diff options
author | 2016-01-26 08:41:02 -0800 | |
---|---|---|
committer | 2016-01-26 08:41:03 -0800 | |
commit | eae84c2e0e2126374cd488a1c8a3e18169145635 (patch) | |
tree | 768f4953e9c7f31a10bfcbb61e6d98309800c4d0 /src | |
parent | 978d08a4a90d69961bd53811ed3ab222b88e2d30 (diff) |
Image filters: fix srcOffset handling in asFragmentProcessor() path.
Filters such as SkMatrixConvolutionImageFilter which use the
asFragmentProcessor() path were not correctly handling srcOffset.
It is correctly applied to the bounds, but the srcRect and dstRect
were computed from the pre-offset bounds.
The fix is to move them to just above where they're used in drawing.
Note: this change adds a new test case to the imagefiltersgraph GM,
so it will have to be rebaselined post-landing.
BUG=skia:4855
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1637443003
Review URL: https://codereview.chromium.org/1637443003
Diffstat (limited to 'src')
-rw-r--r-- | src/core/SkImageFilter.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp index 141d2e03fb..821edc0e1a 100644 --- a/src/core/SkImageFilter.cpp +++ b/src/core/SkImageFilter.cpp @@ -334,8 +334,6 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &bounds, &input)) { return false; } - SkRect srcRect = SkRect::Make(bounds); - SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); GrContext* context = srcTexture->getContext(); GrSurfaceDesc desc; @@ -349,9 +347,6 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont return false; } - // setup new clip - GrClip clip(dstRect); - GrFragmentProcessor* fp; offset->fX = bounds.left(); offset->fY = bounds.top(); @@ -366,6 +361,9 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget())); if (drawContext) { + SkRect srcRect = SkRect::Make(bounds); + SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); + GrClip clip(dstRect); drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result); |