diff options
-rw-r--r-- | gm/displacement.cpp | 2 | ||||
-rw-r--r-- | src/core/SkBitmapProcShader.h | 2 | ||||
-rw-r--r-- | src/core/SkDevice.cpp | 2 | ||||
-rw-r--r-- | src/effects/SkDisplacementMapEffect.cpp | 14 | ||||
-rw-r--r-- | src/effects/SkTransparentShader.cpp | 2 | ||||
-rw-r--r-- | src/effects/gradients/SkRadialGradient.cpp | 2 | ||||
-rw-r--r-- | tests/PathTest.cpp | 2 |
7 files changed, 13 insertions, 13 deletions
diff --git a/gm/displacement.cpp b/gm/displacement.cpp index 342806dd04..5317a31508 100644 --- a/gm/displacement.cpp +++ b/gm/displacement.cpp @@ -62,7 +62,7 @@ protected: virtual SkISize onISize() { return make_isize(500, 200); } - + void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) { canvas->save(); canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h index e5f7b91c79..0cff88ca17 100644 --- a/src/core/SkBitmapProcShader.h +++ b/src/core/SkBitmapProcShader.h @@ -28,7 +28,7 @@ public: virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty); - + SK_DEVELOPER_TO_STRING() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) diff --git a/src/core/SkDevice.cpp b/src/core/SkDevice.cpp index 03e4a38dc0..d7e5f869ac 100644 --- a/src/core/SkDevice.cpp +++ b/src/core/SkDevice.cpp @@ -463,7 +463,7 @@ void SkDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap, return; } #endif - + // construct a shader, so we can call drawRect with the dst SkShader* s = SkShader::CreateBitmapShader(*bitmapPtr, SkShader::kClamp_TileMode, diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp index 5ba3e95a87..b5f33ee574 100644 --- a/src/effects/SkDisplacementMapEffect.cpp +++ b/src/effects/SkDisplacementMapEffect.cpp @@ -68,7 +68,7 @@ void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitma SkScalarMul(scaleY, SkIntToScalar(getValue<typeY>(*displPtr, table))-Half8bit); const int coordX = x + SkScalarRoundToInt(displX); const int coordY = y + SkScalarRoundToInt(displY); - *dstPtr = ((coordX < 0) || (coordX >= srcW) || (coordY < 0) || (coordY >= srcH)) ? + *dstPtr = ((coordX < 0) || (coordX >= srcW) || (coordY < 0) || (coordY >= srcH)) ? 0 : *(src->getAddr32(coordX, coordY)); } } @@ -319,7 +319,7 @@ GrTexture* SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, GrTexture* src, GrPaint paint; paint.colorStage(0)->setEffect( - SkNEW_ARGS(GrDisplacementMapEffect, (fXChannelSelector, fYChannelSelector, fScale, + SkNEW_ARGS(GrDisplacementMapEffect, (fXChannelSelector, fYChannelSelector, fScale, displacement.get(), color.get())))->unref(); context->drawRect(paint, rect); return dst; @@ -355,11 +355,11 @@ const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); } -void GrDisplacementMapEffect::getConstantColorComponents(GrColor* color, +void GrDisplacementMapEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0), // so the only way we'd get a constant alpha is if the input color image has a constant alpha - // and no displacement offset push any texture coordinates out of bounds OR if the constant + // and no displacement offset push any texture coordinates out of bounds OR if the constant // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is // not of constant color when a displacement effect is applied. *validFlags = 0; @@ -494,9 +494,9 @@ void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, const Gr GrEffect::MakeDivByTextureWHMatrix(colorTex), stage.getCoordChangeMatrix(), colorTex); - + uman.set2f(fScaleUni, SkScalarToFloat(displacementMap.scale()), - colorTex->origin() == GrSurface::kTopLeft_Origin ? + colorTex->origin() == GrSurface::kTopLeft_Origin ? SkScalarToFloat(displacementMap.scale()) : SkScalarToFloat(-displacementMap.scale())); } @@ -516,7 +516,7 @@ GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrEffectStage& sta EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(colorTex), stage.getCoordChangeMatrix(), colorTex); - + colorKey <<= GrGLEffectMatrix::kKeyBits; EffectKey xKey = displacementMap.xChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits); EffectKey yKey = displacementMap.yChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits + diff --git a/src/effects/SkTransparentShader.cpp b/src/effects/SkTransparentShader.cpp index 2c7172f9b9..7b92fde6db 100644 --- a/src/effects/SkTransparentShader.cpp +++ b/src/effects/SkTransparentShader.cpp @@ -130,7 +130,7 @@ void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count) #ifdef SK_DEVELOPER void SkTransparentShader::toString(SkString* str) const { str->append("SkTransparentShader: ("); - + this->INHERITED::toString(str); str->append(")"); diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp index c0e745713a..a33a9cd842 100644 --- a/src/effects/gradients/SkRadialGradient.cpp +++ b/src/effects/gradients/SkRadialGradient.cpp @@ -592,7 +592,7 @@ GrEffect* SkRadialGradient::asNewEffect(GrContext* context, const SkPaint&) cons #ifdef SK_DEVELOPER void SkRadialGradient::toString(SkString* str) const { str->append("SkRadialGradient: ("); - + str->append("center: ("); str->appendScalar(fCenter.fX); str->append(", "); diff --git a/tests/PathTest.cpp b/tests/PathTest.cpp index 11829d4d49..0cdc58d831 100644 --- a/tests/PathTest.cpp +++ b/tests/PathTest.cpp @@ -82,7 +82,7 @@ static void test_clipped_cubic(skiatest::Reporter* reporter) { SkPath path; for (int doReducedCase = 0; doReducedCase <= 1; ++doReducedCase) { build_big_path(&path, SkToBool(doReducedCase)); - + SkPaint paint; for (int doAA = 0; doAA <= 1; ++doAA) { paint.setAntiAlias(SkToBool(doAA)); |