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-rw-r--r--gn/tests.gni1
-rw-r--r--include/gpu/GrCaps.h2
-rw-r--r--include/gpu/GrRenderTarget.h1
-rw-r--r--include/gpu/GrShaderCaps.h21
-rw-r--r--src/gpu/GrCaps.cpp2
-rw-r--r--src/gpu/GrDefaultGeoProcFactory.cpp2
-rw-r--r--src/gpu/GrFragmentProcessor.cpp2
-rw-r--r--src/gpu/GrGpu.cpp43
-rw-r--r--src/gpu/GrGpu.h36
-rw-r--r--src/gpu/GrPathProcessor.cpp2
-rw-r--r--src/gpu/GrProcessor.h31
-rw-r--r--src/gpu/GrProgramDesc.cpp13
-rw-r--r--src/gpu/GrProgramDesc.h25
-rw-r--r--src/gpu/GrRenderTarget.cpp14
-rw-r--r--src/gpu/GrRenderTargetPriv.h5
-rw-r--r--src/gpu/GrShaderCaps.cpp8
-rw-r--r--src/gpu/ccpr/GrCCCoverageProcessor.cpp4
-rw-r--r--src/gpu/ccpr/GrCCCoverageProcessor.h8
-rw-r--r--src/gpu/ccpr/GrCCCubicShader.cpp4
-rw-r--r--src/gpu/ccpr/GrCCCubicShader.h4
-rw-r--r--src/gpu/ccpr/GrCCPathProcessor.cpp2
-rw-r--r--src/gpu/ccpr/GrCCQuadraticShader.cpp4
-rw-r--r--src/gpu/ccpr/GrCCQuadraticShader.h4
-rw-r--r--src/gpu/ccpr/GrCCTriangleShader.cpp4
-rw-r--r--src/gpu/ccpr/GrCCTriangleShader.h4
-rw-r--r--src/gpu/ddl/GrDDLGpu.h6
-rw-r--r--src/gpu/effects/GrBezierEffect.cpp6
-rw-r--r--src/gpu/effects/GrBitmapTextGeoProc.cpp2
-rw-r--r--src/gpu/effects/GrDistanceFieldGeoProc.cpp6
-rw-r--r--src/gpu/effects/GrShadowGeoProc.cpp2
-rw-r--r--src/gpu/gl/GrGLCaps.cpp42
-rw-r--r--src/gpu/gl/GrGLGpu.cpp32
-rw-r--r--src/gpu/gl/GrGLGpu.h3
-rw-r--r--src/gpu/gl/GrGLGpuProgramCache.cpp2
-rw-r--r--src/gpu/gl/builders/GrGLProgramBuilder.cpp3
-rw-r--r--src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp118
-rw-r--r--src/gpu/glsl/GrGLSLFragmentShaderBuilder.h81
-rw-r--r--src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp2
-rw-r--r--src/gpu/glsl/GrGLSLPrimitiveProcessor.h8
-rw-r--r--src/gpu/glsl/GrGLSLProgramBuilder.cpp3
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.h4
-rw-r--r--src/gpu/mock/GrMockGpu.h5
-rw-r--r--src/gpu/mtl/GrMtlCaps.mm1
-rw-r--r--src/gpu/mtl/GrMtlGpu.h3
-rw-r--r--src/gpu/ops/GrAAConvexPathRenderer.cpp2
-rw-r--r--src/gpu/ops/GrDashOp.cpp4
-rw-r--r--src/gpu/ops/GrMSAAPathRenderer.cpp2
-rw-r--r--src/gpu/ops/GrOvalOpFactory.cpp6
-rw-r--r--src/gpu/vk/GrVkGpu.cpp7
-rw-r--r--src/gpu/vk/GrVkGpu.h3
-rw-r--r--src/gpu/vk/GrVkPipelineStateBuilder.cpp3
-rw-r--r--src/gpu/vk/GrVkPipelineStateCache.cpp2
-rw-r--r--src/sksl/SkSLIRGenerator.cpp3
-rw-r--r--src/sksl/SkSLUtil.h12
-rw-r--r--tests/GpuSampleLocationsTest.cpp199
-rw-r--r--tests/GrMeshTest.cpp2
-rw-r--r--tests/GrPipelineDynamicStateTest.cpp2
-rw-r--r--tests/PrimitiveProcessorTest.cpp2
58 files changed, 65 insertions, 759 deletions
diff --git a/gn/tests.gni b/gn/tests.gni
index e4519d9678..36eebf3054 100644
--- a/gn/tests.gni
+++ b/gn/tests.gni
@@ -89,7 +89,6 @@ tests_sources = [
"$_tests/GpuDrawPathTest.cpp",
"$_tests/GpuLayerCacheTest.cpp",
"$_tests/GpuRectanizerTest.cpp",
- "$_tests/GpuSampleLocationsTest.cpp",
"$_tests/GradientTest.cpp",
"$_tests/GrAllocatorTest.cpp",
"$_tests/GrCCPRTest.cpp",
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index f4d6e06280..c828922148 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -52,7 +52,6 @@ public:
bool gpuTracingSupport() const { return fGpuTracingSupport; }
bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
bool textureBarrierSupport() const { return fTextureBarrierSupport; }
- bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
bool instanceAttribSupport() const { return fInstanceAttribSupport; }
bool usesMixedSamples() const { return fUsesMixedSamples; }
@@ -207,7 +206,6 @@ protected:
bool fGpuTracingSupport : 1;
bool fOversizedStencilSupport : 1;
bool fTextureBarrierSupport : 1;
- bool fSampleLocationsSupport : 1;
bool fMultisampleDisableSupport : 1;
bool fInstanceAttribSupport : 1;
bool fUsesMixedSamples : 1;
diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
index 4eee7f63ce..ee43dd3f75 100644
--- a/include/gpu/GrRenderTarget.h
+++ b/include/gpu/GrRenderTarget.h
@@ -134,7 +134,6 @@ private:
int fSampleCnt;
GrStencilAttachment* fStencilAttachment;
- uint8_t fMultisampleSpecsID;
GrRenderTargetFlags fFlags;
SkIRect fResolveRect;
diff --git a/include/gpu/GrShaderCaps.h b/include/gpu/GrShaderCaps.h
index 9dd2f96d89..62100c1387 100644
--- a/include/gpu/GrShaderCaps.h
+++ b/include/gpu/GrShaderCaps.h
@@ -72,12 +72,6 @@ public:
bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; }
- bool multisampleInterpolationSupport() const { return fMultisampleInterpolationSupport; }
-
- bool sampleVariablesSupport() const { return fSampleVariablesSupport; }
-
- bool sampleMaskOverrideCoverageSupport() const { return fSampleMaskOverrideCoverageSupport; }
-
bool externalTextureSupport() const { return fExternalTextureSupport; }
bool texelFetchSupport() const { return fTexelFetchSupport; }
@@ -192,16 +186,6 @@ public:
return fNoPerspectiveInterpolationExtensionString;
}
- const char* multisampleInterpolationExtensionString() const {
- SkASSERT(this->multisampleInterpolationSupport());
- return fMultisampleInterpolationExtensionString;
- }
-
- const char* sampleVariablesExtensionString() const {
- SkASSERT(this->sampleVariablesSupport());
- return fSampleVariablesExtensionString;
- }
-
const char* imageLoadStoreExtensionString() const {
SkASSERT(this->imageLoadStoreSupport());
return fImageLoadStoreExtensionString;
@@ -262,9 +246,6 @@ private:
bool fFlatInterpolationSupport : 1;
bool fPreferFlatInterpolation : 1;
bool fNoPerspectiveInterpolationSupport : 1;
- bool fMultisampleInterpolationSupport : 1;
- bool fSampleVariablesSupport : 1;
- bool fSampleMaskOverrideCoverageSupport : 1;
bool fExternalTextureSupport : 1;
bool fTexelFetchSupport : 1;
bool fVertexIDSupport : 1;
@@ -294,8 +275,6 @@ private:
const char* fExternalTextureExtensionString;
const char* fTexelBufferExtensionString;
const char* fNoPerspectiveInterpolationExtensionString;
- const char* fMultisampleInterpolationExtensionString;
- const char* fSampleVariablesExtensionString;
const char* fImageLoadStoreExtensionString;
const char* fFBFetchColorName;
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index 427b20425a..7f075503b3 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -50,7 +50,6 @@ GrCaps::GrCaps(const GrContextOptions& options) {
fGpuTracingSupport = false;
fOversizedStencilSupport = false;
fTextureBarrierSupport = false;
- fSampleLocationsSupport = false;
fMultisampleDisableSupport = false;
fInstanceAttribSupport = false;
fUsesMixedSamples = false;
@@ -155,7 +154,6 @@ void GrCaps::dumpJSON(SkJSONWriter* writer) const {
writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
- writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
writer->appendBool("Uses Mixed Samples", fUsesMixedSamples);
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 37967e4d2a..8f4b9592a5 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -73,7 +73,7 @@ public:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>();
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp
index 0c7c06fd6a..12ae2b1ee9 100644
--- a/src/gpu/GrFragmentProcessor.cpp
+++ b/src/gpu/GrFragmentProcessor.cpp
@@ -78,8 +78,6 @@ void GrFragmentProcessor::markPendingExecution() const {
}
int GrFragmentProcessor::registerChildProcessor(std::unique_ptr<GrFragmentProcessor> child) {
- this->combineRequiredFeatures(*child);
-
if (child->usesLocalCoords()) {
fFlags |= kUsesLocalCoords_Flag;
}
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index eb005d110a..a8b022a36d 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -36,7 +36,6 @@ GrGpu::GrGpu(GrContext* context)
: fResetTimestamp(kExpiredTimestamp+1)
, fResetBits(kAll_GrBackendState)
, fContext(context) {
- fMultisampleSpecs.emplace_back(0, 0, nullptr); // Index 0 is an invalid unique id.
