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authorGravatar Brian Salomon <bsalomon@google.com>2018-02-03 00:25:12 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-03 00:25:20 +0000
commit3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 (patch)
treedf3154eabde3275c5a6b88f66233b9a3984bd04f /tools
parent5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 (diff)
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'tools')
-rw-r--r--tools/fiddle/fiddle_main.cpp2
-rw-r--r--tools/flags/SkCommonFlagsConfig.cpp2
-rw-r--r--tools/gpu/GrTest.cpp7
-rw-r--r--tools/sk_app/DisplayParams.h5
-rw-r--r--tools/sk_app/GLWindowContext.cpp6
-rw-r--r--tools/sk_app/Window.cpp2
-rw-r--r--tools/sk_app/WindowContext.h10
-rw-r--r--tools/sk_app/android/GLWindowContext_android.cpp7
-rw-r--r--tools/sk_app/ios/GLWindowContext_ios.cpp1
-rw-r--r--tools/sk_app/ios/RasterWindowContext_ios.cpp1
-rw-r--r--tools/sk_app/ios/Window_ios.cpp2
-rw-r--r--tools/sk_app/ios/Window_ios.h6
-rw-r--r--tools/sk_app/mac/GLWindowContext_mac.cpp1
-rw-r--r--tools/sk_app/mac/RasterWindowContext_mac.cpp1
-rw-r--r--tools/sk_app/mac/Window_mac.cpp2
-rw-r--r--tools/sk_app/mac/Window_mac.h6
-rw-r--r--tools/sk_app/unix/GLWindowContext_unix.cpp1
-rw-r--r--tools/sk_app/unix/Window_unix.cpp2
-rw-r--r--tools/sk_app/unix/Window_unix.h15
-rw-r--r--tools/sk_app/win/ANGLEWindowContext_win.cpp5
-rw-r--r--tools/sk_app/win/GLWindowContext_win.cpp3
-rw-r--r--tools/skpbench/skpbench.cpp3
-rw-r--r--tools/viewer/Viewer.cpp15
23 files changed, 49 insertions, 56 deletions
diff --git a/tools/fiddle/fiddle_main.cpp b/tools/fiddle/fiddle_main.cpp
index 684bc2ae48..4ba84f38ca 100644
--- a/tools/fiddle/fiddle_main.cpp
+++ b/tools/fiddle/fiddle_main.cpp
@@ -133,7 +133,7 @@ static bool setup_backend_objects(GrContext* context,
backingDesc.fHeight = bm.height();
// This config must match the SkColorType used in draw.cpp in the SkImage and Surface factories
backingDesc.fConfig = kRGBA_8888_GrPixelConfig;
- backingDesc.fSampleCnt = 1;
+ backingDesc.fSampleCnt = 0;
if (!bm.empty()) {
SkPixmap originalPixmap;
diff --git a/tools/flags/SkCommonFlagsConfig.cpp b/tools/flags/SkCommonFlagsConfig.cpp
index 9d1c2ddadd..d38d70a1dc 100644
--- a/tools/flags/SkCommonFlagsConfig.cpp
+++ b/tools/flags/SkCommonFlagsConfig.cpp
@@ -391,7 +391,7 @@ SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
bool seenUseDIText =false;
bool useDIText = false;
bool seenSamples = false;
- int samples = 1;
+ int samples = 0;
bool seenColor = false;
SkColorType colorType = kRGBA_8888_SkColorType;
SkAlphaType alphaType = kPremul_SkAlphaType;
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index 06d9b831a5..829ddcbe89 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -182,13 +182,6 @@ void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>*
#endif
-GrBackendTexture GrGpu::createTestingOnlyBackendTexture(void* pixels, int w, int h,
- SkColorType colorType, bool isRenderTarget,
- GrMipMapped mipMapped) {
- GrPixelConfig config = SkImageInfo2GrPixelConfig(colorType, nullptr, *this->caps());
- return this->createTestingOnlyBackendTexture(pixels, w, h, config, isRenderTarget, mipMapped);
-}
-
#if GR_CACHE_STATS
void GrResourceCache::getStats(Stats* stats) const {
stats->reset();
diff --git a/tools/sk_app/DisplayParams.h b/tools/sk_app/DisplayParams.h
index 203e8bdeca..959735e8ff 100644
--- a/tools/sk_app/DisplayParams.h
+++ b/tools/sk_app/DisplayParams.h
@@ -13,7 +13,10 @@
namespace sk_app {
struct DisplayParams {
- DisplayParams() : fColorType(kN32_SkColorType), fColorSpace(nullptr), fMSAASampleCount(1) {}
+ DisplayParams()
+ : fColorType(kN32_SkColorType)
+ , fColorSpace(nullptr)
+ , fMSAASampleCount(0) {}
SkColorType fColorType;
sk_sp<SkColorSpace> fColorSpace;
diff --git a/tools/sk_app/GLWindowContext.cpp b/tools/sk_app/GLWindowContext.cpp
index 9d042cf19e..9ef5141fee 100644
--- a/tools/sk_app/GLWindowContext.cpp
+++ b/tools/sk_app/GLWindowContext.cpp
@@ -24,7 +24,9 @@ GLWindowContext::GLWindowContext(const DisplayParams& params)
: WindowContext(params)
, fBackendContext(nullptr)
, fSurface(nullptr) {
- fDisplayParams.fMSAASampleCount = GrNextPow2(fDisplayParams.fMSAASampleCount);
+ fDisplayParams.fMSAASampleCount = fDisplayParams.fMSAASampleCount ?
