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-rw-r--r--platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert40
1 files changed, 0 insertions, 40 deletions
diff --git a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert b/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert
deleted file mode 100644
index 9ac5a6db27..0000000000
--- a/platform_tools/android/apps/skar_java/src/main/assets/shaders/plane.vert
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2017 Google Inc. All Rights Reserved.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-uniform mat4 u_Model;
-uniform mat4 u_ModelViewProjection;
-uniform mat2 u_PlaneUvMatrix;
-uniform vec3 u_Normal;
-
-attribute vec3 a_XZPositionAlpha; // (x, z, alpha)
-
-varying vec3 v_TexCoordAlpha;
-
-void main() {
- vec4 local_pos = vec4(a_XZPositionAlpha.x, 0.0, a_XZPositionAlpha.y, 1.0);
- vec4 world_pos = u_Model * local_pos;
-
- // Construct two vectors that are orthogonal to the normal.
- // This arbitrary choice is not co-linear with either horizontal
- // or vertical plane normals.
- const vec3 arbitrary = vec3(1.0, 1.0, 0.0);
- vec3 vec_u = normalize(cross(u_Normal, arbitrary));
- vec3 vec_v = normalize(cross(u_Normal, vec_u));
-
- // Project vertices in world frame onto vec_u and vec_v.
- vec2 uv = vec2(dot(world_pos.xyz, vec_u), dot(world_pos.xyz, vec_v));
- v_TexCoordAlpha = vec3(u_PlaneUvMatrix * uv, a_XZPositionAlpha.z);
- gl_Position = u_ModelViewProjection * local_pos;
-}