diff options
author | Greg Daniel <egdaniel@google.com> | 2017-04-27 18:48:15 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-04-27 18:48:19 +0000 |
commit | e3bd422fafc74dd3410c3de24a576635be92c3b4 (patch) | |
tree | 63bc3f6768299f8e4dde996df333ea4022855efe /src | |
parent | df7e075c74110fcfebdc49ca503684162e118af5 (diff) |
Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
This reverts commit fdd77daedbba3b7c53be74a82fb9fae891b51696.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/gpu/GrBackendSurface.cpp | 31 | ||||
-rw-r--r-- | src/gpu/GrContext.cpp | 6 | ||||
-rw-r--r-- | src/gpu/GrContextPriv.h | 4 | ||||
-rw-r--r-- | src/gpu/GrGpu.cpp | 7 | ||||
-rw-r--r-- | src/gpu/GrGpu.h | 6 | ||||
-rw-r--r-- | src/gpu/GrResourceProvider.cpp | 4 | ||||
-rw-r--r-- | src/gpu/GrResourceProvider.h | 3 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.cpp | 34 | ||||
-rw-r--r-- | src/gpu/gl/GrGLGpu.h | 3 | ||||
-rw-r--r-- | src/gpu/vk/GrVkGpu.cpp | 25 | ||||
-rw-r--r-- | src/gpu/vk/GrVkGpu.h | 3 | ||||
-rw-r--r-- | src/image/SkSurface_Gpu.cpp | 33 | ||||
-rw-r--r-- | src/views/SkWindow.cpp | 34 |
13 files changed, 80 insertions, 113 deletions
diff --git a/src/gpu/GrBackendSurface.cpp b/src/gpu/GrBackendSurface.cpp index 6a1448e17c..97b3b6ee03 100644 --- a/src/gpu/GrBackendSurface.cpp +++ b/src/gpu/GrBackendSurface.cpp @@ -70,14 +70,14 @@ GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, - const GrVkImageInfo& vkInfo) + const GrVkImageInfo* vkInfo) : fWidth(width) , fHeight(height) , fSampleCnt(sampleCnt) , fStencilBits(stencilBits) , fConfig( #ifdef SK_VULKAN - GrVkFormatToPixelConfig(vkInfo.fFormat) + GrVkFormatToPixelConfig(vkInfo->fFormat) #else kUnknown_GrPixelConfig #endif @@ -90,7 +90,7 @@ GrBackendRenderTarget::GrBackendRenderTarget(int width, int sampleCnt, int stencilBits, GrPixelConfig config, - const GrGLFramebufferInfo& glInfo) + const GrGLTextureInfo* glInfo) : fWidth(width) , fHeight(height) , fSampleCnt(sampleCnt) @@ -105,33 +105,26 @@ GrBackendRenderTarget::GrBackendRenderTarget(const GrBackendRenderTargetDesc& de , fHeight(desc.fHeight) , fSampleCnt(desc.fSampleCnt) , fStencilBits(desc.fStencilBits) - , fConfig(desc.fConfig) - , fBackend(backend) { - if (kOpenGL_GrBackend == backend) { - fGLInfo = *reinterpret_cast<const GrGLFramebufferInfo*>(desc.fRenderTargetHandle); - } else { - SkASSERT(kVulkan_GrBackend == backend); + , fConfig(kVulkan_GrBackend == backend #ifdef SK_VULKAN - const GrVkImageInfo* vkInfo = - reinterpret_cast<const GrVkImageInfo*>(desc.fRenderTargetHandle); - fConfig = GrVkFormatToPixelConfig(vkInfo->fFormat); - fVkInfo = *vkInfo; + ? GrVkFormatToPixelConfig(((GrVkImageInfo*)desc.fRenderTargetHandle)->fFormat) #else - fConfig = kUnknown_GrPixelConfig; + ? kUnknown_GrPixelConfig #endif - } -} + : desc.fConfig) + , fBackend(backend) + , fHandle(desc.fRenderTargetHandle) {} const GrVkImageInfo* GrBackendRenderTarget::getVkImageInfo() const { if (kVulkan_GrBackend == fBackend) { - return &fVkInfo; + return fVkInfo; } return nullptr; } -const GrGLFramebufferInfo* GrBackendRenderTarget::getGLFramebufferInfo() const { +const GrGLTextureInfo* GrBackendRenderTarget::getGLTextureInfo() const { if (kOpenGL_GrBackend == fBackend) { - return &fGLInfo; + return fGLInfo; } return nullptr; } diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index aa245b5672..a2f227226d 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -702,14 +702,12 @@ sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureRenderTargetContex } sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendRenderTargetRenderTargetContext( - const GrBackendRenderTarget& backendRT, - GrSurfaceOrigin origin, + const GrBackendRenderTargetDesc& desc, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps) { ASSERT_SINGLE_OWNER_PRIV - sk_sp<GrRenderTarget> rt(fContext->resourceProvider()->wrapBackendRenderTarget(backendRT, - origin)); + sk_sp<GrRenderTarget> rt(fContext->resourceProvider()->wrapBackendRenderTarget(desc)); if (!rt) { return nullptr; } diff --git