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-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.frag31
-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert40
-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.frag21
-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.vert28
-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.frag3
-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.vert2
6 files changed, 3 insertions, 122 deletions
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.frag b/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.frag
deleted file mode 100644
index d0a4708895..0000000000
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.frag
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Copyright 2017 Google Inc. All Rights Reserved.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-precision highp float;
-uniform sampler2D u_Texture;
-uniform vec4 u_dotColor;
-uniform vec4 u_lineColor;
-uniform vec4 u_gridControl; // dotThreshold, lineThreshold, lineFadeShrink, occlusionShrink
-varying vec3 v_TexCoordAlpha;
-
-void main() {
- vec4 control = texture2D(u_Texture, v_TexCoordAlpha.xy);
- float dotScale = v_TexCoordAlpha.z;
- float lineFade = max(0.0, u_gridControl.z * v_TexCoordAlpha.z - (u_gridControl.z - 1.0));
- vec3 color = (control.r * dotScale > u_gridControl.x) ? u_dotColor.rgb
- : (control.g > u_gridControl.y) ? u_lineColor.rgb * lineFade
- : (u_lineColor.rgb * 0.25 * lineFade) ;
- gl_FragColor = vec4(color, v_TexCoordAlpha.z * u_gridControl.w);
-}
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert b/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert
deleted file mode 100644
index 9ac5a6db27..0000000000
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2017 Google Inc. All Rights Reserved.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-uniform mat4 u_Model;
-uniform mat4 u_ModelViewProjection;
-uniform mat2 u_PlaneUvMatrix;
-uniform vec3 u_Normal;
-
-attribute vec3 a_XZPositionAlpha; // (x, z, alpha)
-
-varying vec3 v_TexCoordAlpha;
-
-void main() {
- vec4 local_pos = vec4(a_XZPositionAlpha.x, 0.0, a_XZPositionAlpha.y, 1.0);
- vec4 world_pos = u_Model * local_pos;
-
- // Construct two vectors that are orthogonal to the normal.
- // This arbitrary choice is not co-linear with either horizontal
- // or vertical plane normals.
- const vec3 arbitrary = vec3(1.0, 1.0, 0.0);
- vec3 vec_u = normalize(cross(u_Normal, arbitrary));
- vec3 vec_v = normalize(cross(u_Normal, vec_u));
-
- // Project vertices in world frame onto vec_u and vec_v.
- vec2 uv = vec2(dot(world_pos.xyz, vec_u), dot(world_pos.xyz, vec_v));
- v_TexCoordAlpha = vec3(u_PlaneUvMatrix * uv, a_XZPositionAlpha.z);
- gl_Position = u_ModelViewProjection * local_pos;
-}
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.frag b/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.frag
deleted file mode 100644
index 463d0526e4..0000000000
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.frag
+++ /dev/null
@@ -1,21 +0,0 @@
-/*
- * Copyright 2017 Google Inc. All Rights Reserved.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-precision mediump float;
-varying vec4 v_Color;
-
-void main() {
- gl_FragColor = v_Color;
-}
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.vert b/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.vert
deleted file mode 100644
index 627fc1a6f3..0000000000
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/point_cloud.vert
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- * Copyright 2017 Google Inc. All Rights Reserved.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-uniform mat4 u_ModelViewProjection;
-uniform vec4 u_Color;
-uniform float u_PointSize;
-
-attribute vec4 a_Position;
-
-varying vec4 v_Color;
-
-void main() {
- v_Color = u_Color;
- gl_Position = u_ModelViewProjection * vec4(a_Position.xyz, 1.0);
- gl_PointSize = u_PointSize;
-}
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.frag b/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.frag
index 800d723a80..9efaf99b4c 100644
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.frag
+++ b/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.frag
@@ -1,5 +1,5 @@
/*
- * Copyright 2017 Google Inc. All Rights Reserved.
+ * Copyright 2018 Google LLC All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
@@ -12,6 +12,7 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
#extension GL_OES_EGL_image_external : require
precision mediump float;
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.vert b/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.vert
index 01c93e3d48..e0e1d1dd4d 100644
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.vert
+++ b/platform_tools/android/apps/skar_java/src/main/assets/shaders/screenquad.vert
@@ -1,5 +1,5 @@
/*
- * Copyright 2017 Google Inc. All Rights Reserved.
+ * Copyright 2018 Google LLC All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at