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Diffstat (limited to 'src/core/SkComposeShader.h')
-rw-r--r--src/core/SkComposeShader.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/core/SkComposeShader.h b/src/core/SkComposeShader.h
index 8592f3a8ae..d3f8c9dc27 100644
--- a/src/core/SkComposeShader.h
+++ b/src/core/SkComposeShader.h
@@ -8,7 +8,7 @@
#ifndef SkComposeShader_DEFINED
#define SkComposeShader_DEFINED
-#include "SkShaderBase.h"
+#include "SkShader.h"
#include "SkBlendMode.h"
class SkColorSpacXformer;
@@ -19,7 +19,7 @@ class SkColorSpacXformer;
This subclass of shader returns the composition of two other shaders, combined by
a xfermode.
*/
-class SK_API SkComposeShader : public SkShaderBase {
+class SK_API SkComposeShader : public SkShader {
public:
/** Create a new compose shader, given shaders A, B, and a combining xfermode mode.
When the xfermode is called, it will be given the result from shader A as its
@@ -40,21 +40,21 @@ public:
sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
#endif
- class ComposeShaderContext : public Context {
+ class ComposeShaderContext : public SkShader::Context {
public:
// When this object gets destroyed, it will call contextA and contextB's destructor
// but it will NOT free the memory.
ComposeShaderContext(const SkComposeShader&, const ContextRec&,
- SkShaderBase::Context* contextA, SkShaderBase::Context* contextB);
+ SkShader::Context* contextA, SkShader::Context* contextB);
void shadeSpan(int x, int y, SkPMColor[], int count) override;
void shadeSpan4f(int x, int y, SkPM4f[], int count) override;
private:
- SkShaderBase::Context* fShaderContextA;
- SkShaderBase::Context* fShaderContextB;
+ SkShader::Context* fShaderContextA;
+ SkShader::Context* fShaderContextB;
- typedef Context INHERITED;
+ typedef SkShader::Context INHERITED;
};
#ifdef SK_DEBUG
@@ -82,7 +82,7 @@ private:
sk_sp<SkShader> fShaderB;
SkBlendMode fMode;
- typedef SkShaderBase INHERITED;
+ typedef SkShader INHERITED;
};
#endif