}
GrGpu::~GrGpu() {}
@@ -423,48 +422,6 @@ void GrGpu::didWriteToSurface(GrSurface* surface, const SkIRect* bounds, uint32_
}
}
-const GrGpu::MultisampleSpecs& GrGpu::queryMultisampleSpecs(const GrPipeline& pipeline) {
- GrRenderTarget* rt = pipeline.renderTarget();
- SkASSERT(rt->numStencilSamples() > 1);
-
- GrStencilSettings stencil;
- if (pipeline.isStencilEnabled()) {
- // TODO: attach stencil and create settings during render target flush.
- SkASSERT(rt->renderTargetPriv().getStencilAttachment());
- stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(),
- rt->renderTargetPriv().numStencilBits());
- }
-
- int effectiveSampleCnt;
- SkSTArray<16, SkPoint, true> pattern;
- this->onQueryMultisampleSpecs(rt, pipeline.proxy()->origin(), stencil,
- &effectiveSampleCnt, &pattern);
- SkASSERT(effectiveSampleCnt >= rt->numStencilSamples());
-
- uint8_t id;
- if (this->caps()->sampleLocationsSupport()) {
- SkASSERT(pattern.count() == effectiveSampleCnt);
- const auto& insertResult = fMultisampleSpecsIdMap.insert(
- MultisampleSpecsIdMap::value_type(pattern, SkTMin(fMultisampleSpecs.count(), 255)));
- id = insertResult.first->second;
- if (insertResult.second) {
- // This means the insert did not find the pattern in the map already, and therefore an
- // actual insertion took place. (We don't expect to see many unique sample patterns.)
- const SkPoint* sampleLocations = insertResult.first->first.begin();
- SkASSERT(id == fMultisampleSpecs.count());
- fMultisampleSpecs.emplace_back(id, effectiveSampleCnt, sampleLocations);
- }
- } else {
- id = effectiveSampleCnt;
- for (int i = fMultisampleSpecs.count(); i <= id; ++i) {
- fMultisampleSpecs.emplace_back(i, i, nullptr);
- }
- }
- SkASSERT(id > 0);
-
- return fMultisampleSpecs[id];
-}
-
bool GrGpu::SamplePatternComparator::operator()(const SamplePattern& a,
const SamplePattern& b) const {
if (a.count() != b.count()) {
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index 2f12073f8a..d03c0811c9 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -328,33 +328,6 @@ public:
const SkIRect& srcRect,
const SkIPoint& dstPoint);
- struct MultisampleSpecs {
- MultisampleSpecs(uint8_t uniqueID, int effectiveSampleCnt, const SkPoint* locations)
- : fUniqueID(uniqueID),
- fEffectiveSampleCnt(effectiveSampleCnt),
- fSampleLocations(locations) {}
-
- // Nonzero ID that uniquely identifies these multisample specs.
- uint8_t fUniqueID;
- // The actual number of samples the GPU will run. NOTE: this value can be greater than the
- // the render target's sample count.
- int fEffectiveSampleCnt;
- // If sample locations are supported, points to the subpixel locations at which the GPU will
- // sample. Pixel center is at (.5, .5), and (0, 0) indicates the top left corner.
- const SkPoint* fSampleLocations;
- };
-
- // Finds a render target's multisample specs. The pipeline is only needed in case we need to
- // flush the draw state prior to querying multisample info. The pipeline is not expected to
- // affect the multisample information itself.
- const MultisampleSpecs& queryMultisampleSpecs(const GrPipeline&);
-
- // Finds the multisample specs with a given unique id.
- const MultisampleSpecs& getMultisampleSpecs(uint8_t uniqueID) {
- SkASSERT(uniqueID > 0 && uniqueID < fMultisampleSpecs.count());
- return fMultisampleSpecs[uniqueID];
- }
-
// Creates a GrGpuRTCommandBuffer which GrOpLists send draw commands to instead of directly
// to the Gpu object.
virtual GrGpuRTCommandBuffer* createCommandBuffer(
@@ -599,11 +572,6 @@ private:
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) = 0;
- // overridden by backend specific derived class to perform the multisample queries
- virtual void onQueryMultisampleSpecs(GrRenderTarget*, GrSurfaceOrigin rtOrigin,
- const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) = 0;
-
virtual void onFinishFlush(bool insertedSemaphores) = 0;
virtual void onDumpJSON(SkJSONWriter*) const {}
@@ -618,12 +586,8 @@ private:
bool operator()(const SamplePattern&, const SamplePattern&) const;
};
- typedef std::map<SamplePattern, uint8_t, SamplePatternComparator> MultisampleSpecsIdMap;
-
ResetTimestamp fResetTimestamp;
uint32_t fResetBits;
- MultisampleSpecsIdMap fMultisampleSpecsIdMap;
- SkSTArray<1, MultisampleSpecs, true> fMultisampleSpecs;
// The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
GrContext* fContext;
diff --git a/src/gpu/GrPathProcessor.cpp b/src/gpu/GrPathProcessor.cpp
index d75ac735c1..bae3e8029a 100644
--- a/src/gpu/GrPathProcessor.cpp
+++ b/src/gpu/GrPathProcessor.cpp
@@ -24,7 +24,7 @@ public:
}
void emitCode(EmitArgs& args) override {
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>();
if (!pathProc.viewMatrix().hasPerspective()) {
diff --git a/src/gpu/GrProcessor.h b/src/gpu/GrProcessor.h
index 9fae1b01ef..690a1f6d75 100644
--- a/src/gpu/GrProcessor.h
+++ b/src/gpu/GrProcessor.h
@@ -166,18 +166,6 @@ public:
return str;
}
- /**
- * Platform specific built-in features that a processor can request for the fragment shader.
- */
- enum RequiredFeatures {
- kNone_RequiredFeatures = 0,
- kSampleLocations_RequiredFeature = 1 << 0
- };
-
- GR_DECL_BITFIELD_OPS_FRIENDS(RequiredFeatures);
-
- RequiredFeatures requiredFeatures() const { return fRequiredFeatures; }
-
void* operator new(size_t size);
void operator delete(void* target);
@@ -195,30 +183,15 @@ public:
protected:
GrProcessor(ClassID classID)
- : fClassID(classID)
- , fRequiredFeatures(kNone_RequiredFeatures) {}
-
- /**
- * If the prcoessor will generate code that uses platform specific built-in features, then it
- * must call these methods from its constructor. Otherwise, requests to use these features will
- * be denied.
- */
- void setWillUseSampleLocations() { fRequiredFeatures |= kSampleLocations_RequiredFeature; }
-
- void combineRequiredFeatures(const GrProcessor& other) {
- fRequiredFeatures |= other.fRequiredFeatures;
- }
+ : fClassID(classID) {}
private:
GrProcessor(const GrProcessor&) = delete;
GrProcessor& operator=(const GrProcessor&) = delete;
- ClassID fClassID;
- RequiredFeatures fRequiredFeatures;
+ ClassID fClassID;
};
-GR_MAKE_BITFIELD_OPS(GrProcessor::RequiredFeatures);
-
/** A GrProcessor with the ability to access textures, buffers, and image storages. */
class GrResourceIOProcessor : public GrProcessor {
public:
diff --git a/src/gpu/GrProgramDesc.cpp b/src/gpu/GrProgramDesc.cpp
index 9c0add66e6..c3d61985de 100644
--- a/src/gpu/GrProgramDesc.cpp
+++ b/src/gpu/GrProgramDesc.cpp
@@ -169,7 +169,6 @@ bool GrProgramDesc::Build(GrProgramDesc* desc,
desc->key().reset();
return false;
}
- GrProcessor::RequiredFeatures requiredFeatures = primProc.requiredFeatures();
for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i);
@@ -177,7 +176,6 @@ bool GrProgramDesc::Build(GrProgramDesc* desc,
desc->key().reset();
return false;
}
- requiredFeatures |= fp.requiredFeatures();
}
const GrXferProcessor& xp = pipeline.getXferProcessor();
@@ -192,7 +190,6 @@ bool GrProgramDesc::Build(GrProgramDesc* desc,
desc->key().reset();
return false;
}
- requiredFeatures |= xp.requiredFeatures();
// --------DO NOT MOVE HEADER ABOVE THIS LINE--------------------------------------------------
// Because header is a pointer into the dynamic array, we can't push any new data into the key
@@ -204,16 +201,6 @@ bool GrProgramDesc::Build(GrProgramDesc* desc,
GrRenderTargetProxy* proxy = pipeline.proxy();
- if (requiredFeatures & GrProcessor::kSampleLocations_RequiredFeature) {
- SkASSERT(pipeline.isHWAntialiasState());
-
- GrRenderTarget* rt = pipeline.renderTarget();
- header->fSamplePatternKey =
- rt->renderTargetPriv().getMultisampleSpecs(pipeline).fUniqueID;
- } else {
- header->fSamplePatternKey = 0;
- }
-
header->fOutputSwizzle = shaderCaps.configOutputSwizzle(proxy->config()).asKey();
header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
diff --git a/src/gpu/GrProgramDesc.h b/src/gpu/GrProgramDesc.h
index a20cdfc56b..fc7a54e7ee 100644
--- a/src/gpu/GrProgramDesc.h
+++ b/src/gpu/GrProgramDesc.h
@@ -81,9 +81,13 @@ public:
return !(*this == other);
}
- void setSurfaceOriginKey(int key) {
+ void setSurfaceOriginKey(GrSurfaceOrigin origin) {
+ SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin);
KeyHeader* header = this->atOffset<KeyHeader, kHeaderOffset>();
- header->fSurfaceOriginKey = key;
+ header->fSurfaceOriginKey = origin;
+
+ GR_STATIC_ASSERT(0 == kTopLeft_GrSurfaceOrigin);
+ GR_STATIC_ASSERT(1 == kBottomLeft_GrSurfaceOrigin);
}
static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) {
@@ -100,18 +104,15 @@ public:
}
struct KeyHeader {
- // Set to uniquely identify the sample pattern, or 0 if the shader doesn't use sample
- // locations.
