aboutsummaryrefslogtreecommitdiffhomepage
path: root/tools/timer/Timer.cpp
diff options
context:
space:
mode:
authorGravatar bsalomon <bsalomon@google.com>2014-10-08 04:45:09 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-08 04:45:10 -0700
commit10805961ce424868e8315e00f6dbeeaa62d466ac (patch)
tree87fbeec3c52176c1794c25ae639adb38c6bcfa60 /tools/timer/Timer.cpp
parenta5ee45ce9daba663c28ba5f6634af93702aecd96 (diff)
Revert of Make the Sk GL context class an abstract base class (patchset #4 id:60001 of https://codereview.chromium.org/630843002/)
Reason for revert: nanobech failing on Android Original issue's description: > Make the Sk GL context class an abstract base class > > Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before, > it depended on ifdefs to implement the platform dependent polymorphism. Move > the logic to subclasses of the various platform implementations. > > This a step to enable Skia embedders to compile dm and bench_pictures. The > concrete goal is to support running these test apps with Chromium command buffer. > > With this change, Chromium can implement its own version of SkGLNativeContext > that uses command buffer, and host the implementation in its own repository. > > Implements the above by renaming the SkGLContextHelper to SkGLContext and > removing the unneeded SkGLNativeContext. Also removes > SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused: > no use in Skia code, and no tests. > > BUG=skia:2992 > > Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8 TBR=kkinnunen@nvidia.com NOTREECHECKS=true NOTRY=true BUG=skia:2992 Review URL: https://codereview.chromium.org/639793002
Diffstat (limited to 'tools/timer/Timer.cpp')
-rw-r--r--tools/timer/Timer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/timer/Timer.cpp b/tools/timer/Timer.cpp
index a9f04afe75..4f3fc85cff 100644
--- a/tools/timer/Timer.cpp
+++ b/tools/timer/Timer.cpp
@@ -6,7 +6,7 @@
*/
#include "Timer.h"
-Timer::Timer(SkGLContext* gl)
+Timer::Timer(SkGLContextHelper* gl)
: fCpu(-1.0)
, fWall(-1.0)
, fTruncatedCpu(-1.0)