diff options
-rw-r--r-- | include/gpu/GrContext.h | 20 | ||||
-rw-r--r-- | include/gpu/GrTypes.h | 127 | ||||
-rw-r--r-- | src/gpu/GrContext.cpp | 18 | ||||
-rw-r--r-- | src/gpu/GrGpu.cpp | 5 | ||||
-rw-r--r-- | src/gpu/GrGpu.h | 6 | ||||
-rw-r--r-- | src/gpu/GrGpuGL.cpp | 73 | ||||
-rw-r--r-- | src/gpu/GrGpuGL.h | 1 |
7 files changed, 0 insertions, 250 deletions
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h index 0308b5d1fc..d27b963d92 100644 --- a/include/gpu/GrContext.h +++ b/include/gpu/GrContext.h @@ -295,26 +295,6 @@ public: GrRenderTarget* createPlatformRenderTarget( const GrPlatformRenderTargetDesc& desc); - /** - * This interface is depracted and will be removed in a future revision. - * Callers should use createPlatformTexture or createPlatformRenderTarget - * instead. - * - * Wraps an existing 3D API surface in a GrObject. desc.fFlags determines - * the type of object returned. If kIsTexture is set the returned object - * will be a GrTexture*. Otherwise, it will be a GrRenderTarget*. If both - * are set the render target object is accessible by - * GrTexture::asRenderTarget(). - * - * GL: if the object is a texture Gr may change its GL texture parameters - * when it is drawn. - * - * @param desc description of the object to create. - * @return either a GrTexture* or GrRenderTarget* depending on desc. NULL - * on failure. - */ - GrResource* createPlatformSurface(const GrPlatformSurfaceDesc& desc); - /////////////////////////////////////////////////////////////////////////// // Matrix state diff --git a/include/gpu/GrTypes.h b/include/gpu/GrTypes.h index 0bcab7d8a3..a19918bf20 100644 --- a/include/gpu/GrTypes.h +++ b/include/gpu/GrTypes.h @@ -702,133 +702,6 @@ struct GrPlatformRenderTargetDesc { GrPlatform3DObject fRenderTargetHandle; }; -/////////////////////////////////////////////////////////////////////////////// -// DEPRECATED. createPlatformSurface is replaced by createPlatformTexture -// and createPlatformRenderTarget. These enums and structs will be removed. - -enum GrPlatformSurfaceType { - /** - * Specifies that the object being created is a render target. - */ - kRenderTarget_GrPlatformSurfaceType, - /** - * Specifies that the object being created is a texture. - */ - kTexture_GrPlatformSurfaceType, - /** - * Specifies that the object being created is a texture and a render - * target. - */ - kTextureRenderTarget_GrPlatformSurfaceType, -}; - -enum GrPlatformRenderTargetFlags { - kNone_GrPlatformRenderTargetFlagBit = 0x0, - - /** - * Gives permission to Gr to perform the downsample-resolve of a - * multisampled render target. If this is not set then read pixel - * operations may fail. If the object is both a texture and render target - * then this *must* be set. Otherwise, if the client wants do its own - * resolves it must create separate GrRenderTarget and GrTexture objects - * and insert appropriate flushes and resolves betweeen data hazards. - * GrRenderTarget has a flagForResolve() - */ - kGrCanResolve_GrPlatformRenderTargetFlagBit = 0x2, -}; - -GR_MAKE_BITFIELD_OPS(GrPlatformRenderTargetFlags) - -struct GrPlatformSurfaceDesc { - GrPlatformSurfaceType fSurfaceType; // type of surface to create - /** - * Flags for kRenderTarget and kTextureRenderTarget surface types - */ - GrPlatformRenderTargetFlags fRenderTargetFlags; - - int fWidth; // width in pixels - int fHeight; // height in pixels - GrPixelConfig fConfig; // color format - /** - * Number of per sample stencil buffer. Only relevant if kIsRenderTarget is - * set in fFlags. - */ - int fStencilBits; - - /** - * Number of samples per-pixel. Only relevant if kIsRenderTarget is set in - * fFlags. - */ - int fSampleCnt; - - /** - * Texture object in 3D API. Only relevant if fSurfaceType is kTexture or - * kTextureRenderTarget. - * GL: this is a texture object (glGenTextures) - */ - GrPlatform3DObject fPlatformTexture; - /** - * Render target object in 3D API. Only relevant if fSurfaceType is - * kRenderTarget or kTextureRenderTarget - * GL: this is a FBO object (glGenFramebuffers) - */ - GrPlatform3DObject