- uint8_t fSamplePatternKey;
// Set to uniquely idenitify any swizzling of the shader's output color(s).
- uint8_t fOutputSwizzle;
- uint8_t fColorFragmentProcessorCnt : 4;
- uint8_t fCoverageFragmentProcessorCnt : 4;
+ uint8_t fOutputSwizzle;
+ uint8_t fColorFragmentProcessorCnt; // Can be packed to 4 bits if required.
+ uint8_t fCoverageFragmentProcessorCnt;
// Set to uniquely identify the rt's origin, or 0 if the shader does not require this info.
- uint8_t fSurfaceOriginKey : 2;
- uint8_t fSnapVerticesToPixelCenters : 1;
- uint8_t fHasPointSize : 1;
- uint8_t fPad : 4;
+ bool fSurfaceOriginKey : 1; // Can be packed to 2 bits if required.
+ bool fSnapVerticesToPixelCenters : 1;
+ bool fHasPointSize : 1;
+ uint8_t fPad : 5;
};
GR_STATIC_ASSERT(sizeof(KeyHeader) == 4);
diff --git a/src/gpu/GrRenderTarget.cpp b/src/gpu/GrRenderTarget.cpp
index 3090219751..fa56ae74b2 100644
--- a/src/gpu/GrRenderTarget.cpp
+++ b/src/gpu/GrRenderTarget.cpp
@@ -24,7 +24,6 @@ GrRenderTarget::GrRenderTarget(GrGpu* gpu, const GrSurfaceDesc& desc,
: INHERITED(gpu, desc)
, fSampleCnt(desc.fSampleCnt)
, fStencilAttachment(stencil)
- , fMultisampleSpecsID(0)
, fFlags(flags) {
SkASSERT(desc.fFlags & kRenderTarget_GrSurfaceFlag);
SkASSERT(!(fFlags & GrRenderTargetFlags::kMixedSampled) || fSampleCnt > 0);
@@ -94,16 +93,3 @@ int GrRenderTargetPriv::numStencilBits() const {
return this->getStencilAttachment()->bits();
}
-const GrGpu::MultisampleSpecs&
-GrRenderTargetPriv::getMultisampleSpecs(const GrPipeline& pipeline) const {
- SkASSERT(fRenderTarget == pipeline.renderTarget()); // TODO: remove RT from pipeline.
- GrGpu* gpu = fRenderTarget->getGpu();
- if (auto id = fRenderTarget->fMultisampleSpecsID) {
- SkASSERT(gpu->queryMultisampleSpecs(pipeline).fUniqueID == id);
- return gpu->getMultisampleSpecs(id);
- }
- const GrGpu::MultisampleSpecs& specs = gpu->queryMultisampleSpecs(pipeline);
- fRenderTarget->fMultisampleSpecsID = specs.fUniqueID;
- return specs;
-}
-
diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h
index e2285185a8..9822e7a09f 100644
--- a/src/gpu/GrRenderTargetPriv.h
+++ b/src/gpu/GrRenderTargetPriv.h
@@ -32,11 +32,6 @@ public:
int numStencilBits() const;
- // Finds a render target's multisample specs. The pipeline is only needed in case the info isn't
- // cached and we need to flush the draw state in order to query it. The pipeline is not expected
- // to affect the multisample information itself.
- const GrGpu::MultisampleSpecs& getMultisampleSpecs(const GrPipeline&) const;
-
GrRenderTargetFlags flags() const { return fRenderTarget->fFlags; }
private:
diff --git a/src/gpu/GrShaderCaps.cpp b/src/gpu/GrShaderCaps.cpp
index a53ea9254b..9c82c21309 100644
--- a/src/gpu/GrShaderCaps.cpp
+++ b/src/gpu/GrShaderCaps.cpp
@@ -43,9 +43,6 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) {
fFlatInterpolationSupport = false;
fPreferFlatInterpolation = false;
fNoPerspectiveInterpolationSupport = false;
- fMultisampleInterpolationSupport = false;
- fSampleVariablesSupport = false;
- fSampleMaskOverrideCoverageSupport = false;
fExternalTextureSupport = false;
fTexelFetchSupport = false;
fVertexIDSupport = false;
@@ -61,8 +58,6 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) {
fExternalTextureExtensionString = nullptr;
fTexelBufferExtensionString = nullptr;
fNoPerspectiveInterpolationExtensionString = nullptr;
- fMultisampleInterpolationExtensionString = nullptr;
- fSampleVariablesExtensionString = nullptr;
fFBFetchColorName = nullptr;
fFBFetchExtensionString = nullptr;
fImageLoadStoreExtensionString = nullptr;
@@ -120,9 +115,6 @@ void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const {
writer->appendBool("Flat interpolation support", fFlatInterpolationSupport);
writer->appendBool("Prefer flat interpolation", fPreferFlatInterpolation);
writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport);
- writer->appendBool("Multisample interpolation support", fMultisampleInterpolationSupport);
- writer->appendBool("Sample variables support", fSampleVariablesSupport);
- writer->appendBool("Sample mask override coverage support", fSampleMaskOverrideCoverageSupport);
writer->appendBool("External texture support", fExternalTextureSupport);
writer->appendBool("texelFetch support", fTexelFetchSupport);
writer->appendBool("sk_VertexID support", fVertexIDSupport);
diff --git a/src/gpu/ccpr/GrCCCoverageProcessor.cpp b/src/gpu/ccpr/GrCCCoverageProcessor.cpp
index 032d177c3b..b81952ff98 100644
--- a/src/gpu/ccpr/GrCCCoverageProcessor.cpp
+++ b/src/gpu/ccpr/GrCCCoverageProcessor.cpp
@@ -30,7 +30,7 @@ void GrCCCoverageProcessor::Shader::emitVaryings(GrGLSLVaryingHandler* varyingHa
}
void GrCCCoverageProcessor::Shader::emitFragmentCode(const GrCCCoverageProcessor& proc,
- GrGLSLPPFragmentBuilder* f,
+ GrGLSLFragmentBuilder* f,
const char* skOutputColor,
const char* skOutputCoverage) const {
f->codeAppendf("half coverage = 0;");
@@ -62,7 +62,7 @@ void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuil
s->codeAppendf("%s = float3(-n, dot(n, %s) - .5);", outputDistanceEquation, leftPt);
}
-int GrCCCoverageProcessor::Shader::DefineSoftSampleLocations(GrGLSLPPFragmentBuilder* f,
+int GrCCCoverageProcessor::Shader::DefineSoftSampleLocations(GrGLSLFragmentBuilder* f,
const char* samplesName) {
// Standard DX11 sample locations.
#if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
diff --git a/src/gpu/ccpr/GrCCCoverageProcessor.h b/src/gpu/ccpr/GrCCCoverageProcessor.h
index eeb2ace60d..d3183e8fc7 100644
--- a/src/gpu/ccpr/GrCCCoverageProcessor.h
+++ b/src/gpu/ccpr/GrCCCoverageProcessor.h
@@ -15,7 +15,7 @@
#include "glsl/GrGLSLGeometryProcessor.h"
#include "glsl/GrGLSLVarying.h"
-class GrGLSLPPFragmentBuilder;
+class GrGLSLFragmentBuilder;
class GrGLSLVertexGeoBuilder;
class GrMesh;
@@ -165,7 +165,7 @@ public:
void emitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
const char* position, const char* coverage, const char* wind);
- void emitFragmentCode(const GrCCCoverageProcessor& proc, GrGLSLPPFragmentBuilder*,
+ void emitFragmentCode(const GrCCCoverageProcessor& proc, GrGLSLFragmentBuilder*,
const char* skOutputColor, const char* skOutputCoverage) const;
// Defines an equation ("dot(float3(pt, 1), distance_equation)") that is -1 on the outside
@@ -197,7 +197,7 @@ public:
// Emits the fragment code that calculates a pixel's coverage value. If using
// WindHandling::kHandled, this value must be signed appropriately.
- virtual void onEmitFragmentCode(GrGLSLPPFragmentBuilder*,
+ virtual void onEmitFragmentCode(GrGLSLFragmentBuilder*,
const char* outputCoverage) const = 0;
// Returns the name of a Shader's internal varying at the point where where its value is
@@ -212,7 +212,7 @@ public:
// center. Subclasses can use this for software multisampling.
//
// Returns the number of samples.
