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-rw-r--r--src/core/Sk4x.h23
-rw-r--r--tests/PMFloatTest.cpp2
-rw-r--r--tests/Sk2xTest.cpp6
-rw-r--r--tests/Sk4xTest.cpp42
4 files changed, 46 insertions, 27 deletions
diff --git a/src/core/Sk4x.h b/src/core/Sk4x.h
index d280c1b378..f006d70e24 100644
--- a/src/core/Sk4x.h
+++ b/src/core/Sk4x.h
@@ -52,6 +52,22 @@ public:
Sk4x multiply(const Sk4x&) const;
Sk4x divide(const Sk4x&) const;
+ // TODO: why doesn't MSVC like operator~() ?
+ //Sk4x operator ~() const { return this->bitNot(); }
+ Sk4x operator &(const Sk4x& o) const { return this->bitAnd(o); }
+ Sk4x operator |(const Sk4x& o) const { return this->bitOr (o); }
+ Sk4x operator +(const Sk4x& o) const { return this->add(o); }
+ Sk4x operator -(const Sk4x& o) const { return this->subtract(o); }
+ Sk4x operator *(const Sk4x& o) const { return this->multiply(o); }
+ Sk4x operator /(const Sk4x& o) const { return this->divide(o); }
+
+ Sk4x& operator &=(const Sk4x& o) { return (*this = *this & o); }
+ Sk4x& operator |=(const Sk4x& o) { return (*this = *this | o); }
+ Sk4x& operator +=(const Sk4x& o) { return (*this = *this + o); }
+ Sk4x& operator -=(const Sk4x& o) { return (*this = *this - o); }
+ Sk4x& operator *=(const Sk4x& o) { return (*this = *this * o); }
+ Sk4x& operator /=(const Sk4x& o) { return (*this = *this / o); }
+
Sk4x rsqrt() const; // Approximate reciprocal sqrt().
Sk4x sqrt() const; // this->multiply(this->rsqrt()) may be faster, but less precise.
@@ -62,6 +78,13 @@ public:
Sk4i lessThanEqual(const Sk4x&) const;
Sk4i greaterThanEqual(const Sk4x&) const;
+ Sk4i operator ==(const Sk4x& o) const { return this->equal(o); }
+ Sk4i operator !=(const Sk4x& o) const { return this->notEqual(o); }
+ Sk4i operator <(const Sk4x& o) const { return this->lessThan(o); }
+ Sk4i operator >(const Sk4x& o) const { return this->greaterThan(o); }
+ Sk4i operator <=(const Sk4x& o) const { return this->lessThanEqual(o); }
+ Sk4i operator >=(const Sk4x& o) const { return this->greaterThanEqual(o); }
+
static Sk4x Min(const Sk4x& a, const Sk4x& b);
static Sk4x Max(const Sk4x& a, const Sk4x& b);
diff --git a/tests/PMFloatTest.cpp b/tests/PMFloatTest.cpp
index f370b39c66..5ce6e42854 100644
--- a/tests/PMFloatTest.cpp
+++ b/tests/PMFloatTest.cpp
@@ -24,7 +24,7 @@ DEF_TEST(SkPMFloat, r) {
// Test SkPMFloat <-> Sk4f conversion.
Sk4f fs = clamped;
- SkPMFloat scaled = fs.multiply(Sk4f(0.25f));
+ SkPMFloat scaled = fs * Sk4f(0.25f);
REPORTER_ASSERT(r, SkScalarNearlyEqual(63.75f, scaled.a()));
REPORTER_ASSERT(r, SkScalarNearlyEqual(38.25f, scaled.r()));
REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.25f, scaled.g()));
diff --git a/tests/Sk2xTest.cpp b/tests/Sk2xTest.cpp
index c0cfef36f1..4cecc0711a 100644
--- a/tests/Sk2xTest.cpp
+++ b/tests/Sk2xTest.cpp
@@ -41,10 +41,6 @@ static void test(skiatest::Reporter* r) {
REPORTER_ASSERT(r, vals[0] == 4 && vals[1] == 4);
// Math
- REPORTER_ASSERT(r, eq(a.add(d), 6, 9));
- REPORTER_ASSERT(r, eq(a.subtract(d), 2, -1));
- REPORTER_ASSERT(r, eq(a.multiply(d), 8, 20));
-
REPORTER_ASSERT(r, eq(a + d, 6, 9));
REPORTER_ASSERT(r, eq(a - d, 2, -1));
REPORTER_ASSERT(r, eq(a * d, 8, 20));
@@ -59,7 +55,7 @@ static void test(skiatest::Reporter* r) {
a += d;
a *= d;
a -= d;
- REPORTER_ASSERT(r, eq(a, 10,40));
+ REPORTER_ASSERT(r, eq(a, 10, 40));
}