fPlatformRenderTarget; - /** - * 3D API object used as destination of resolve. Only relevant if - * fSurfaceType is kRenderTarget or kTextureRenderTarget and - * kGrCanResolve is set in fRenderTargetFlags. - * fFlags. - * GL: this is a FBO object (glGenFramebuffers) - */ - GrPlatform3DObject fPlatformResolveDestination; - - void reset() { memset(this, 0, sizeof(GrPlatformSurfaceDesc)); } -}; - -/** - * Example of how to wrap render-to-texture-with-MSAA GL objects with a GrPlatformSurace - * - * GLint colorBufferID; - * glGenRenderbuffers(1, &colorID); - * glBindRenderbuffer(GL_RENDERBUFFER, colorBufferID); - * glRenderbufferStorageMultisample(GL_RENDERBUFFER, S, GL_RGBA, W, H); - * - * GLint stencilBufferID; - * glGenRenderBuffers(1, &stencilBufferID); - * glBindRenderbuffer(GL_RENDERBUFFER, stencilBufferID); - * glRenderbufferStorageMultisample(GL_RENDERBUFFER, S, GL_STENCIL_INDEX8, W, H); - * - * GLint drawFBOID; - * glGenFramebuffers(1, &drawFBOID); - * glBindFramebuffer(GL_FRAMEBUFFER, drawFBOID); - * glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorBufferID); - * glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, stencilBufferID); - * - * GLint textureID; - * glGenTextures(1, &textureID); - * glBindTexture(GL_TEXTURE_2D, textureID); - * glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, W, H, ...); - * - * GLint readFBOID; - * glGenFramebuffers(1, &readFBOID); - * glBindFramebuffer(GL_FRAMEBUFFER, readFBOID); - * glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureID, 0); - * - * GrPlatformSurfaceDesc renderTargetTextureDesc; - * renderTargetTextureDesc.fSurfaceType = kTextureRenderTarget_GrPlatformSurfaceType; - * renderTargetTextureDesc.fRenderTargetFlags = kGrCanResolve_GrPlatformRenderTargetFlagBit; - * renderTargetTextureDesc.fWidth = W; - * renderTargetTextureDesc.fHeight = H; - * renderTargetTextureDesc.fConfig = kSkia8888_PM_GrPixelConfig - * renderTargetTextureDesc.fStencilBits = 8; - * renderTargetTextureDesc.fSampleCnt = S; - * renderTargetTextureDesc.fPlatformTexture = textureID; - * renderTargetTextureDesc.fPlatformRenderTarget = drawFBOID; - * renderTargetTextureDesc.fPlatformResolveDestination = readFBOID; - * - * GrTexture* texture = static_cast<GrTexture*>(grContext->createPlatrformSurface(renderTargetTextureDesc)); - */ - /////////////////////////////////////////////////////////////////////////////// diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index 754063d417..2132ed6ea7 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -541,24 +541,6 @@ GrRenderTarget* GrContext::createPlatformRenderTarget(const GrPlatformRenderTarg return fGpu->createPlatformRenderTarget(desc); } -GrResource* GrContext::createPlatformSurface(const GrPlatformSurfaceDesc& desc) { - // validate flags here so that GrGpu subclasses don't have to check - if (kTexture_GrPlatformSurfaceType == desc.fSurfaceType && - 0 != desc.fRenderTargetFlags) { - return NULL; - } - if (desc.fSampleCnt && - (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags)) { - return NULL; - } - if (kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType && - desc.fSampleCnt && - !(kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags)) { - return NULL; - } - return fGpu->createPlatformSurface(desc); -} - /////////////////////////////////////////////////////////////////////////////// bool GrContext::supportsIndex8PixelConfig(const GrSamplerState* sampler, diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp index 8a7d3e427e..8ee98b7631 100644 --- a/src/gpu/GrGpu.cpp +++ b/src/gpu/GrGpu.cpp @@ -215,11 +215,6 @@ GrRenderTarget* GrGpu::createPlatformRenderTarget(const GrPlatformRenderTargetDe return this->onCreatePlatformRenderTarget(desc); } -GrResource* GrGpu::createPlatformSurface(const GrPlatformSurfaceDesc& desc) { - this->handleDirtyContext(); - return this->onCreatePlatformSurface(desc); -} - GrVertexBuffer* GrGpu::createVertexBuffer(uint32_t size, bool dynamic) { this->handleDirtyContext(); return this->onCreateVertexBuffer(size, dynamic); diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h