+ GrNextPow2(fDisplayParams.fMSAASampleCount) :
+ 0;
}
void GLWindowContext::initializeContext() {
@@ -32,7 +34,7 @@ void GLWindowContext::initializeContext() {
fBackendContext = this->onInitializeContext();
fContext = GrContext::MakeGL(fBackendContext, fDisplayParams.fGrContextOptions);
- if (!fContext && fDisplayParams.fMSAASampleCount > 1) {
+ if (!fContext && fDisplayParams.fMSAASampleCount) {
fDisplayParams.fMSAASampleCount /= 2;
this->initializeContext();
return;
diff --git a/tools/sk_app/Window.cpp b/tools/sk_app/Window.cpp
index 1694beaac8..29e4864ba1 100644
--- a/tools/sk_app/Window.cpp
+++ b/tools/sk_app/Window.cpp
@@ -117,7 +117,7 @@ void Window::setRequestedDisplayParams(const DisplayParams& params, bool /* allo
int Window::sampleCount() const {
if (!fWindowContext) {
- return 0;
+ return -1;
}
return fWindowContext->sampleCount();
}
diff --git a/tools/sk_app/WindowContext.h b/tools/sk_app/WindowContext.h
index 71c21ac089..5e7d76d4ba 100644
--- a/tools/sk_app/WindowContext.h
+++ b/tools/sk_app/WindowContext.h
@@ -21,11 +21,11 @@ namespace sk_app {
class WindowContext {
public:
WindowContext(const DisplayParams& params)
- : fContext(nullptr)
- , fDisplayParams(params)
- , fSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)
- , fSampleCount(1)
- , fStencilBits(0) {}
+ : fContext(nullptr)
+ , fDisplayParams(params)
+ , fSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)
+ , fSampleCount(0)
+ , fStencilBits(0) {}
virtual ~WindowContext() {}
diff --git a/tools/sk_app/android/GLWindowContext_android.cpp b/tools/sk_app/android/GLWindowContext_android.cpp
index 5111114115..acdb587230 100644
--- a/tools/sk_app/android/GLWindowContext_android.cpp
+++ b/tools/sk_app/android/GLWindowContext_android.cpp
@@ -70,8 +70,6 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API));
EGLint numConfigs = 0;
- EGLint eglSampleCnt = fDisplayParams.fMSAASampleCount > 1 ? fDisplayParams.fMSAASampleCount > 1
- : 0;
const EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
@@ -80,8 +78,8 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_STENCIL_SIZE, 8,
- EGL_SAMPLE_BUFFERS, eglSampleCnt ? 1 : 0,
- EGL_SAMPLES, eglSampleCnt,
+ EGL_SAMPLE_BUFFERS, fDisplayParams.fMSAASampleCount ? 1 : 0,
+ EGL_SAMPLES, fDisplayParams.fMSAASampleCount,
EGL_NONE
};
@@ -133,7 +131,6 @@ sk_sp<const GrGLInterface> GLWindowContext_android::onInitializeContext() {
eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits);
eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
return GrGLMakeNativeInterface();
}
diff --git a/tools/sk_app/ios/GLWindowContext_ios.cpp b/tools/sk_app/ios/GLWindowContext_ios.cpp
index 2a57b33e30..f4c0d6b3c0 100644
--- a/tools/sk_app/ios/GLWindowContext_ios.cpp
+++ b/tools/sk_app/ios/GLWindowContext_ios.cpp
@@ -67,7 +67,6 @@ sk_sp<const GrGLInterface> GLWindowContext_ios::onInitializeContext() {
SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits);
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
SDL_GL_GetDrawableSize(fWindow, &fWidth, &fHeight);
glViewport(0, 0, fWidth, fHeight);
