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-rw-r--r--src/core/SkBitmapProcShader.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 5f0b5eeffe..1d374335c2 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -21,11 +21,6 @@ public:
bool isOpaque() const override;
- // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it
- // communicates between its matrix-proc and its sampler-proc. Until we can
- // widen that, we have to reject bitmaps that are larger.
- static bool BitmapIsTooBig(const SkBitmap&);
-
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)