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authorGravatar egdaniel <egdaniel@google.com>2015-09-22 10:10:55 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-22 10:10:55 -0700
commite73f1f6dfa665802a942e743a227b5c98bc958db (patch)
treea0f87be040eee052cad6cb8ecac4698df3864ede /src
parent7cbeaae8bb42c386145cd020f714f0eac8021dc2 (diff)
Prefer dual source/framebuffer fetch paths for GPU LCD.
This will allow us to batch over color changes for LCD text. BUG=skia: Review URL: https://codereview.chromium.org/1354423002
Diffstat (limited to 'src')
-rw-r--r--src/gpu/effects/GrPorterDuffXferProcessor.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gpu/effects/GrPorterDuffXferProcessor.cpp b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
index 1312d35335..e31ff653f3 100644
--- a/src/gpu/effects/GrPorterDuffXferProcessor.cpp
+++ b/src/gpu/effects/GrPorterDuffXferProcessor.cpp
@@ -731,7 +731,11 @@ GrPorterDuffXPFactory::onCreateXferProcessor(const GrCaps& caps,
BlendFormula blendFormula;
if (covPOI.isFourChannelOutput()) {
if (SkXfermode::kSrcOver_Mode == fXfermode &&
- kRGBA_GrColorComponentFlags == colorPOI.validFlags()) {
+ kRGBA_GrColorComponentFlags == colorPOI.validFlags() &&
+ !caps.shaderCaps()->dualSourceBlendingSupport() &&
+ !caps.shaderCaps()->dstReadInShaderSupport()) {
+ // If we don't have dual source blending or in shader dst reads, we fall back to this
+ // trick for rendering SrcOver LCD text instead of doing a dst copy.
SkASSERT(!dstTexture || !dstTexture->texture());
return PDLCDXferProcessor::Create(fXfermode, colorPOI);
}
@@ -792,7 +796,8 @@ bool GrPorterDuffXPFactory::willReadDstColor(const GrCaps& caps,
// the XP.
if (covPOI.isFourChannelOutput()) {
if (SkXfermode::kSrcOver_Mode == fXfermode &&
- kRGBA_GrColorComponentFlags == colorPOI.validFlags()) {
+ kRGBA_GrColorComponentFlags == colorPOI.validFlags() &&
+ !caps.shaderCaps()->dstReadInShaderSupport()) {
return false;
}
return get_lcd_blend_formula(covPOI, fXfermode).hasSecondaryOutput();