diff --git a/tools/sk_app/ios/RasterWindowContext_ios.cpp b/tools/sk_app/ios/RasterWindowContext_ios.cpp
index 53d7c1a372..cae5774c28 100644
--- a/tools/sk_app/ios/RasterWindowContext_ios.cpp
+++ b/tools/sk_app/ios/RasterWindowContext_ios.cpp
@@ -79,7 +79,6 @@ sk_sp<const GrGLInterface> RasterWindowContext_ios::onInitializeContext() {
SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits);
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
SDL_GL_GetDrawableSize(fWindow, &fWidth, &fHeight);
glViewport(0, 0, fWidth, fHeight);
diff --git a/tools/sk_app/ios/Window_ios.cpp b/tools/sk_app/ios/Window_ios.cpp
index ac0ad0caa0..c1bdeae5fc 100644
--- a/tools/sk_app/ios/Window_ios.cpp
+++ b/tools/sk_app/ios/Window_ios.cpp
@@ -49,7 +49,7 @@ bool Window_ios::initWindow() {
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
- if (fRequestedDisplayParams.fMSAASampleCount > 1) {
+ if (fRequestedDisplayParams.fMSAASampleCount > 0) {
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fRequestedDisplayParams.fMSAASampleCount);
} else {
diff --git a/tools/sk_app/ios/Window_ios.h b/tools/sk_app/ios/Window_ios.h
index a0fed90697..667fa74e82 100644
--- a/tools/sk_app/ios/Window_ios.h
+++ b/tools/sk_app/ios/Window_ios.h
@@ -18,7 +18,11 @@ namespace sk_app {
class Window_ios : public Window {
public:
- Window_ios() : INHERITED(), fWindow(nullptr), fWindowID(0), fMSAASampleCount(1) {}
+ Window_ios()
+ : INHERITED()
+ , fWindow(nullptr)
+ , fWindowID(0)
+ , fMSAASampleCount(0) {}
~Window_ios() override { this->closeWindow(); }
bool initWindow();
diff --git a/tools/sk_app/mac/GLWindowContext_mac.cpp b/tools/sk_app/mac/GLWindowContext_mac.cpp
index 67fb853fee..005fc07df4 100644
--- a/tools/sk_app/mac/GLWindowContext_mac.cpp
+++ b/tools/sk_app/mac/GLWindowContext_mac.cpp
@@ -67,7 +67,6 @@ sk_sp<const GrGLInterface> GLWindowContext_mac::onInitializeContext() {
SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits);
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
SDL_GetWindowSize(fWindow, &fWidth, &fHeight);
glViewport(0, 0, fWidth, fHeight);
diff --git a/tools/sk_app/mac/RasterWindowContext_mac.cpp b/tools/sk_app/mac/RasterWindowContext_mac.cpp
index fbe9837911..67022af7fe 100644
--- a/tools/sk_app/mac/RasterWindowContext_mac.cpp
+++ b/tools/sk_app/mac/RasterWindowContext_mac.cpp
@@ -79,7 +79,6 @@ sk_sp<const GrGLInterface> RasterWindowContext_mac::onInitializeContext() {
SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits);
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
SDL_GetWindowSize(fWindow, &fWidth, &fHeight);
glViewport(0, 0, fWidth, fHeight);
diff --git a/tools/sk_app/mac/Window_mac.cpp b/tools/sk_app/mac/Window_mac.cpp
index f2620518a2..8de5b10450 100644
--- a/tools/sk_app/mac/Window_mac.cpp
+++ b/tools/sk_app/mac/Window_mac.cpp
@@ -49,7 +49,7 @@ bool Window_mac::initWindow() {
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
- if (fRequestedDisplayParams.fMSAASampleCount > 1) {
+ if (fRequestedDisplayParams.fMSAASampleCount > 0) {
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fRequestedDisplayParams.fMSAASampleCount);
