diff options
Diffstat (limited to 'src/effects/SkDisplacementMapEffect.cpp')
-rw-r--r-- | src/effects/SkDisplacementMapEffect.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp index 4dfb754190..a0764ed223 100644 --- a/src/effects/SkDisplacementMapEffect.cpp +++ b/src/effects/SkDisplacementMapEffect.cpp @@ -409,7 +409,7 @@ void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder, const TextureSamplerArray& samplers) { sk_ignore_unused_variable(inputColor); - fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, + fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec2f_GrSLType, "Scale"); const char* scaleUni = builder->getUniformCStr(fScaleUni); @@ -428,10 +428,7 @@ void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder, // leave room for 32-bit float GPU rounding errors. builder->fsCodeAppendf("\t\tvec4 %s = ", dColor); - builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, - samplers[0], - dCoordsIn.c_str(), - dCoordsType); + builder->fsAppendTextureLookup(samplers[0], dCoordsIn.c_str(), dCoordsType); builder->fsCodeAppend(";\n"); // Unpremultiply the displacement @@ -484,10 +481,7 @@ void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder, "bool %s = (%s.x < 0.0) || (%s.y < 0.0) || (%s.x > 1.0) || (%s.y > 1.0);\t\t", outOfBounds, cCoords, cCoords, cCoords, cCoords); builder->fsCodeAppendf("%s = %s ? vec4(0.0) : ", outputColor, outOfBounds); - builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, - samplers[1], - cCoords, - cCoordsType); + builder->fsAppendTextureLookup(samplers[1], cCoords, cCoordsType); builder->fsCodeAppend(";\n"); } |