diff options
Diffstat (limited to 'src/core/SkBitmapProcShader.h')
-rw-r--r-- | src/core/SkBitmapProcShader.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h index a83fda7628..9f4c16202c 100644 --- a/src/core/SkBitmapProcShader.h +++ b/src/core/SkBitmapProcShader.h @@ -21,9 +21,7 @@ public: bool isOpaque() const override; - size_t contextSize(const ContextRec& rec) const override { - return ContextSize(rec, fRawBitmap.info()); - } + size_t contextSize(const ContextRec& rec) const override { return ContextSize(rec); } SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) @@ -38,13 +36,13 @@ protected: Context* onCreateContext(const ContextRec&, void* storage) const override; bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override; - SkBitmap fRawBitmap; + SkBitmap fRawBitmap; // experimental for RLE encoding uint8_t fTileModeX, fTileModeY; private: friend class SkImageShader; - static size_t ContextSize(const ContextRec&, const SkImageInfo& srcInfo); + static size_t ContextSize(const ContextRec&); static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy, const SkBitmapProvider&, const ContextRec&, void* storage); @@ -56,7 +54,7 @@ private: // an Sk3DBlitter in SkDraw.cpp // Note that some contexts may contain other contexts (e.g. for compose shaders), but we've not // yet found a situation where the size below isn't big enough. -typedef SkSmallAllocator<3, 2100> SkTBlitterAllocator; +typedef SkSmallAllocator<3, 1500> SkTBlitterAllocator; // If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive // the SkShader. |