} else {
diff --git a/tools/sk_app/mac/Window_mac.h b/tools/sk_app/mac/Window_mac.h
index 35cba095fa..aa5c8df696 100644
--- a/tools/sk_app/mac/Window_mac.h
+++ b/tools/sk_app/mac/Window_mac.h
@@ -18,7 +18,11 @@ namespace sk_app {
class Window_mac : public Window {
public:
- Window_mac() : INHERITED(), fWindow(nullptr), fWindowID(0), fMSAASampleCount(1) {}
+ Window_mac()
+ : INHERITED()
+ , fWindow(nullptr)
+ , fWindowID(0)
+ , fMSAASampleCount(0) {}
~Window_mac() override { this->closeWindow(); }
bool initWindow();
diff --git a/tools/sk_app/unix/GLWindowContext_unix.cpp b/tools/sk_app/unix/GLWindowContext_unix.cpp
index 3a3a4b16d4..25ec95cdd6 100644
--- a/tools/sk_app/unix/GLWindowContext_unix.cpp
+++ b/tools/sk_app/unix/GLWindowContext_unix.cpp
@@ -99,7 +99,6 @@ sk_sp<const GrGLInterface> GLWindowContext_xlib::onInitializeContext() {
glXGetConfig(fDisplay, fVisualInfo, GLX_STENCIL_SIZE, &fStencilBits);
glXGetConfig(fDisplay, fVisualInfo, GLX_SAMPLES_ARB, &fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
XWindow root;
int x, y;
diff --git a/tools/sk_app/unix/Window_unix.cpp b/tools/sk_app/unix/Window_unix.cpp
index 745b4dd3fb..f5ca5ee073 100644
--- a/tools/sk_app/unix/Window_unix.cpp
+++ b/tools/sk_app/unix/Window_unix.cpp
@@ -72,7 +72,7 @@ bool Window_unix::initWindow(Display* display) {
None
};
SkASSERT(nullptr == fVisualInfo);
- if (fRequestedDisplayParams.fMSAASampleCount > 1) {
+ if (fRequestedDisplayParams.fMSAASampleCount > 0) {
static const GLint kChooseFBConifgAttCnt = SK_ARRAY_COUNT(kChooseFBConfigAtt);
GLint msaaChooseFBConfigAtt[kChooseFBConifgAttCnt + 4];
memcpy(msaaChooseFBConfigAtt, kChooseFBConfigAtt, sizeof(kChooseFBConfigAtt));
diff --git a/tools/sk_app/unix/Window_unix.h b/tools/sk_app/unix/Window_unix.h
index 62a2795098..b59f502eb9 100644
--- a/tools/sk_app/unix/Window_unix.h
+++ b/tools/sk_app/unix/Window_unix.h
@@ -20,14 +20,13 @@ namespace sk_app {
class Window_unix : public Window {
public:
- Window_unix()
- : Window()
- , fDisplay(nullptr)
- , fWindow(0)
- , fGC(nullptr)
- , fFBConfig(nullptr)
- , fVisualInfo(nullptr)
- , fMSAASampleCount(1) {}
+ Window_unix() : Window()
+ , fDisplay(nullptr)
+ , fWindow(0)
+ , fGC(nullptr)
+ , fFBConfig(nullptr)
+ , fVisualInfo(nullptr)
+ , fMSAASampleCount(0) {}
~Window_unix() override { this->closeWindow(); }
bool initWindow(Display* display);
diff --git a/tools/sk_app/win/ANGLEWindowContext_win.cpp b/tools/sk_app/win/ANGLEWindowContext_win.cpp
index 452b462ba9..649528d6cd 100644
--- a/tools/sk_app/win/ANGLEWindowContext_win.cpp
+++ b/tools/sk_app/win/ANGLEWindowContext_win.cpp
@@ -76,8 +76,7 @@ sk_sp<const GrGLInterface> ANGLEGLWindowContext_win::onInitializeContext() {
}
EGLint numConfigs;
fSampleCount = this->getDisplayParams().fMSAASampleCount;
- const int sampleBuffers = fSampleCount > 1 ? 1 : 0;
- const int eglSampleCnt = fSampleCount > 1 ? fSampleCount : 0;
+ const int sampleBuffers = fSampleCount > 0 ? 1 : 0;
const EGLint configAttribs[] = {EGL_RENDERABLE_TYPE,
// We currently only support ES3.
