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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-03 00:25:12 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-03 00:25:20 +0000
commit3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 (patch)
treedf3154eabde3275c5a6b88f66233b9a3984bd04f /tools/sk_app/win
parent5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 (diff)
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools/sk_app/win')
-rw-r--r--tools/sk_app/win/ANGLEWindowContext_win.cpp5
-rw-r--r--tools/sk_app/win/GLWindowContext_win.cpp3
2 files changed, 3 insertions, 5 deletions
diff --git a/tools/sk_app/win/ANGLEWindowContext_win.cpp b/tools/sk_app/win/ANGLEWindowContext_win.cpp
index 452b462ba9..649528d6cd 100644
--- a/tools/sk_app/win/ANGLEWindowContext_win.cpp
+++ b/tools/sk_app/win/ANGLEWindowContext_win.cpp
@@ -76,8 +76,7 @@ sk_sp<const GrGLInterface> ANGLEGLWindowContext_win::onInitializeContext() {
}
EGLint numConfigs;
fSampleCount = this->getDisplayParams().fMSAASampleCount;
- const int sampleBuffers = fSampleCount > 1 ? 1 : 0;
- const int eglSampleCnt = fSampleCount > 1 ? fSampleCount : 0;
+ const int sampleBuffers = fSampleCount > 0 ? 1 : 0;
const EGLint configAttribs[] = {EGL_RENDERABLE_TYPE,
// We currently only support ES3.
EGL_OPENGL_ES3_BIT,
@@ -92,7 +91,7 @@ sk_sp<const GrGLInterface> ANGLEGLWindowContext_win::onInitializeContext() {
EGL_SAMPLE_BUFFERS,
sampleBuffers,
EGL_SAMPLES,
- eglSampleCnt,
+ fSampleCount,
EGL_NONE};
EGLConfig surfaceConfig;
diff --git a/tools/sk_app/win/GLWindowContext_win.cpp b/tools/sk_app/win/GLWindowContext_win.cpp
index 1c583cb1ed..7e43d2b544 100644
--- a/tools/sk_app/win/GLWindowContext_win.cpp
+++ b/tools/sk_app/win/GLWindowContext_win.cpp
@@ -96,9 +96,8 @@ sk_sp<const GrGLInterface> GLWindowContext_win::onInitializeContext() {
1,
&kSampleCountAttr,
&fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
} else {
- fSampleCount = 1;
+ fSampleCount = 0;
}
RECT rect;