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authorGravatar Yuqian Li <liyuqian@google.com>2017-09-25 11:18:08 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-25 18:56:10 +0000
commitf60c1a3ef905dc034dfcc91267fea382f77acea6 (patch)
tree1d70ea45a01b917ab4e091102656efcf7dfc8f11 /src
parent29bf84f08a3716ae672dc06c237fc259fccbd136 (diff)
Reland blitFatAntiRect with guard to avoid overhead in MaskAdditiveBlitter
This results in ~15% (~700ns vs ~600ns) speedup for path_fill_small_rect bench in 8888 config. Some skps have a lot of stroked horizontal/vertical lines (e.g., bar charts) so this improvement could have a great impact there. For example, cereal converts Microsoft word docx to PNGs on server and the sample docx has a big bar chart. That inspired this improvement. Bug: skia: Change-Id: If191b8beca58c5c08b356b64ffef93d51761fd0a Reviewed-on: https://skia-review.googlesource.com/50043 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Yuqian Li <liyuqian@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/core/SkScanPriv.h17
-rw-r--r--src/core/SkScan_AAAPath.cpp20
-rw-r--r--src/core/SkScan_DAAPath.cpp11
3 files changed, 37 insertions, 11 deletions
diff --git a/src/core/SkScanPriv.h b/src/core/SkScanPriv.h
index f8d3bb23be..8883be0537 100644
--- a/src/core/SkScanPriv.h
+++ b/src/core/SkScanPriv.h
@@ -117,6 +117,23 @@ static bool safeRoundOut(const SkRect& src, SkIRect* dst, int32_t maxInt) {
return false;
}
+// Check if the path is a rect and fat enough after clipping; if so, blit it.
+static inline bool TryBlitFatAntiRect(SkBlitter* blitter, const SkPath& path, const SkIRect& clip) {
+ SkRect rect;
+ if (!path.isRect(&rect)) {
+ return false; // not rect
+ }
+ if (!rect.intersect(SkRect::Make(clip))) {
+ return true; // The intersection is empty. Hence consider it done.
+ }
+ SkIRect bounds = rect.roundOut();
+ if (bounds.width() < 3 || bounds.height() < 3) {
+ return false; // not fat
+ }
+ blitter->blitFatAntiRect(rect);
+ return true;
+}
+
using FillPathFunc = std::function<void(const SkPath& path, SkBlitter* blitter, bool isInverse,
const SkIRect& ir, const SkRegion* clipRgn, const SkIRect* clipRect, bool forceRLE)>;
diff --git a/src/core/SkScan_AAAPath.cpp b/src/core/SkScan_AAAPath.cpp
index e5478eaf69..b6377edbce 100644
--- a/src/core/SkScan_AAAPath.cpp
+++ b/src/core/SkScan_AAAPath.cpp
@@ -1676,29 +1676,43 @@ void SkScan::AAAFillPath(const SkPath& path, const SkRegion& origClip, SkBlitter
bool forceRLE) {
FillPathFunc fillPathFunc = [](const SkPath& path, SkBlitter* blitter, bool isInverse,
const SkIRect& ir, const SkRegion* clipRgn, const SkIRect* clipRect, bool forceRLE){
+ const SkIRect& clipBounds = clipRgn->getBounds();
+
// The mask blitter (where we store intermediate alpha values directly in a mask, and then
// call the real blitter once in the end to blit the whole mask) is faster than the RLE
// blitter when the blit region is small enough (i.e., canHandleRect(ir)).
// When isInverse is true, the blit region is no longer ir so we won't use the mask blitter.
// The caller may also use the forceRLE flag to force not using the mask blitter.
+ // Also, when the path is a simple rect, preparing a mask and blitting it might have too
+ // much overhead. Hence we'll use blitFatAntiRect to avoid the mask and its overhead.
if (MaskAdditiveBlitter::canHandleRect(ir) && !isInverse && !forceRLE) {
+#ifdef SK_SUPPORT_LEGACY_SMALLRECT_AA
MaskAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
- aaa_fill_path(path, clipRgn->getBounds(), &additiveBlitter, ir.fTop, ir.fBottom,
+ aaa_fill_path(path, clipBounds, &additiveBlitter, ir.fTop, ir.fBottom,
clipRect == nullptr, true, forceRLE);
+#else
+ // blitFatAntiRect is slower than the normal AAA flow without MaskAdditiveBlitter.
+ // Hence only tryBlitFatAntiRect when MaskAdditiveBlitter would have been used.
+ if (!TryBlitFatAntiRect(blitter, path, clipBounds)) {
+ MaskAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
+ aaa_fill_path(path, clipBounds, &additiveBlitter, ir.fTop, ir.fBottom,
+ clipRect == nullptr, true, forceRLE);
+ }
+#endif
} else if (!isInverse && path.isConvex()) {
// If the filling area is convex (i.e., path.isConvex && !isInverse), our simpler
// aaa_walk_convex_edges won't generate alphas above 255. Hence we don't need
// SafeRLEAdditiveBlitter (which is slow due to clamping). The basic RLE blitter
// RunBasedAdditiveBlitter would suffice.
RunBasedAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
- aaa_fill_path(path, clipRgn->getBounds(), &additiveBlitter, ir.fTop, ir.fBottom,
+ aaa_fill_path(path, clipBounds, &additiveBlitter, ir.fTop, ir.fBottom,
clipRect == nullptr, false, forceRLE);
} else {
// If the filling area might not be convex, the more involved aaa_walk_edges would
// be called and we have to clamp the alpha downto 255. The SafeRLEAdditiveBlitter
// does that at a cost of performance.
SafeRLEAdditiveBlitter additiveBlitter(blitter, ir, *clipRgn, isInverse);
- aaa_fill_path(path, clipRgn->getBounds(), &additiveBlitter, ir.fTop, ir.fBottom,
+ aaa_fill_path(path, clipBounds, &additiveBlitter, ir.fTop, ir.fBottom,
clipRect == nullptr, false, forceRLE);
}
};
diff --git a/src/core/SkScan_DAAPath.cpp b/src/core/SkScan_DAAPath.cpp
index 9250d02f07..a9195eb085 100644
--- a/src/core/SkScan_DAAPath.cpp
+++ b/src/core/SkScan_DAAPath.cpp
@@ -328,14 +328,9 @@ void SkScan::DAAFillPath(const SkPath& path, const SkRegion& origClip, SkBlitter
SkIRect clippedIR = ir;
clippedIR.intersect(clipBounds);
- SkRect rect;
- if (!isInverse && path.isRect(&rect) && clippedIR.height() >= 3 && clippedIR.width() >= 3) {
- // The overhead of even constructing SkCoverageDeltaList/Mask is too big. So just blit.
- bool nonEmpty = rect.intersect(SkRect::Make(clipBounds));
- SkASSERT(nonEmpty); // do_fill_path should have already handled the empty case
- if (nonEmpty) {
- blitter->blitFatAntiRect(rect);
- }
+ // The overhead of even constructing SkCoverageDeltaList/Mask is too big.
+ // So TryBlitFatAntiRect and return if it's successful.
+ if (TryBlitFatAntiRect(blitter, path, clipBounds)) {
return;
}