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author | Ethan Nicholas <ethannicholas@google.com> | 2017-08-16 22:01:21 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-08-17 02:23:35 +0000 |
commit | 8ac36a577f14158c820bbc673f477a7ce20702e5 (patch) | |
tree | 19fd50c4b6b91a01677fe8a5c2c8e990f0568505 /tests/SkSLGLSLTest.cpp | |
parent | 88d99c63878c2d3d340120f0321676f72afcb4f0 (diff) |
fixed constant vector swizzling
Bug: skia:
Change-Id: I2d205bf7242d2223c4939c3e7897db9aba02c705
Reviewed-on: https://skia-review.googlesource.com/35640
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'tests/SkSLGLSLTest.cpp')
-rw-r--r-- | tests/SkSLGLSLTest.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/tests/SkSLGLSLTest.cpp b/tests/SkSLGLSLTest.cpp index 73c6dccbde..e4088ceee7 100644 --- a/tests/SkSLGLSLTest.cpp +++ b/tests/SkSLGLSLTest.cpp @@ -1573,4 +1573,17 @@ DEF_TEST(SkSLNumberConversions, r) { "float f2f = f;\n"); } +DEF_TEST(SkSLConstantSwizzleComparison, r) { + test(r, + "void main() { if (half4(1.0).x == half4(1.0).y) { sk_FragColor = half4(1.0); } }", + *SkSL::ShaderCapsFactory::Default(), + "#version 400\n" + "out vec4 sk_FragColor;\n" + "void main() {\n" + " {\n" + " sk_FragColor = vec4(1.0);\n" + " }\n" + "}\n"); +} + #endif |