DEF_TEST(Sk2f, r) { test< float>(r); }
diff --git a/tests/Sk4xTest.cpp b/tests/Sk4xTest.cpp
index 1cecd4f1fc..f25339bd94 100644
--- a/tests/Sk4xTest.cpp
+++ b/tests/Sk4xTest.cpp
@@ -66,24 +66,24 @@ DEF_TEST(Sk4x_Bits, r) {
Sk4i a(2,3,4,5),
b(1,3,5,7);
- ASSERT_EQ(Sk4i(0,3,4,5), a.bitAnd(b));
- ASSERT_EQ(Sk4i(3,3,5,7), a.bitOr(b));
+ ASSERT_EQ(Sk4i(0,3,4,5), a & b);
+ ASSERT_EQ(Sk4i(3,3,5,7), a | b);
}
DEF_TEST(Sk4x_Arith, r) {
- ASSERT_EQ(Sk4f(4,6,8,10), Sk4f(1,2,3,4).add(Sk4f(3,4,5,6)));
- ASSERT_EQ(Sk4f(-2,-2,-2,-2), Sk4f(1,2,3,4).subtract(Sk4f(3,4,5,6)));
- ASSERT_EQ(Sk4f(3,8,15,24), Sk4f(1,2,3,4).multiply(Sk4f(3,4,5,6)));
+ ASSERT_EQ(Sk4f(4,6,8,10), Sk4f(1,2,3,4) + Sk4f(3,4,5,6));
+ ASSERT_EQ(Sk4f(-2,-2,-2,-2), Sk4f(1,2,3,4) - Sk4f(3,4,5,6));
+ ASSERT_EQ(Sk4f(3,8,15,24), Sk4f(1,2,3,4) * Sk4f(3,4,5,6));
float third = 1.0f/3.0f;
- ASSERT_EQ(Sk4f(1*third, 0.5f, 0.6f, 2*third), Sk4f(1,2,3,4).divide(Sk4f(3,4,5,6)));
- ASSERT_EQ(Sk4i(4,6,8,10), Sk4i(1,2,3,4).add(Sk4i(3,4,5,6)));
- ASSERT_EQ(Sk4i(-2,-2,-2,-2), Sk4i(1,2,3,4).subtract(Sk4i(3,4,5,6)));
- ASSERT_EQ(Sk4i(3,8,15,24), Sk4i(1,2,3,4).multiply(Sk4i(3,4,5,6)));
+ ASSERT_EQ(Sk4f(1*third, 0.5f, 0.6f, 2*third), Sk4f(1,2,3,4) / Sk4f(3,4,5,6));
+ ASSERT_EQ(Sk4i(4,6,8,10), Sk4i(1,2,3,4) + Sk4i(3,4,5,6));
+ ASSERT_EQ(Sk4i(-2,-2,-2,-2), Sk4i(1,2,3,4) - Sk4i(3,4,5,6));
+ ASSERT_EQ(Sk4i(3,8,15,24), Sk4i(1,2,3,4) * Sk4i(3,4,5,6));
}
-DEF_TEST(Sk4x_ImplicitPromotion, r) {
- ASSERT_EQ(Sk4f(2,4,6,8), Sk4f(1,2,3,4).multiply(Sk4f(2.0f)));
+DEF_TEST(Sk4x_ExplicitPromotion, r) {
+ ASSERT_EQ(Sk4f(2,4,6,8), Sk4f(1,2,3,4) * Sk4f(2.0f));
}
DEF_TEST(Sk4x_Sqrt, r) {
@@ -104,22 +104,22 @@ DEF_TEST(Sk4x_Comparison, r) {
ASSERT_EQ(Sk4f(1,2,3,4), Sk4f(1,2,3,4));
ASSERT_NE(Sk4f(4,3,2,1), Sk4f(1,2,3,4));
- ASSERT_EQ(Sk4i(-1,-1,0,-1), Sk4f(1,2,5,4).equal(Sk4f(1,2,3,4)));
+ ASSERT_EQ(Sk4i(-1,-1,0,-1), Sk4f(1,2,5,4) == Sk4f(1,2,3,4));
- ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4f(1,2,3,4).lessThan(Sk4f(2,3,4,5)));
- ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4f(1,2,3,4).lessThanEqual(Sk4f(2,3,4,5)));
- ASSERT_EQ(Sk4i(0,0,0,0), Sk4f(1,2,3,4).greaterThan(Sk4f(2,3,4,5)));
- ASSERT_EQ(Sk4i(0,0,0,0), Sk4f(1,2,3,4).greaterThanEqual(Sk4f(2,3,4,5)));
+ ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4f(1,2,3,4) < Sk4f(2,3,4,5));
+ ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4f(1,2,3,4) <= Sk4f(2,3,4,5));
+ ASSERT_EQ(Sk4i(0,0,0,0), Sk4f(1,2,3,4) > Sk4f(2,3,4,5));
+ ASSERT_EQ(Sk4i(0,0,0,0), Sk4f(1,2,3,4) >= Sk4f(2,3,4,5));
ASSERT_EQ(Sk4i(1,2,3,4), Sk4i(1,2,3,4));
ASSERT_NE(Sk4i(4,3,2,1), Sk4i(1,2,3,4));
- ASSERT_EQ(Sk4i(-1,-1,0,-1), Sk4i(1,2,5,4).equal(Sk4i(1,2,3,4)));
+ ASSERT_EQ(Sk4i(-1,-1,0,-1), Sk4i(1,2,5,4) == Sk4i(1,2,3,4));
- ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4i(1,2,3,4).lessThan(Sk4i(2,3,4,5)));
- ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4i(1,2,3,4).lessThanEqual(Sk4i(2,3,4,5)));
- ASSERT_EQ(Sk4i(0,0,0,0), Sk4i(1,2,3,4).greaterThan(Sk4i(2,3,4,5)));
- ASSERT_EQ(Sk4i(0,0,0,0), Sk4i(1,2,3,4).greaterThanEqual(Sk4i(2,3,4,5)));
+ ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4i(1,2,3,4) < Sk4i(2,3,4,5));
+ ASSERT_EQ(Sk4i(-1,-1,-1,-1), Sk4i(1,2,3,4) <= Sk4i(2,3,4,5));
+ ASSERT_EQ(Sk4i(0,0,0,0), Sk4i(1,2,3,4) > Sk4i(2,3,4,5));
+ ASSERT_EQ(Sk4i(0,0,0,0), Sk4i(1,2,3,4) >= Sk4i(2,3,4,5));
}
DEF_TEST(Sk4x_MinMax, r) {