sadd_check(int64_t a, int64_t b, int64_t* result) {
+ if (a > 0) {
+ if (b > std::numeric_limits<int64_t>::max() - a) {
+ return false;
+ }
+ } else {
+ if (b < std::numeric_limits<int64_t>::min() - a) {
+ return false;
+ }
+ }
+
+ *result = a + b;
+ return true;
+}
+
+
+/*
+ * returns [0..count] for the number of steps (<= count) for which x0 <= edge
+ * given each step is followed by x0 += dx
+ */
+static int chop(int64_t x0, SkGradFixed edge, int64_t x1, int64_t dx, int count) {
+ SkASSERT(dx > 0);
+ SkASSERT(count >= 0);
+
+ if (x0 >= edge) {
+ return 0;
+ }
+ if (x1 <= edge) {
+ return count;
+ }
+ int64_t n = (edge - x0 + dx - 1) / dx;
+ SkASSERT(n >= 0);
+ SkASSERT(n <= count);
+ return (int)n;
+}
+
+void SkClampRange::initFor1(SkGradFixed fx) {
+ fCount0 = fCount1 = fCount2 = 0;
+ if (fx <= 0) {
+ fCount0 = 1;
+ } else if (fx < kFracMax_SkGradFixed) {
+ fCount1 = 1;
+ fFx1 = fx;
+ } else {
+ fCount2 = 1;
+ }
+}
+
+void SkClampRange::init(SkGradFixed fx0, SkGradFixed dx0, int count, int v0, int v1) {
+ SkASSERT(count > 0);
+
+ fV0 = v0;
+ fV1 = v1;
+
+ // special case 1 == count, as it is slightly common for skia
+ // and avoids us ever calling divide or 64bit multiply
+ if (1 == count) {
+ this->initFor1(fx0);
+ return;
+ }
+
+ int64_t fx = fx0;
+ int64_t dx = dx0;
+
+ // start with ex equal to the last computed value
+ int64_t count_times_dx, ex;
+ if (!sk_64_smul_check(count - 1, dx, &count_times_dx) ||
+ !sk_64_sadd_check(fx, count_times_dx, &ex)) {
+ // we can't represent the computed end in 32.32, so just draw something (first color)
+ fCount1 = fCount2 = 0;
+ fCount0 = count;
+ return;
+ }
+
+ if ((uint64_t)(fx | ex) <= kFracMax_SkGradFixed) {
+ fCount0 = fCount2 = 0;
+ fCount1 = count;
+ fFx1 = fx0;
+ return;
+ }
+ if (fx <= 0 && ex <= 0) {
+ fCount1 = fCount2 = 0;
+ fCount0 = count;
+ return;
+ }
+ if (fx >= kFracMax_SkGradFixed && ex >= kFracMax_SkGradFixed) {
+ fCount0 = fCount1 = 0;
+ fCount2 = count;
+ return;
+ }
+
+ // now make ex be 1 past the last computed value
+ ex += dx;
+
+ bool doSwap = dx < 0;
+
+ if (doSwap) {
+ ex -= dx;
+ fx -= dx;
+ SkTSwap(fx, ex);
+ dx = -dx;
+ }
+
+
+ fCount0 = chop(fx, 0, ex, dx, count);
+ SkASSERT(fCount0 >= 0);
+ SkASSERT(fCount0 <= count);
+ count -= fCount0;
+ fx += fCount0 * dx;
+ SkASSERT(fx >= 0);
+ SkASSERT(fCount0 == 0 || (fx - dx) < 0);
+ fCount1 = chop(fx, kFracMax_SkGradFixed, ex, dx, count);
+ SkASSERT(fCount1 >= 0);
+ SkASSERT(fCount1 <= count);
+ count -= fCount1;
+ fCount2 = count;
+
+#ifdef SK_DEBUG
+ fx += fCount1 * dx;
+ SkASSERT(fx <= ex);
+ if (fCount2 > 0) {
+ SkASSERT(fx >= kFracMax_SkGradFixed);
+ if (fCount1 > 0) {
+ SkASSERT(fx - dx < kFracMax_SkGradFixed);
+ }
+ }
+#endif
+
+ if (doSwap) {
+ SkTSwap(fCount0, fCount2);
+ SkTSwap(fV0, fV1);
+ dx = -dx;
+ }
+
+ if (fCount1 > 0) {
+ fFx1 = fx0 + fCount0 * dx;
+ }
+}