- static int DefineSoftSampleLocations(GrGLSLPPFragmentBuilder* f, const char* samplesName);
+ static int DefineSoftSampleLocations(GrGLSLFragmentBuilder* f, const char* samplesName);
private:
GrGLSLVarying fWind;
diff --git a/src/gpu/ccpr/GrCCCubicShader.cpp b/src/gpu/ccpr/GrCCCubicShader.cpp
index 295de0ca6c..f952ef06a2 100644
--- a/src/gpu/ccpr/GrCCCubicShader.cpp
+++ b/src/gpu/ccpr/GrCCCubicShader.cpp
@@ -101,7 +101,7 @@ void GrCCCubicHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
OutName(fGradMatrix), fKLMMatrix.c_str(), fKLMMatrix.c_str());
}
-void GrCCCubicHullShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCCubicHullShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
f->codeAppendf("float k = %s.x, l = %s.y, m = %s.z, d = %s.w;",
fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn(), fKLMD.fsIn());
@@ -132,7 +132,7 @@ void GrCCCubicCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
fKLMMatrix.c_str(), fEdgeDistanceEquation.c_str());
}
-void GrCCCubicCornerShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCCubicCornerShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
f->codeAppendf("float2x4 grad_klmd = float2x4(%s, %s);", fdKLMDdx.fsIn(), fdKLMDdy.fsIn());
diff --git a/src/gpu/ccpr/GrCCCubicShader.h b/src/gpu/ccpr/GrCCCubicShader.h
index a9875b6a4c..836781a2b2 100644
--- a/src/gpu/ccpr/GrCCCubicShader.h
+++ b/src/gpu/ccpr/GrCCCubicShader.h
@@ -41,7 +41,7 @@ protected:
class GrCCCubicHullShader : public GrCCCubicShader {
void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
GrGLSLVarying fGradMatrix;
};
@@ -50,7 +50,7 @@ class GrCCCubicCornerShader : public GrCCCubicShader {
void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const override;
void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
GrGLSLVarying fdKLMDdx;
GrGLSLVarying fdKLMDdy;
diff --git a/src/gpu/ccpr/GrCCPathProcessor.cpp b/src/gpu/ccpr/GrCCPathProcessor.cpp
index f93a0bd631..62aa36ec2f 100644
--- a/src/gpu/ccpr/GrCCPathProcessor.cpp
+++ b/src/gpu/ccpr/GrCCPathProcessor.cpp
@@ -217,7 +217,7 @@ void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
args.fFPCoordTransformHandler);
// Fragment shader.
- GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
+ GrGLSLFragmentBuilder* f = args.fFragBuilder;
f->codeAppend ("half coverage_count = ");
f->appendTextureLookup(args.fTexSamplers[0], texcoord.fsIn(), kFloat2_GrSLType);
diff --git a/src/gpu/ccpr/GrCCQuadraticShader.cpp b/src/gpu/ccpr/GrCCQuadraticShader.cpp
index d08026ad19..3b6a62de0f 100644
--- a/src/gpu/ccpr/GrCCQuadraticShader.cpp
+++ b/src/gpu/ccpr/GrCCQuadraticShader.cpp
@@ -79,7 +79,7 @@ void GrCCQuadraticHullShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandle
OutName(fGrad), OutName(fXYD), fCanonicalMatrix.c_str());
}
-void GrCCQuadraticHullShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCQuadraticHullShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
f->codeAppendf("float d = (%s.x * %s.x - %s.y) * inversesqrt(dot(%s, %s));",
fXYD.fsIn(), fXYD.fsIn(), fXYD.fsIn(), fGrad.fsIn(), fGrad.fsIn());
@@ -109,7 +109,7 @@ void GrCCQuadraticCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHand
fEdgeDistanceEquation.c_str());
}
-void GrCCQuadraticCornerShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCQuadraticCornerShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
f->codeAppendf("float x = %s.x, y = %s.y, d = %s.z;",
fXYD.fsIn(), fXYD.fsIn(), fXYD.fsIn());
diff --git a/src/gpu/ccpr/GrCCQuadraticShader.h b/src/gpu/ccpr/GrCCQuadraticShader.h
index 09fe01c1b4..91c2fa1832 100644
--- a/src/gpu/ccpr/GrCCQuadraticShader.h
+++ b/src/gpu/ccpr/GrCCQuadraticShader.h
@@ -48,7 +48,7 @@ class GrCCQuadraticHullShader : public GrCCQuadraticShader {
void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const override;
void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
GrGLSLVarying fGrad;
};
@@ -60,7 +60,7 @@ class GrCCQuadraticCornerShader : public GrCCQuadraticShader {
void onEmitSetupCode(GrGLSLVertexGeoBuilder*, const char* pts, const char* repetitionID,
GeometryVars*) const override;
void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
GrGLSLVarying fdXYDdx;
GrGLSLVarying fdXYDdy;
diff --git a/src/gpu/ccpr/GrCCTriangleShader.cpp b/src/gpu/ccpr/GrCCTriangleShader.cpp
index b507b3747c..5aa74135d1 100644
--- a/src/gpu/ccpr/GrCCTriangleShader.cpp
+++ b/src/gpu/ccpr/GrCCTriangleShader.cpp
@@ -27,7 +27,7 @@ Shader::WindHandling GrCCTriangleShader::onEmitVaryings(GrGLSLVaryingHandler* va
return WindHandling::kHandled;
}
-void GrCCTriangleShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCTriangleShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
f->codeAppendf("%s = %s;", outputCoverage, fCoverageTimesWind.fsIn());
}
@@ -109,7 +109,7 @@ GrCCTriangleCornerShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler,
return WindHandling::kNotHandled;
}
-void GrCCTriangleCornerShader::onEmitFragmentCode(GrGLSLPPFragmentBuilder* f,
+void GrCCTriangleCornerShader::onEmitFragmentCode(GrGLSLFragmentBuilder* f,
const char* outputCoverage) const {
// By the time we reach this shader, the pixel is in the following state:
//
diff --git a/src/gpu/ccpr/GrCCTriangleShader.h b/src/gpu/ccpr/GrCCTriangleShader.h
index d40c2361f3..d86f860ffd 100644
--- a/src/gpu/ccpr/GrCCTriangleShader.h
+++ b/src/gpu/ccpr/GrCCTriangleShader.h
@@ -20,7 +20,7 @@ class GrCCTriangleShader : public GrCCCoverageProcessor::Shader {
WindHandling onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
const char* position, const char* coverage,
const char* wind) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder*, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
GrGLSLVarying fCoverageTimesWind;
};
@@ -36,7 +36,7 @@ class GrCCTriangleCornerShader : public GrCCCoverageProcessor::Shader {
WindHandling onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
const char* position, const char* coverage,
const char* wind) override;
- void onEmitFragmentCode(GrGLSLPPFragmentBuilder* f, const char* outputCoverage) const override;
+ void onEmitFragmentCode(GrGLSLFragmentBuilder* f, const char* outputCoverage) const override;
GrShaderVar fAABoxMatrices{"aa_box_matrices", kFloat2x2_GrSLType, 2};
GrShaderVar fAABoxTranslates{"aa_box_translates", kFloat2_GrSLType, 2};
diff --git a/src/gpu/ddl/GrDDLGpu.h b/src/gpu/ddl/GrDDLGpu.h
index 16deab0353..36c4f046ef 100644
--- a/src/gpu/ddl/GrDDLGpu.h
+++ b/src/gpu/ddl/GrDDLGpu.h
@@ -43,12 +43,6 @@ public:
return true;
}
- void onQueryMultisampleSpecs(GrRenderTarget* rt, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) override {
- SkASSERT(0);
- *effectiveSampleCnt = 0; // ??
- }
-
GrGpuRTCommandBuffer* createCommandBuffer(
GrRenderTarget*, GrSurfaceOrigin,
const GrGpuRTCommandBuffer::LoadAndStoreInfo&,
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 25148cde1b..4cc8770206 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -81,7 +81,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->addVarying("ConicCoeffs", &v);
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -333,7 +333,7 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->addVarying("HairQuadEdge", &v);
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -534,7 +534,7 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
// emit attributes
varyingHandler->emitAttributes(gp);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
if (!gp.colorIgnored()) {
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index a9ebdca89f..3d822e0a2e 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -43,7 +43,7 @@ public:
append_index_uv_varyings(args, btgp.inTextureCoords()->fName, atlasSizeInvName,
&uv, &texIdx, nullptr);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
if (btgp.hasVertexColor()) {
varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor);
diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
index 8a1a4de2d1..092750ea45 100644
--- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
+++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
@@ -27,7 +27,7 @@ public:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
const GrDistanceFieldA8TextGeoProc& dfTexEffect =
args.fGP.cast<GrDistanceFieldA8TextGeoProc>();
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
@@ -309,7 +309,7 @@ public:
const GrDistanceFieldPathGeoProc& dfPathEffect =
args.fGP.cast<GrDistanceFieldPathGeoProc>();
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
@@ -592,7 +592,7 @@ public:
"AtlasSizeInv",
&atlasSizeInvName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// setup pass through color
varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
diff --git a/src/gpu/effects/GrShadowGeoProc.cpp b/src/gpu/effects/GrShadowGeoProc.cpp
index 507101d87b..3312610492 100644
--- a/src/gpu/effects/GrShadowGeoProc.cpp
+++ b/src/gpu/effects/GrShadowGeoProc.cpp
@@ -22,7 +22,7 @@ public:
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// emit attributes
varyingHandler->emitAttributes(rsgp);
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 44e00be747..cfbbf0480f 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -117,13 +117,6 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier");
}
- if (kGL_GrGLStandard == standard) {
- fSampleLocationsSupport = version >= GR_GL_VER(3,2) ||
- ctxInfo.hasExtension("GL_ARB_texture_multisample");
- } else {
- fSampleLocationsSupport = version >= GR_GL_VER(3,1);
- }
-
fImagingSupport = kGL_GrGLStandard == standard &&
ctxInfo.hasExtension("GL_ARB_imaging");
@@ -730,35 +723,6 @@ void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli
}
}
- if (kGL_GrGLStandard == standard) {
- shaderCaps->fMultisampleInterpolationSupport =
- ctxInfo.glslGeneration() >= k400_GrGLSLGeneration;
- } else {
- if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
- shaderCaps->fMultisampleInterpolationSupport = true;
- } else if (ctxInfo.hasExtension("GL_OES_shader_multisample_interpolation")) {
- shaderCaps->fMultisampleInterpolationSupport = true;
- shaderCaps->fMultisampleInterpolationExtensionString =
- "GL_OES_shader_multisample_interpolation";
- }
- }
-
- if (kGL_GrGLStandard == standard) {
- shaderCaps->fSampleVariablesSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration;
- } else {
- if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
- shaderCaps->fSampleVariablesSupport = true;
- } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) {
- shaderCaps->fSampleVariablesSupport = true;
- shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables";
- }
- }
-
- if (shaderCaps->fSampleVariablesSupport &&
- ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage")) {
- shaderCaps->fSampleMaskOverrideCoverageSupport = true;
- }
-
shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard,
shaderCaps->fGLSLGeneration,
fIsCoreProfile);
@@ -2298,12 +2262,6 @@ void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo,
shaderCaps->fFBFetchSupport = false;
}
- // Pre-361 NVIDIA has a bug with NV_sample_mask_override_coverage.
- if (kNVIDIA_GrGLDriver == ctxInfo.driver() &&
- ctxInfo.driverVersion() < GR_GL_DRIVER_VER(361,00)) {
- shaderCaps->fSampleMaskOverrideCoverageSupport = false;
- }
-
// Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
shaderCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index ae31495b06..c666da97e1 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -4343,38 +4343,6 @@ bool GrGLGpu::generateMipmap(GrGLTexture* texture, GrSurfaceOrigin textureOrigin
return true;
}
-void GrGLGpu::onQueryMultisampleSpecs(GrRenderTarget* rt, GrSurfaceOrigin rtOrigin,
- const GrStencilSettings& stencil,
- int* effectiveSampleCnt, SamplePattern* samplePattern) {
- SkASSERT(GrFSAAType::kMixedSamples != rt->fsaaType() ||
- rt->renderTargetPriv().getStencilAttachment() || stencil.isDisabled());
-
- this->flushStencil(stencil);
- this->flushHWAAState(rt, true, !stencil.isDisabled());
- this->flushRenderTarget(static_cast<GrGLRenderTarget*>(rt), &SkIRect::EmptyIRect());
-
- if (0 != this->caps()->maxRasterSamples()) {
- GR_GL_GetIntegerv(this->glInterface(), GR_GL_EFFECTIVE_RASTER_SAMPLES, effectiveSampleCnt);
- } else {
- GR_GL_GetIntegerv(this->glInterface(), GR_GL_SAMPLES, effectiveSampleCnt);
- }
-
- SkASSERT(*effectiveSampleCnt >= rt->numStencilSamples());
-
- if (this->caps()->sampleLocationsSupport()) {
- samplePattern->reset(*effectiveSampleCnt);
- for (int i = 0; i < *effectiveSampleCnt; ++i) {
- GrGLfloat pos[2];
- GL_CALL(GetMultisamplefv(GR_GL_SAMPLE_POSITION, i, pos));
- if (kTopLeft_GrSurfaceOrigin == rtOrigin) {
- (*samplePattern)[i].set(pos[0], pos[1]);
- } else {
- (*samplePattern)[i].set(pos[0], 1 - pos[1]);
- }
- }
- }
-}
-
void GrGLGpu::xferBarrier(GrRenderTarget* rt, GrXferBarrierType type) {
SkASSERT(type);
switch (type) {
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 9ac86ba123..95fdc60ce6 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -267,9 +267,6 @@ private:
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) override;
- void onQueryMultisampleSpecs(GrRenderTarget*, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) override;
-
// binds texture unit in GL
void setTextureUnit(int unitIdx);
diff --git a/src/gpu/gl/GrGLGpuProgramCache.cpp b/src/gpu/gl/GrGLGpuProgramCache.cpp
index b79c17feaa..0dde6bfa4a 100644
--- a/src/gpu/gl/GrGLGpuProgramCache.cpp
+++ b/src/gpu/gl/GrGLGpuProgramCache.cpp
@@ -83,7 +83,7 @@ GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu,
if (!entry) {
// Didn't find an origin-independent version, check with the specific origin
GrSurfaceOrigin origin = pipeline.proxy()->origin();
- desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin));
+ desc.setSurfaceOriginKey(origin);
desc.finalize();
entry = fMap.find(desc);
}
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 7ae63a262c..1597a09b1e 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -98,8 +98,7 @@ bool GrGLProgramBuilder::compileAndAttachShaders(const char* glsl,
*shaderIds->append() = shaderId;
if (inputs.fFlipY) {
GrProgramDesc* d = this->desc();
- d->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(
- this->pipeline().proxy()->origin()));
+ d->setSurfaceOriginKey(this->pipeline().proxy()->origin());
d->finalize();
}
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
index 6de545b0c4..db252e3fff 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
@@ -17,18 +17,6 @@
const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
-static const char* sample_offset_array_name(GrGLSLFPFragmentBuilder::Coordinates coords) {
- static const char* kArrayNames[] = {
- "deviceSpaceSampleOffsets",
- "windowSpaceSampleOffsets"
- };
- return kArrayNames[coords];
-
- GR_STATIC_ASSERT(0 == GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates);
- GR_STATIC_ASSERT(1 == GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates);
- GR_STATIC_ASSERT(SK_ARRAY_COUNT(kArrayNames) == GrGLSLFPFragmentBuilder::kLast_Coordinates + 1);
-}
-
static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
SkASSERT(GrBlendEquationIsAdvanced(equation));
@@ -70,47 +58,19 @@ static const char* specific_layout_qualifier_name(GrBlendEquation equation) {
kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation);
}
-uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) {
- SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin);
- return origin + 1;
-
- GR_STATIC_ASSERT(0 == kTopLeft_GrSurfaceOrigin);
- GR_STATIC_ASSERT(1 == kBottomLeft_GrSurfaceOrigin);
-}
-
GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program)
: GrGLSLFragmentBuilder(program)
, fSetupFragPosition(false)
, fHasCustomColorOutput(false)
, fCustomColorOutputIndex(-1)
, fHasSecondaryOutput(false)
- , fUsedSampleOffsetArrays(0)
- , fHasInitializedSampleMask(false)
, fForceHighPrecision(false) {
fSubstageIndices.push_back(0);
#ifdef SK_DEBUG
- fUsedProcessorFeatures = GrProcessor::kNone_RequiredFeatures;
fHasReadDstColor = false;
#endif
}
-bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
- const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
- switch (feature) {
- case kMultisampleInterpolation_GLSLFeature:
- if (!shaderCaps.multisampleInterpolationSupport()) {
- return false;
- }
- if (const char* extension = shaderCaps.multisampleInterpolationExtensionString()) {
- this->addFeature(1 << kMultisampleInterpolation_GLSLFeature, extension);
- }
- return true;
- default:
- SK_ABORT("Unexpected GLSLFeature requested.");
- return false;
- }
-}
-
SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) {
SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType());
@@ -124,57 +84,6 @@ SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords)
return coords2D;
}
-void GrGLSLFragmentShaderBuilder::appendOffsetToSample(const char* sampleIdx, Coordinates coords) {
- SkASSERT(fProgramBuilder->header().fSamplePatternKey);
- SkDEBUGCODE(fUsedProcessorFeatures |= GrProcessor::kSampleLocations_RequiredFeature);
- if (kTopLeft_GrSurfaceOrigin == this->getSurfaceOrigin()) {
- // With a top left origin, device and window space are equal, so we only use device coords.
- coords = kSkiaDevice_Coordinates;
- }
- this->codeAppendf("%s[%s]", sample_offset_array_name(coords), sampleIdx);
- fUsedSampleOffsetArrays |= (1 << coords);
-}
-
-void GrGLSLFragmentShaderBuilder::maskSampleCoverage(const char* mask, bool invert) {
- const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
- if (!shaderCaps.sampleVariablesSupport()) {
- SkDEBUGFAIL("Attempted to mask sample coverage without support.");
- return;
- }
- if (const char* extension = shaderCaps.sampleVariablesExtensionString()) {
- this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension);
- }
- if (!fHasInitializedSampleMask) {
- this->codePrependf("gl_SampleMask[0] = -1;");
- fHasInitializedSampleMask = true;
- }
- if (invert) {
- this->codeAppendf("gl_SampleMask[0] &= ~(%s);", mask);
- } else {
- this->codeAppendf("gl_SampleMask[0] &= %s;", mask);
- }
-}
-
-void GrGLSLFragmentShaderBuilder::overrideSampleCoverage(const char* mask) {
- const GrShaderCaps& shaderCaps = *fProgramBuilder->shaderCaps();
- if (!shaderCaps.sampleMaskOverrideCoverageSupport()) {
- SkDEBUGFAIL("Attempted to override sample coverage without support.");
- return;
- }
- SkASSERT(shaderCaps.sampleVariablesSupport());
- if (const char* extension = shaderCaps.sampleVariablesExtensionString()) {
- this->addFeature(1 << kSampleVariables_GLSLPrivateFeature, extension);
- }
- if (this->addFeature(1 << kSampleMaskOverrideCoverage_GLSLPrivateFeature,
- "GL_NV_sample_mask_override_coverage")) {
- // Redeclare gl_SampleMask with layout(override_coverage) if we haven't already.
- fOutputs.push_back().set(kInt_GrSLType, "gl_SampleMask", 1, GrShaderVar::kOut_TypeModifier,
- kHigh_GrSLPrecision, "override_coverage");
- }
- this->codeAppendf("gl_SampleMask[0] = %s;", mask);
- fHasInitializedSampleMask = true;
-}
-
const char* GrGLSLFragmentShaderBuilder::dstColor() {
SkDEBUGCODE(fHasReadDstColor = true;)
@@ -276,33 +185,6 @@ GrSurfaceOrigin GrGLSLFragmentShaderBuilder::getSurfaceOrigin() const {
void GrGLSLFragmentShaderBuilder::onFinalize() {
fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outputs());
- if (fUsedSampleOffsetArrays & (1 << kSkiaDevice_Coordinates)) {
- this->defineSampleOffsetArray(sample_offset_array_name(kSkiaDevice_Coordinates),
- SkMatrix::MakeTrans(-0.5f, -0.5f));
- }
- if (fUsedSampleOffsetArrays & (1 << kGLSLWindow_Coordinates)) {
- // With a top left origin, device and window space are equal, so we only use device coords.
- SkASSERT(kBottomLeft_GrSurfaceOrigin == this->getSurfaceOrigin());
- SkMatrix m;
- m.setScale(1, -1);
- m.preTranslate(-0.5f, -0.5f);
- this->defineSampleOffsetArray(sample_offset_array_name(kGLSLWindow_Coordinates), m);
- }
-}
-
-void GrGLSLFragmentShaderBuilder::defineSampleOffsetArray(const char* name, const SkMatrix& m) {
- SkASSERT(fProgramBuilder->caps()->sampleLocationsSupport());
- const GrPipeline& pipeline = fProgramBuilder->pipeline();
- const GrRenderTargetPriv& rtp = pipeline.renderTarget()->renderTargetPriv();
- const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline);
- SkSTArray<16, SkPoint, true> offsets;
- offsets.push_back_n(specs.fEffectiveSampleCnt);
- m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
- this->definitions().appendf("const float2 %s[] = float2[](", name);
- for (int i = 0; i < specs.fEffectiveSampleCnt; ++i) {
- this->definitions().appendf("float2(%f, %f)", offsets[i].x(), offsets[i].y());
- this->definitions().append(i + 1 != specs.fEffectiveSampleCnt ? ", " : ");\n");
- }
}
void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() {
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
index f124a449e6..f5ed024568 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h
@@ -25,20 +25,6 @@ public:
virtual ~GrGLSLFragmentBuilder() {}
/**
- * Use of these features may require a GLSL extension to be enabled. Shaders may not compile
- * if code is added that uses one of these features without calling enableFeature()
- */
- enum GLSLFeature {
- kMultisampleInterpolation_GLSLFeature
- };
-
- /**
- * If the feature is supported then true is returned and any necessary #extension declarations
- * are added to the shaders. If the feature is not supported then false will be returned.
- */
- virtual bool enableFeature(GLSLFeature) = 0;
-
- /**
* This returns a variable name to access the 2D, perspective correct version of the coords in
* the fragment shader. The passed in coordinates must either be of type kHalf2 or kHalf3. If
* the coordinates are 3-dimensional, it a perspective divide into is emitted into the
@@ -61,34 +47,6 @@ public:
/** Appease the compiler; the derived class initializes GrGLSLFragmentBuilder. */
GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {}
- enum Coordinates {
- kSkiaDevice_Coordinates,
- kGLSLWindow_Coordinates,
-
- kLast_Coordinates = kGLSLWindow_Coordinates
- };
-
- /**
- * Appends the offset from the center of the pixel to a specified sample.
- *
- * @param sampleIdx GLSL expression of the sample index.
- * @param Coordinates Coordinate space in which to emit the offset.
- *
- * A processor must call setWillUseSampleLocations in its constructor before using this method.
- */
- virtual void appendOffsetToSample(const char* sampleIdx, Coordinates) = 0;
-
- /**
- * Subtracts sample coverage from the fragment. Any sample whose corresponding bit is not found
- * in the mask will not be written out to the framebuffer.
- *
- * @param mask int that contains the sample mask. Bit N corresponds to the Nth sample.
- * @param invert perform a bit-wise NOT on the provided mask before applying it?
- *
- * Requires GLSL support for sample variables.
- */
- virtual void maskSampleCoverage(const char* mask, bool invert = false) = 0;
-
/**
* Fragment procs with child procs should call these functions before/after calling emitCode
* on a child proc.
@@ -102,29 +60,6 @@ public:
};
/*
- * This class is used by primitive processors to build their fragment code.
- */
-class GrGLSLPPFragmentBuilder : public GrGLSLFPFragmentBuilder {
-public:
- /** Appease the compiler; the derived class initializes GrGLSLFragmentBuilder. */
- GrGLSLPPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {}
-
- /**
- * Overrides the fragment's sample coverage. The provided mask determines which samples will now
- * be written out to the framebuffer. Note that this mask can be reduced by a future call to
- * maskSampleCoverage.
- *
- * If a primitive processor uses this method, it must guarantee that every codepath through the
- * shader overrides the sample mask at some point.
- *
- * @param mask int that contains the new coverage mask. Bit N corresponds to the Nth sample.
- *
- * Requires NV_sample_mask_override_coverage.
- */
- virtual void overrideSampleCoverage(const char* mask) = 0;
-};
-
-/*
* This class is used by Xfer processors to build their fragment code.
*/
class GrGLSLXPFragmentBuilder : virtual public GrGLSLFragmentBuilder {
@@ -148,22 +83,14 @@ public:
/*
* This class implements the various fragment builder interfaces.
*/
-class GrGLSLFragmentShaderBuilder : public GrGLSLPPFragmentBuilder, public GrGLSLXPFragmentBuilder {
+class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
public:
- /** Returns a nonzero key for a surface's origin. This should only be called if a processor will
- use the fragment position and/or sample locations. */
- static uint8_t KeyForSurfaceOrigin(GrSurfaceOrigin);
-
GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
// Shared GrGLSLFragmentBuilder interface.
- bool enableFeature(GLSLFeature) override;
virtual SkString ensureCoords2D(const GrShaderVar&) override;
// GrGLSLFPFragmentBuilder interface.
- void appendOffsetToSample(const char* sampleIdx, Coordinates) override;
- void maskSampleCoverage(const char* mask, bool invert = false) override;
- void overrideSampleCoverage(const char* mask) override;
const SkString& getMangleString() const override { return fMangleString; }
void onBeforeChildProcEmitCode() override;
void onAfterChildProcEmitCode() override;
@@ -185,10 +112,8 @@ private:
#ifdef SK_DEBUG
// As GLSLProcessors emit code, there are some conditions we need to verify. We use the below
// state to track this. The reset call is called per processor emitted.
- GrProcessor::RequiredFeatures usedProcessorFeatures() const { return fUsedProcessorFeatures; }
bool hasReadDstColor() const { return fHasReadDstColor; }
void resetVerification() {
- fUsedProcessorFeatures = GrProcessor::kNone_RequiredFeatures;
fHasReadDstColor = false;
}
#endif
@@ -199,7 +124,6 @@ private:
GrSurfaceOrigin getSurfaceOrigin() const;
void onFinalize() override;
- void defineSampleOffsetArray(const char* name, const SkMatrix&);
static const char* kDstColorName;
@@ -227,14 +151,11 @@ private:
bool fHasCustomColorOutput;
int fCustomColorOutputIndex;
bool fHasSecondaryOutput;
- uint8_t fUsedSampleOffsetArrays;
- bool fHasInitializedSampleMask;
bool fForceHighPrecision;
#ifdef SK_DEBUG
// some state to verify shaders and effects are consistent, this is reset between effects by
// the program creator
- GrProcessor::RequiredFeatures fUsedProcessorFeatures;
bool fHasReadDstColor;
#endif
diff --git a/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
index 02fa2e7532..e31f7c20a2 100644
--- a/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
+++ b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
@@ -36,7 +36,7 @@ SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatri
return combined;
}
-void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder,
+void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFragmentBuilder* fragBuilder,
GrGLSLUniformHandler* uniformHandler,
const char* outputName,
UniformHandle* colorUniform) {
diff --git a/src/gpu/glsl/GrGLSLPrimitiveProcessor.h b/src/gpu/glsl/GrGLSLPrimitiveProcessor.h
index 30ca14387d..dc398a4728 100644
--- a/src/gpu/glsl/GrGLSLPrimitiveProcessor.h
+++ b/src/gpu/glsl/GrGLSLPrimitiveProcessor.h
@@ -14,7 +14,7 @@
#include "glsl/GrGLSLUniformHandler.h"
class GrPrimitiveProcessor;
-class GrGLSLPPFragmentBuilder;
+class GrGLSLFragmentBuilder;
class GrGLSLGeometryBuilder;
class GrGLSLGPBuilder;
class GrGLSLVaryingHandler;
@@ -67,7 +67,7 @@ public:
struct EmitArgs {
EmitArgs(GrGLSLVertexBuilder* vertBuilder,
GrGLSLGeometryBuilder* geomBuilder,
- GrGLSLPPFragmentBuilder* fragBuilder,
+ GrGLSLFragmentBuilder* fragBuilder,
GrGLSLVaryingHandler* varyingHandler,
GrGLSLUniformHandler* uniformHandler,
const GrShaderCaps* caps,
@@ -93,7 +93,7 @@ public:
, fFPCoordTransformHandler(transformHandler) {}
GrGLSLVertexBuilder* fVertBuilder;
GrGLSLGeometryBuilder* fGeomBuilder;
- GrGLSLPPFragmentBuilder* fFragBuilder;
+ GrGLSLFragmentBuilder* fFragBuilder;
GrGLSLVaryingHandler* fVaryingHandler;
GrGLSLUniformHandler* fUniformHandler;
const GrShaderCaps* fShaderCaps;
@@ -129,7 +129,7 @@ public:
static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&);
protected:
- void setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder,
+ void setupUniformColor(GrGLSLFragmentBuilder* fragBuilder,
GrGLSLUniformHandler* uniformHandler,
const char* outputName,
UniformHandle* colorUniform);
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
index 04ebc6ad8e..914a958a22 100644
--- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
@@ -360,16 +360,13 @@ bool GrGLSLProgramBuilder::checkSamplerCounts() {
#ifdef SK_DEBUG
void GrGLSLProgramBuilder::verify(const GrPrimitiveProcessor& gp) {
- SkASSERT(fFS.usedProcessorFeatures() == gp.requiredFeatures());
}
void GrGLSLProgramBuilder::verify(const GrXferProcessor& xp) {
- SkASSERT(fFS.usedProcessorFeatures() == xp.requiredFeatures());
SkASSERT(fFS.hasReadDstColor() == xp.willReadDstColor());
}
void GrGLSLProgramBuilder::verify(const GrFragmentProcessor& fp) {
- SkASSERT(fFS.usedProcessorFeatures() == fp.requiredFeatures());
}
#endif
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h
index 070862547d..8459218059 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.h
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.h
@@ -173,9 +173,7 @@ protected:
kTexelBuffer_GLSLPrivateFeature,
kFramebufferFetch_GLSLPrivateFeature,
kNoPerspectiveInterpolation_GLSLPrivateFeature,
- kSampleVariables_GLSLPrivateFeature,
- kSampleMaskOverrideCoverage_GLSLPrivateFeature,
- kLastGLSLPrivateFeature = kSampleMaskOverrideCoverage_GLSLPrivateFeature
+ kLastGLSLPrivateFeature = kNoPerspectiveInterpolation_GLSLPrivateFeature
};
/*
diff --git a/src/gpu/mock/GrMockGpu.h b/src/gpu/mock/GrMockGpu.h
index 5185ce28f0..4c3b0625b9 100644
--- a/src/gpu/mock/GrMockGpu.h
+++ b/src/gpu/mock/GrMockGpu.h
@@ -39,11 +39,6 @@ public:
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) override { return true; }
- void onQueryMultisampleSpecs(GrRenderTarget* rt, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) override {
- *effectiveSampleCnt = rt->numStencilSamples();
- }
-
GrGpuRTCommandBuffer* createCommandBuffer(
GrRenderTarget*, GrSurfaceOrigin,
const GrGpuRTCommandBuffer::LoadAndStoreInfo&,
diff --git a/src/gpu/mtl/GrMtlCaps.mm b/src/gpu/mtl/GrMtlCaps.mm
index 2bce74a261..22001fd4f5 100644
--- a/src/gpu/mtl/GrMtlCaps.mm
+++ b/src/gpu/mtl/GrMtlCaps.mm
@@ -150,7 +150,6 @@ void GrMtlCaps::initGrCaps(const id<MTLDevice> device) {
fTextureBarrierSupport = false; // Need to figure out if we can do this
- fSampleLocationsSupport = false;
fMultisampleDisableSupport = false;
if (this->isMac() || 3 == fFamilyGroup) {
diff --git a/src/gpu/mtl/GrMtlGpu.h b/src/gpu/mtl/GrMtlGpu.h
index 5a5289b6e1..7372f8e61b 100644
--- a/src/gpu/mtl/GrMtlGpu.h
+++ b/src/gpu/mtl/GrMtlGpu.h
@@ -46,9 +46,6 @@ public:
const SkIRect& srcRect,
const SkIPoint& dstPoint) override { return false; }
- void onQueryMultisampleSpecs(GrRenderTarget*, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) override {}
-
GrGpuRTCommandBuffer* createCommandBuffer(
GrRenderTarget*, GrSurfaceOrigin,
const GrGpuRTCommandBuffer::LoadAndStoreInfo&,
diff --git a/src/gpu/ops/GrAAConvexPathRenderer.cpp b/src/gpu/ops/GrAAConvexPathRenderer.cpp
index badaadd329..a5cc8aa59b 100644
--- a/src/gpu/ops/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/ops/GrAAConvexPathRenderer.cpp
@@ -573,7 +573,7 @@ public:
// Setup pass through color
varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup position
this->writeOutputPosition(vertBuilder, gpArgs, qe.fInPosition->fName);
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index 9728aa98b5..0cd087f96b 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -919,7 +919,7 @@ void GLDashingCircleEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->addVarying("CircleParams", &circleParams);
vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParams()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -1122,7 +1122,7 @@ void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
varyingHandler->addVarying("RectParams", &inRectParams);
vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
diff --git a/src/gpu/ops/GrMSAAPathRenderer.cpp b/src/gpu/ops/GrMSAAPathRenderer.cpp
index 842d710269..306feb504a 100644
--- a/src/gpu/ops/GrMSAAPathRenderer.cpp
+++ b/src/gpu/ops/GrMSAAPathRenderer.cpp
@@ -153,7 +153,7 @@ public:
qp.inPosition()->asShaderVar(), SkMatrix::I(),
args.fFPCoordTransformHandler);
- GrGLSLPPFragmentBuilder* fsBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fsBuilder = args.fFragBuilder;
fsBuilder->codeAppendf("if (%s.x * %s.x >= %s.y) discard;", uv.fsIn(), uv.fsIn(),
uv.fsIn());
fsBuilder->codeAppendf("%s = half4(1.0);", args.fOutputCoverage);
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 9194f673e6..e727047b1a 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -113,7 +113,7 @@ private:
GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// emit attributes
varyingHandler->emitAttributes(cgp);
@@ -281,7 +281,7 @@ private:
varyingHandler->addVarying("EllipseRadii", &ellipseRadii);
vertBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), egp.fInEllipseRadii->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
// setup pass through color
varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor);
@@ -420,7 +420,7 @@ private:
varyingHandler->addVarying("EllipseOffsets1", &offsets1);
vertBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), diegp.fInEllipseOffsets1->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor);
// Setup position
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index f7e3d47dd9..9a93dc574f 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -1879,13 +1879,6 @@ bool GrVkGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
return false;
}
-void GrVkGpu::onQueryMultisampleSpecs(GrRenderTarget* rt, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) {
- // TODO: stub.
- SkASSERT(!this->caps()->sampleLocationsSupport());
- *effectiveSampleCnt = rt->numStencilSamples();
-}
-
bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrigin,
int width, int height, size_t rowBytes,
GrPixelConfig readConfig, DrawPreference* drawPreference,
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index 8cc98d9da1..59e7cd04c3 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -78,9 +78,6 @@ public:
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) override;
- void onQueryMultisampleSpecs(GrRenderTarget*, GrSurfaceOrigin, const GrStencilSettings&,
- int* effectiveSampleCnt, SamplePattern*) override;
-
void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}
GrBackendTexture createTestingOnlyBackendTexture(void* pixels, int w, int h,
diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
index 9b9b070073..7ba9f32441 100644
--- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp
+++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp
@@ -79,8 +79,7 @@ bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage,
this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
}
if (inputs.fFlipY) {
- desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(
- this->pipeline().proxy()->origin()));
+ desc->setSurfaceOriginKey(this->pipeline().proxy()->origin());
desc->finalize();
}
return result;
diff --git a/src/gpu/vk/GrVkPipelineStateCache.cpp b/src/gpu/vk/GrVkPipelineStateCache.cpp
index caffe05bd5..0aee9852ff 100644
--- a/src/gpu/vk/GrVkPipelineStateCache.cpp
+++ b/src/gpu/vk/GrVkPipelineStateCache.cpp
@@ -103,7 +103,7 @@ GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState(
if (!entry) {
// Didn't find an origin-independent version, check with the specific origin
GrSurfaceOrigin origin = pipeline.proxy()->origin();
- desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin));
+ desc.setSurfaceOriginKey(origin);
desc.finalize();
entry = fMap.find(desc);
}
diff --git a/src/sksl/SkSLIRGenerator.cpp b/src/sksl/SkSLIRGenerator.cpp
index 3388a4758d..54a62cc276 100644
--- a/src/sksl/SkSLIRGenerator.cpp
+++ b/src/sksl/SkSLIRGenerator.cpp
@@ -130,9 +130,6 @@ static void fill_caps(const SKSL_CAPS_CLASS& caps,
CAP(dropsTileOnZeroDivide);
CAP(flatInterpolationSupport);
CAP(noperspectiveInterpolationSupport);
- CAP(multisampleInterpolationSupport);
- CAP(sampleVariablesSupport);
- CAP(sampleMaskOverrideCoverageSupport);
CAP(externalTextureSupport);
CAP(texelFetchSupport);
CAP(imageLoadStoreSupport);
diff --git a/src/sksl/SkSLUtil.h b/src/sksl/SkSLUtil.h
index 787698f2c6..6eb4bbad3e 100644
--- a/src/sksl/SkSLUtil.h
+++ b/src/sksl/SkSLUtil.h
@@ -99,18 +99,6 @@ public:
return true;
}
- bool multisampleInterpolationSupport() const {
- return true;
- }
-
- bool sampleVariablesSupport() const {
- return true;
- }
-
- bool sampleMaskOverrideCoverageSupport() const {
- return true;
- }
-
bool externalTextureSupport() const {
return true;
}
diff --git a/tests/GpuSampleLocationsTest.cpp b/tests/GpuSampleLocationsTest.cpp
deleted file mode 100644
index de15e03389..0000000000
--- a/tests/GpuSampleLocationsTest.cpp
+++ /dev/null
@@ -1,199 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkTypes.h"
-#include "SkPoint.h"
-#include "Test.h"
-#include <vector>
-
-#if SK_SUPPORT_GPU
-
-#include "GrAppliedClip.h"
-#include "GrRenderTargetContext.h"
-#include "GrRenderTargetPriv.h"
-#include "GrTypesPriv.h"
-#include "gl/GrGLGpu.h"
-#include "gl/debug/DebugGLTestContext.h"
-
-typedef std::vector<SkPoint> SamplePattern;
-
-static const SamplePattern kTestPatterns[] = {
- SamplePattern{ // Intel on mac, msaa8, offscreen.