EGL_OPENGL_ES3_BIT,
@@ -92,7 +91,7 @@ sk_sp<const GrGLInterface> ANGLEGLWindowContext_win::onInitializeContext() {
EGL_SAMPLE_BUFFERS,
sampleBuffers,
EGL_SAMPLES,
- eglSampleCnt,
+ fSampleCount,
EGL_NONE};
EGLConfig surfaceConfig;
diff --git a/tools/sk_app/win/GLWindowContext_win.cpp b/tools/sk_app/win/GLWindowContext_win.cpp
index 1c583cb1ed..7e43d2b544 100644
--- a/tools/sk_app/win/GLWindowContext_win.cpp
+++ b/tools/sk_app/win/GLWindowContext_win.cpp
@@ -96,9 +96,8 @@ sk_sp<const GrGLInterface> GLWindowContext_win::onInitializeContext() {
1,
&kSampleCountAttr,
&fSampleCount);
- fSampleCount = SkTMax(fSampleCount, 1);
} else {
- fSampleCount = 1;
+ fSampleCount = 0;
}
RECT rect;
diff --git a/tools/skpbench/skpbench.cpp b/tools/skpbench/skpbench.cpp
index 6b89bc27ff..fcab2d3af8 100644
--- a/tools/skpbench/skpbench.cpp
+++ b/tools/skpbench/skpbench.cpp
@@ -292,8 +292,7 @@ int main(int argc, char** argv) {
GrPixelConfig grPixConfig = SkImageInfo2GrPixelConfig(config->getColorType(),
config->getColorSpace(),
*ctx->caps());
- int supportedSampleCount =
- ctx->caps()->getRenderTargetSampleCount(config->getSamples(), grPixConfig);
+ int supportedSampleCount = ctx->caps()->getSampleCount(config->getSamples(), grPixConfig);
if (supportedSampleCount != config->getSamples()) {
exitf(ExitErr::kUnavailable, "sample count %i not supported by platform",
config->getSamples());
diff --git a/tools/viewer/Viewer.cpp b/tools/viewer/Viewer.cpp
index 35b0e146f9..198f9baab6 100644
--- a/tools/viewer/Viewer.cpp
+++ b/tools/viewer/Viewer.cpp
@@ -78,7 +78,7 @@ static DEFINE_string(jsons, "jsons", "Directory to read (Bodymovin) jsons from."
static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
-static DEFINE_int32(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
+static DEFINE_int32(msaa, 0, "Number of subpixel samples. 0 for no HW antialiasing.");
DECLARE_int32(threads)
@@ -501,7 +501,7 @@ void Viewer::updateTitle() {
if (!fWindow) {
return;
}
- if (fWindow->sampleCount() < 1) {
+ if (fWindow->sampleCount() < 0) {
return; // Surface hasn't been created yet.
}
@@ -561,8 +561,7 @@ void Viewer::updateTitle() {
title.append(" [");
title.append(kBackendTypeStrings[fBackendType]);
- int msaa = fWindow->sampleCount();
- if (msaa > 1) {
+ if (int msaa = fWindow->sampleCount()) {
title.appendf(" MSAA: %i", msaa);
}
title.append("]");
@@ -995,7 +994,7 @@ void Viewer::drawImGui() {
if (ctx) {
int sampleCount = fWindow->sampleCount();
ImGui::Text("MSAA: "); ImGui::SameLine();
- ImGui::RadioButton("1", &sampleCount, 1); ImGui::SameLine();
+ ImGui::RadioButton("0", &sampleCount, 0); ImGui::SameLine();
ImGui::RadioButton("4", &sampleCount, 4); ImGui::SameLine();
ImGui::RadioButton("8", &sampleCount, 8); ImGui::SameLine();
ImGui::RadioButton("16", &sampleCount, 16);
@@ -1019,7 +1018,7 @@ void Viewer::drawImGui() {
if (!ctx) {
ImGui::RadioButton("Software", true);
- } else if (fWindow->sampleCount() > 1) {
+ } else if (fWindow->sampleCount()) {
prButton(GpuPathRenderers::kDefault);
prButton(GpuPathRenderers::kAll);
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
@@ -1199,7 +1198,7 @@ void Viewer::updateUIState() {
if (!fWindow) {
return;
}
- if (fWindow->sampleCount() < 1) {
+ if (fWindow->sampleCount() < 0) {
return; // Surface hasn't been created yet.
}
@@ -1245,7 +1244,7 @@ void Viewer::updateUIState() {
const GrContext* ctx = fWindow->getGrContext();
if (!ctx) {
prState[kOptions].append("Software");
- } else if (fWindow->sampleCount() > 1) {
+ } else if (fWindow->sampleCount()) {
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kDefault]);
prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kAll]);
if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {