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-rw-r--r--experimental/sksg/geometry/SkSGRoundEffect.cpp56
-rw-r--r--experimental/sksg/geometry/SkSGRoundEffect.h50
2 files changed, 106 insertions, 0 deletions
diff --git a/experimental/sksg/geometry/SkSGRoundEffect.cpp b/experimental/sksg/geometry/SkSGRoundEffect.cpp
new file mode 100644
index 0000000000..8cf9068f65
--- /dev/null
+++ b/experimental/sksg/geometry/SkSGRoundEffect.cpp
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkSGRoundEffect.h"
+
+#include "SkCanvas.h"
+#include "SkCornerPathEffect.h"
+#include "SkStrokeRec.h"
+
+namespace sksg {
+
+RoundEffect::RoundEffect(sk_sp<GeometryNode> child)
+ : fChild(std::move(child)) {
+ this->observeInval(fChild);
+}
+
+RoundEffect::~RoundEffect() {
+ this->unobserveInval(fChild);
+}
+
+void RoundEffect::onClip(SkCanvas* canvas, bool antiAlias) const {
+ canvas->clipPath(fRoundedPath, SkClipOp::kIntersect, antiAlias);
+}
+
+void RoundEffect::onDraw(SkCanvas* canvas, const SkPaint& paint) const {
+ SkASSERT(!paint.getPathEffect());
+
+ canvas->drawPath(fRoundedPath, paint);
+}
+
+SkPath RoundEffect::onAsPath() const {
+ return fRoundedPath;
+}
+
+SkRect RoundEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
+ SkASSERT(this->hasInval());
+
+ const auto childbounds = fChild->revalidate(ic, ctm);
+ const auto path = fChild->asPath();
+
+ if (auto round = SkCornerPathEffect::Make(fRadius)) {
+ fRoundedPath.reset();
+ SkStrokeRec rec(SkStrokeRec::kHairline_InitStyle);
+ SkAssertResult(round->filterPath(&fRoundedPath, path, &rec, &childbounds));
+ } else {
+ fRoundedPath = path;
+ }
+
+ return fRoundedPath.computeTightBounds();
+}
+
+} // namespace sksg
diff --git a/experimental/sksg/geometry/SkSGRoundEffect.h b/experimental/sksg/geometry/SkSGRoundEffect.h
new file mode 100644
index 0000000000..67124ca072
--- /dev/null
+++ b/experimental/sksg/geometry/SkSGRoundEffect.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkSGRoundEffect_DEFINED
+#define SkSGRoundEffect_DEFINED
+
+#include "SkSGGeometryNode.h"
+
+#include "SkPath.h"
+
+namespace sksg {
+
+/**
+ * Concrete Geometry node, applying a rounded-corner effect to its child.
+ */
+class RoundEffect final : public GeometryNode {
+public:
+ static sk_sp<RoundEffect> Make(sk_sp<GeometryNode> child) {
+ return child ? sk_sp<RoundEffect>(new RoundEffect(std::move(child))) : nullptr;
+ }
+
+ ~RoundEffect() override;
+
+ SG_ATTRIBUTE(Radius, SkScalar, fRadius)
+
+protected:
+ void onClip(SkCanvas*, bool antiAlias) const override;
+ void onDraw(SkCanvas*, const SkPaint&) const override;
+
+ SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
+ SkPath onAsPath() const override;
+
+private:
+ explicit RoundEffect(sk_sp<GeometryNode>);
+
+ const sk_sp<GeometryNode> fChild;
+
+ SkPath fRoundedPath;
+ SkScalar fRadius = 0;
+
+ using INHERITED = GeometryNode;
+};
+
+} // namespace sksg
+
+#endif // SkSGRoundEffect_DEFINED