index 0836ec87cc..8c23daa2f0 100644 --- a/src/gpu/GrGpu.h +++ b/src/gpu/GrGpu.h @@ -132,11 +132,6 @@ public: GrRenderTarget* createPlatformRenderTarget(const GrPlatformRenderTargetDesc& desc); /** - * DEPRECATED. This will be removed. - */ - GrResource* createPlatformSurface(const GrPlatformSurfaceDesc& desc); - - /** * Creates a vertex buffer. * * @param size size in bytes of the vertex buffer @@ -401,7 +396,6 @@ protected: size_t rowBytes) = 0; virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) = 0; virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) = 0; - virtual GrResource* onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) = 0; virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) = 0; virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, diff --git a/src/gpu/GrGpuGL.cpp b/src/gpu/GrGpuGL.cpp index f1bc63dac4..83087f4694 100644 --- a/src/gpu/GrGpuGL.cpp +++ b/src/gpu/GrGpuGL.cpp @@ -643,79 +643,6 @@ GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTarg return tgt; } -GrResource* GrGpuGL::onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc) { - - bool isTexture = kTexture_GrPlatformSurfaceType == desc.fSurfaceType || - kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType; - bool isRenderTarget = kRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType || - kTextureRenderTarget_GrPlatformSurfaceType == desc.fSurfaceType; - - GrGLRenderTarget::Desc rtDesc; - SkAutoTUnref<GrGLStencilBuffer> sb; - - if (isRenderTarget) { - rtDesc.fRTFBOID = desc.fPlatformRenderTarget; - rtDesc.fConfig = desc.fConfig; - if (desc.fSampleCnt) { - if (kGrCanResolve_GrPlatformRenderTargetFlagBit & desc.fRenderTargetFlags) { - rtDesc.fTexFBOID = desc.fPlatformResolveDestination; - } else { - GrAssert(!isTexture); // this should have been filtered by GrContext - rtDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; - } - } else { - rtDesc.fTexFBOID = desc.fPlatformRenderTarget; - } - // we don't know what the RB ids are without glGets and we don't care - // since we aren't responsible for deleting them. - rtDesc.fMSColorRenderbufferID = 0; - rtDesc.fSampleCnt = desc.fSampleCnt; - if (desc.fStencilBits) { - GrGLStencilBuffer::Format format; - format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat; - format.fPacked = false; - format.fStencilBits = desc.fStencilBits; - format.fTotalBits = desc.fStencilBits; - sb.reset(new GrGLStencilBuffer(this, 0, desc.fWidth, desc.fHeight, - rtDesc.fSampleCnt, format)); - } - rtDesc.fOwnIDs = false; - } - - if (isTexture) { - GrGLTexture::Desc texDesc; - if (!this->configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) { - return NULL; - } - texDesc.fWidth = desc.fWidth; - texDesc.fHeight = desc.fHeight; - - texDesc.fConfig = desc.fConfig; - texDesc.fOrientation = GrGLTexture::kBottomUp_Orientation; - texDesc.fTextureID = desc.fPlatformTexture; - texDesc.fOwnsID = false; - - if (isRenderTarget) { - GrTexture* tex = new GrGLTexture(this, texDesc, rtDesc); - tex->asRenderTarget()->setStencilBuffer(sb.get()); - return tex; - } else { - return new GrGLTexture(this, texDesc); - } - } else { - GrGLIRect viewport; - viewport.fLeft = 0; - viewport.fBottom = 0; - viewport.fWidth = desc.fWidth; - viewport.fHeight = desc.fHeight; - - GrGLRenderTarget* rt = new GrGLRenderTarget(this, rtDesc, viewport); - rt->setStencilBuffer(sb.get()); - return rt; - } -} - - //////////////////////////////////////////////////////////////////////////////// void GrGpuGL::onWriteTexturePixels(GrTexture* texture, diff --git a/src/gpu/GrGpuGL.h b/src/gpu/GrGpuGL.h index 36fead1c50..12b3771412 100644 --- a/src/gpu/GrGpuGL.h +++ b/src/gpu/GrGpuGL.h @@ -173,7 +173,6 @@ protected: bool dynamic); virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic); - virtual GrResource* onCreatePlatformSurface(const GrPlatformSurfaceDesc& desc); virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE; virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE; virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, |