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authorGravatar Matt Sarett <msarett@google.com>2017-04-12 10:21:30 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-12 15:11:03 +0000
commite5efa51b2acc86d1993132348d5b465855a653cc (patch)
tree4f8431dc47f3764f80d529c28e0d2e34828d2e42 /src
parent5d884b562828ceb13ccacb71bc4581d2020e62bb (diff)
Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix
Fixes cts tests. b/37161109 b/37237678 Bug: skia: Change-Id: Ida9ac5e4261e8a6b22e8cdc0e585e0e7929dbbfd Reviewed-on: https://skia-review.googlesource.com/13249 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src')
-rw-r--r--src/core/SkLocalMatrixShader.cpp11
-rw-r--r--src/core/SkLocalMatrixShader.h4
2 files changed, 12 insertions, 3 deletions
diff --git a/src/core/SkLocalMatrixShader.cpp b/src/core/SkLocalMatrixShader.cpp
index 9d9e109fcb..22eb0fec93 100644
--- a/src/core/SkLocalMatrixShader.cpp
+++ b/src/core/SkLocalMatrixShader.cpp
@@ -51,6 +51,17 @@ SkShader::Context* SkLocalMatrixShader::onMakeContext(
return fProxyShader->makeContext(newRec, alloc);
}
+SkImage* SkLocalMatrixShader::onIsAImage(SkMatrix* outMatrix, enum TileMode* mode) const {
+ SkMatrix imageMatrix;
+ SkImage* image = fProxyShader->isAImage(&imageMatrix, mode);
+ if (outMatrix) {
+ // Local matrix must be applied first so it is on the right side of the concat.
+ *outMatrix = SkMatrix::Concat(imageMatrix, this->getLocalMatrix());
+ }
+
+ return image;
+}
+
bool SkLocalMatrixShader::onAppendStages(SkRasterPipeline* p,
SkColorSpace* dst,
SkArenaAlloc* scratch,
diff --git a/src/core/SkLocalMatrixShader.h b/src/core/SkLocalMatrixShader.h
index 5c0424053b..cba140906b 100644
--- a/src/core/SkLocalMatrixShader.h
+++ b/src/core/SkLocalMatrixShader.h
@@ -45,9 +45,7 @@ protected:
Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
- SkImage* onIsAImage(SkMatrix* matrix, TileMode* mode) const override {
- return fProxyShader->isAImage(matrix, mode);
- }
+ SkImage* onIsAImage(SkMatrix* matrix, TileMode* mode) const override;
bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
const SkMatrix&, const SkPaint&, const SkMatrix*) const override;