- {0.562500, 0.312500},
- {0.437500, 0.687500},
- {0.812500, 0.562500},
- {0.312500, 0.187500},
- {0.187500, 0.812500},
- {0.062500, 0.437500},
- {0.687500, 0.937500},
- {0.937500, 0.062500}
- },
-
- SamplePattern{ // Intel on mac, msaa8, on-screen.
- {0.562500, 0.687500},
- {0.437500, 0.312500},
- {0.812500, 0.437500},
- {0.312500, 0.812500},
- {0.187500, 0.187500},
- {0.062500, 0.562500},
- {0.687500, 0.062500},
- {0.937500, 0.937500}
- },
-
- SamplePattern{ // NVIDIA, msaa16.
- {0.062500, 0.000000},
- {0.250000, 0.125000},
- {0.187500, 0.375000},
- {0.437500, 0.312500},
- {0.500000, 0.062500},
- {0.687500, 0.187500},
- {0.750000, 0.437500},
- {0.937500, 0.250000},
- {0.000000, 0.500000},
- {0.312500, 0.625000},
- {0.125000, 0.750000},
- {0.375000, 0.875000},
- {0.562500, 0.562500},
- {0.812500, 0.687500},
- {0.625000, 0.812500},
- {0.875000, 0.937500}
- },
-
- SamplePattern{ // NVIDIA, mixed samples, 16:1.
- {0.250000, 0.125000},
- {0.625000, 0.812500},
- {0.500000, 0.062500},
- {0.812500, 0.687500},
- {0.187500, 0.375000},
- {0.875000, 0.937500},
- {0.125000, 0.750000},
- {0.750000, 0.437500},
- {0.937500, 0.250000},
- {0.312500, 0.625000},
- {0.437500, 0.312500},
- {0.000000, 0.500000},
- {0.375000, 0.875000},
- {0.687500, 0.187500},
- {0.062500, 0.000000},
- {0.562500, 0.562500}
- }
-};
-constexpr int numTestPatterns = SK_ARRAY_COUNT(kTestPatterns);
-
-class TestSampleLocationsInterface : public SkNoncopyable {
-public:
- virtual void overrideSamplePattern(const SamplePattern&) = 0;
- virtual ~TestSampleLocationsInterface() {}
-};
-
-void assert_equal(skiatest::Reporter* reporter, const SamplePattern& pattern,
- const GrGpu::MultisampleSpecs& specs, bool flipY) {
- GrAlwaysAssert(specs.fSampleLocations);
- if ((int)pattern.size() != specs.fEffectiveSampleCnt) {
- REPORT_FAILURE(reporter, "", SkString("Sample pattern has wrong number of samples."));
- return;
- }
- for (int i = 0; i < specs.fEffectiveSampleCnt; ++i) {
- SkPoint expectedLocation = specs.fSampleLocations[i];
- if (flipY) {
- expectedLocation.fY = 1 - expectedLocation.fY;
- }
- if (pattern[i] != expectedLocation) {
- REPORT_FAILURE(reporter, "", SkString("Sample pattern has wrong sample location."));
- return;
- }
- }
-}
-
-void test_sampleLocations(skiatest::Reporter* reporter, TestSampleLocationsInterface* testInterface,
- GrContext* ctx) {
- SkRandom rand;
- sk_sp<GrRenderTargetContext> bottomUps[numTestPatterns];
- sk_sp<GrRenderTargetContext> topDowns[numTestPatterns];
- for (int i = 0; i < numTestPatterns; ++i) {
- int numSamples = (int)kTestPatterns[i].size();
- GrAlwaysAssert(numSamples > 1 && SkIsPow2(numSamples));
- bottomUps[i] = ctx->makeDeferredRenderTargetContext(
- SkBackingFit::kExact, 100, 100, kRGBA_8888_GrPixelConfig, nullptr,
- rand.nextRangeU(1 + numSamples / 2, numSamples), GrMipMapped::kNo,
- kBottomLeft_GrSurfaceOrigin);
- topDowns[i] = ctx->makeDeferredRenderTargetContext(
- SkBackingFit::kExact, 100, 100, kRGBA_8888_GrPixelConfig, nullptr,
- rand.nextRangeU(1 + numSamples / 2, numSamples), GrMipMapped::kNo,
- kTopLeft_GrSurfaceOrigin);
- }
-
- // Ensure all sample locations get queried and/or cached properly.
- for (int repeat = 0; repeat < 2; ++repeat) {
- for (int i = 0; i < numTestPatterns; ++i) {
- testInterface->overrideSamplePattern(kTestPatterns[i]);
- for (GrRenderTargetContext* rtc : {bottomUps[i].get(), topDowns[i].get()}) {
- GrPipeline dummyPipeline(rtc->asRenderTargetProxy(),
- GrPipeline::ScissorState::kDisabled,
- SkBlendMode::kSrcOver);
- GrRenderTarget* rt = rtc->accessRenderTarget();
- assert_equal(reporter, kTestPatterns[i],
- rt->renderTargetPriv().getMultisampleSpecs(dummyPipeline),
- kBottomLeft_GrSurfaceOrigin == rtc->asSurfaceProxy()->origin());
- }
- }
- }
-
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-class GLTestSampleLocationsInterface : public TestSampleLocationsInterface, public GrGLInterface {
-public:
- GLTestSampleLocationsInterface() : fTestContext(sk_gpu_test::CreateDebugGLTestContext()) {
- fStandard = fTestContext->gl()->fStandard;
- fExtensions = fTestContext->gl()->fExtensions;
- fFunctions = fTestContext->gl()->fFunctions;
-
- fFunctions.fGetIntegerv = [&](GrGLenum pname, GrGLint* params) {
- GrAlwaysAssert(GR_GL_EFFECTIVE_RASTER_SAMPLES != pname);
- if (GR_GL_SAMPLES == pname) {
- GrAlwaysAssert(!fSamplePattern.empty());
- *params = (int)fSamplePattern.size();
- } else {
- fTestContext->gl()->fFunctions.fGetIntegerv(pname, params);
- }
- };
-
- fFunctions.fGetMultisamplefv = [&](GrGLenum pname, GrGLuint index, GrGLfloat* val) {
- GrAlwaysAssert(GR_GL_SAMPLE_POSITION == pname);
- val[0] = fSamplePattern[index].fX;
- val[1] = fSamplePattern[index].fY;
- };
- }
-
- operator GrBackendContext() {
- return reinterpret_cast<GrBackendContext>(static_cast<GrGLInterface*>(this));
- }
-
- void overrideSamplePattern(const SamplePattern& newPattern) override {
- fSamplePattern = newPattern;
- }
-
-private:
- std::unique_ptr<sk_gpu_test::GLTestContext> fTestContext;
- SamplePattern fSamplePattern;
-};
-
-DEF_GPUTEST(GLSampleLocations, reporter, /* options */) {
- auto testInterface = sk_make_sp<GLTestSampleLocationsInterface>();
- sk_sp<GrContext> ctx(GrContext::MakeGL(testInterface));
-
- // This test relies on at least 2 samples.
- int supportedSample = ctx->caps()->getSampleCount(2, kRGBA_8888_GrPixelConfig);
- if (supportedSample < 2) {
- return;
- }
- test_sampleLocations(reporter, testInterface.get(), ctx.get());
-}
-
-#endif
diff --git a/tests/GrMeshTest.cpp b/tests/GrMeshTest.cpp
index ccc9a73e8f..86437d5dfb 100644
--- a/tests/GrMeshTest.cpp
+++ b/tests/GrMeshTest.cpp
@@ -341,7 +341,7 @@ class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor {
}
gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
- GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
+ GrGLSLFragmentBuilder* f = args.fFragBuilder;
f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
}
};
diff --git a/tests/GrPipelineDynamicStateTest.cpp b/tests/GrPipelineDynamicStateTest.cpp
index cd1ce1e053..00da84e1a9 100644
--- a/tests/GrPipelineDynamicStateTest.cpp
+++ b/tests/GrPipelineDynamicStateTest.cpp
@@ -93,7 +93,7 @@ class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
v->codeAppendf("float2 vertex = %s;", mp.fVertex.fName);
gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
- GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
+ GrGLSLFragmentBuilder* f = args.fFragBuilder;
f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
}
};
diff --git a/tests/PrimitiveProcessorTest.cpp b/tests/PrimitiveProcessorTest.cpp
index 406d5e2104..ffe8175ba7 100644
--- a/tests/PrimitiveProcessorTest.cpp
+++ b/tests/PrimitiveProcessorTest.cpp
@@ -73,7 +73,7 @@ private:
const GP& gp = args.fGP.cast<GP>();
args.fVaryingHandler->emitAttributes(gp);
this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor);
fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
}