a/src/gpu/GrContextPriv.h b/src/gpu/GrContextPriv.h index 08b26e56d5..c85ac2c9b6 100644 --- a/src/gpu/GrContextPriv.h +++ b/src/gpu/GrContextPriv.h @@ -11,7 +11,6 @@ #include "GrContext.h" #include "GrSurfaceContext.h" -class GrBackendRenderTarget; class GrSemaphore; class GrSurfaceProxy; class GrPreFlushCallbackObject; @@ -53,8 +52,7 @@ public: const SkSurfaceProps* = nullptr); sk_sp<GrRenderTargetContext> makeBackendRenderTargetRenderTargetContext( - const GrBackendRenderTarget&, - GrSurfaceOrigin origin, + const GrBackendRenderTargetDesc& desc, sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* = nullptr); diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp index 5ce8274215..4bf0c87bf1 100644 --- a/src/gpu/GrGpu.cpp +++ b/src/gpu/GrGpu.cpp @@ -223,13 +223,12 @@ sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex, return tex; } -sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT, - GrSurfaceOrigin origin) { - if (!this->caps()->isConfigRenderable(backendRT.config(), backendRT.sampleCnt() > 0)) { +sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { + if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { return nullptr; } this->handleDirtyContext(); - return this->onWrapBackendRenderTarget(backendRT, origin); + return this->onWrapBackendRenderTarget(desc); } sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& tex, diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h index 000b32421b..523add5cb7 100644 --- a/src/gpu/GrGpu.h +++ b/src/gpu/GrGpu.h @@ -20,7 +20,6 @@ #include "SkTArray.h" #include <map> -class GrBackendRenderTarget; class GrBuffer; class GrContext; struct GrContextOptions; @@ -136,7 +135,7 @@ public: /** * Implements GrResourceProvider::wrapBackendRenderTarget */ - sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTarget&, GrSurfaceOrigin); + sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTargetDesc&); /** * Implements GrResourceProvider::wrapBackendTextureAsRenderTarget @@ -557,8 +556,7 @@ private: GrBackendTextureFlags, int sampleCnt, GrWrapOwnership) = 0; - virtual sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&, - GrSurfaceOrigin) = 0; + virtual sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0; virtual sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, GrSurfaceOrigin, int sampleCnt)=0; diff --git a/src/gpu/GrResourceProvider.cpp b/src/gpu/GrResourceProvider.cpp index d7b90873ed..a250f6826f 100644 --- a/src/gpu/GrResourceProvider.cpp +++ b/src/gpu/GrResourceProvider.cpp @@ -254,10 +254,10 @@ sk_sp<GrTexture> GrResourceProvider::wrapBackendTexture(const GrBackendTexture& } sk_sp<GrRenderTarget> GrResourceProvider::wrapBackendRenderTarget( - const GrBackendRenderTarget& backendRT, GrSurfaceOrigin origin) + const GrBackendRenderTargetDesc& desc) { ASSERT_SINGLE_OWNER - return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(backendRT, origin); + return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc); } void GrResourceProvider::assignUniqueKeyToResource(const GrUniqueKey& key, diff --git a/src/gpu/GrResourceProvider.h b/src/gpu/GrResourceProvider.h index e22a0d8428..c3d96ff803 100644 --- a/src/gpu/GrResourceProvider.h +++ b/src/gpu/GrResourceProvider.h @@ -12,7 +12,6 @@ #include "GrGpu.h" #include "GrPathRange.h" -class GrBackendRenderTarget; class GrPath; class GrRenderTarget; class GrSingleOwner; @@ -101,7 +100,7 @@ public: * * @return GrRenderTarget object or NULL on failure. */ - sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTarget&, GrSurfaceOrigin); + sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc); static const int kMinScratchTextureSize; diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp index 646524a8e7..da3ec49a29 100644 --- a/src/gpu/gl/GrGLGpu.cpp +++ b/src/gpu/gl/GrGLGpu.cpp @@ -504,6 +504,17 @@ void GrGLGpu::onResetContext(uint32_t resetBits) { } } +static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { + // By default, GrRenderTargets are GL's normal orientation so that they + // can be drawn to by the outside world without the client having + // to render upside down. + if (kDefault_GrSurfaceOrigin == origin) { + return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; + } else { + return origin; + } +} + sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTex, GrSurfaceOrigin origin, GrBackendTextureFlags flags, @@ -580,30 +591,23 @@ sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTe } } -sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTarget& backendRT, - GrSurfaceOrigin origin) { - const GrGLFramebufferInfo* info = backendRT.getGLFramebufferInfo(); - if (!info) { - return nullptr; - } - +sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc){ GrGLRenderTarget::IDDesc idDesc; - idDesc.fRTFBOID = info->fFBOID; + idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); idDesc.fMSColorRenderbufferID = 0; idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; idDesc.fRTFBOOwnership = GrBackendObjectOwnership::kBorrowed; idDesc.fIsMixedSampled = false; GrSurfaceDesc desc; - desc.fConfig = backendRT.config(); + desc.fConfig = wrapDesc.fConfig; desc.fFlags = kCheckAllocation_GrSurfaceFlag | kRenderTarget_GrSurfaceFlag; - desc.fWidth = backendRT.width(); - desc.fHeight = backendRT.height(); - desc.fSampleCnt = SkTMin(backendRT.sampleCnt(), this->caps()->maxSampleCount()); - SkASSERT(kDefault_GrSurfaceOrigin != origin); - desc.fOrigin = origin; + desc.fWidth = wrapDesc.fWidth; + desc.fHeight = wrapDesc.fHeight; + desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount()); + desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); - return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, backendRT.stencilBits()); + return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, wrapDesc.fStencilBits); } sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex, diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h index f74673faf0..f7e75cc2e7 100644 --- a/src/gpu/gl/GrGLGpu.h +++ b/src/gpu/gl/GrGLGpu.h @@ -176,8 +176,7 @@ private: GrBackendTextureFlags, int sampleCnt, GrWrapOwnership) override; - sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&, - GrSurfaceOrigin origin) override; + sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) override; sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, GrSurfaceOrigin, int sampleCnt) override; diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp index 1eec506a42..be5b0c7f49 100644 --- a/src/gpu/vk/GrVkGpu.cpp +++ b/src/gpu/vk/GrVkGpu.cpp @@ -815,36 +815,32 @@ sk_sp<GrTexture> GrVkGpu::onWrapBackendTexture(const GrBackendTexture& backendTe return GrVkTextureRenderTarget::MakeWrappedTextureRenderTarget(this, surfDesc, ownership, info); } -sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTarget& backendRT, - GrSurfaceOrigin origin){ +sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc){ // Currently the Vulkan backend does not support wrapping of msaa render targets directly. In // general this is not an issue since swapchain images in vulkan are never multisampled. Thus if // you want a multisampled RT it is best to wrap the swapchain images and then let Skia handle // creating and owning the MSAA images. - if (backendRT.sampleCnt()) { + if (wrapDesc.fSampleCnt) { return nullptr; } - const GrVkImageInfo* info = backendRT.getVkImageInfo(); - if (!info) { - return nullptr; - } + const GrVkImageInfo* info = + reinterpret_cast<const GrVkImageInfo*>(wrapDesc.fRenderTargetHandle); if (VK_NULL_HANDLE == info->fImage) { return nullptr; } GrSurfaceDesc desc; - desc.fConfig = backendRT.config(); + desc.fConfig = wrapDesc.fConfig; desc.fFlags = kCheckAllocation_GrSurfaceFlag | kRenderTarget_GrSurfaceFlag; - desc.fWidth = backendRT.width(); - desc.fHeight = backendRT.height(); + desc.fWidth = wrapDesc.fWidth; + desc.fHeight = wrapDesc.fHeight; desc.fSampleCnt = 0; - SkASSERT(kDefault_GrSurfaceOrigin != origin); - desc.fOrigin = origin; + desc.fOrigin = resolve_origin(wrapDesc.fOrigin); sk_sp<GrVkRenderTarget> tgt = GrVkRenderTarget::MakeWrappedRenderTarget(this, desc, info); - if (tgt && backendRT.stencilBits()) { + if (tgt && wrapDesc.fStencilBits) { if (!createStencilAttachmentForRenderTarget(tgt.get(), desc.fWidth, desc.fHeight)) { return nullptr; } @@ -857,9 +853,6 @@ sk_sp<GrRenderTarget> GrVkGpu::onWrapBackendTextureAsRenderTarget(const GrBacken int sampleCnt) { const GrVkImageInfo* info = tex.getVkImageInfo(); - if (!info) { - return nullptr; - } if (VK_NULL_HANDLE == info->fImage) { return nullptr; } diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h index 6ae34bd105..d3e155581e 100644 --- a/src/gpu/vk/GrVkGpu.h +++ b/src/gpu/vk/GrVkGpu.h @@ -180,8 +180,7 @@ private: GrBackendTextureFlags, int sampleCnt, GrWrapOwnership) override; - sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&, - GrSurfaceOrigin) override; + sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) override; sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, GrSurfaceOrigin, diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp index 5001811cea..96ac31e16c 100644 --- a/src/image/SkSurface_Gpu.cpp +++ b/src/image/SkSurface_Gpu.cpp @@ -261,36 +261,19 @@ sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context, if (!context) { return nullptr; } - - GrBackendRenderTarget backendRT(desc, context->contextPriv().getBackend()); - return MakeFromBackendRenderTarget(context, backendRT, desc.fOrigin, - std::move(colorSpace), props); - -} - -sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context, - const GrBackendRenderTarget& backendRT, - GrSurfaceOrigin origin, - sk_sp<SkColorSpace> colorSpace, - const SkSurfaceProps* props) { - if (!context) { - return nullptr; - } - if (!SkSurface_Gpu::Valid(context, backendRT.config(), colorSpace.get())) { + if (!SkSurface_Gpu::Valid(context, desc.fConfig, colorSpace.get())) { return nullptr; } sk_sp<GrRenderTargetContext> rtc( - context->contextPriv().makeBackendRenderTargetRenderTargetContext(backendRT, - origin, + context->contextPriv().makeBackendRenderTargetRenderTargetContext(desc, std::move(colorSpace), props)); if (!rtc) { return nullptr; } - sk_sp<SkGpuDevice> device(SkGpuDevice::Make(context, std::move(rtc), - backendRT.width(), backendRT.height(), + sk_sp<SkGpuDevice> device(SkGpuDevice::Make(context, std::move(rtc), desc.fWidth, desc.fHeight, SkGpuDevice::kUninit_InitContents)); if (!device) { return nullptr; @@ -299,6 +282,16 @@ sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context, return sk_make_sp<SkSurface_Gpu>(std::move(device)); } +sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext*, + const GrBackendRenderTarget&, + GrSurfaceOrigin origin, + sk_sp<SkColorSpace>, + const SkSurfaceProps*) { + // This function is not implemented yet + sk_throw(); + return nullptr; +} + sk_sp<SkSurface> SkSurface::MakeFromBackendTextureAsRenderTarget(GrContext* context, const GrBackendTextureDesc& desc, sk_sp<SkColorSpace> colorSpace, diff --git a/src/views/SkWindow.cpp b/src/views/SkWindow.cpp index ba06a1f3c2..f86bb9f9ef 100644 --- a/src/views/SkWindow.cpp +++ b/src/views/SkWindow.cpp @@ -316,7 +316,6 @@ bool SkWindow::onDispatchClick(int x, int y, Click::State state, #if SK_SUPPORT_GPU -#include "GrBackendSurface.h" #include "GrContext.h" #include "gl/GrGLInterface.h" #include "gl/GrGLUtil.h" @@ -325,9 +324,10 @@ bool SkWindow::onDispatchClick(int x, int y, Click::State state, sk_sp<SkSurface> SkWindow::makeGpuBackedSurface(const AttachmentInfo& attachmentInfo, const GrGLInterface* interface, GrContext* grContext) { - int width = SkScalarRoundToInt(this->width()); - int height = SkScalarRoundToInt(this->height()); - if (0 == width || 0 == height) { + GrBackendRenderTargetDesc desc; + desc.fWidth = SkScalarRoundToInt(this->width()); + desc.fHeight = SkScalarRoundToInt(this->height()); + if (0 == desc.fWidth || 0 == desc.fHeight) { return nullptr; } @@ -340,28 +340,22 @@ sk_sp<SkSurface> SkWindow::makeGpuBackedSurface(const AttachmentInfo& attachment // // ... and, if we're using a 10-bit/channel FB0, it doesn't do sRGB conversion on write, // so pretend that it's non-sRGB 8888: - GrPixelConfig config = grContext->caps()->srgbSupport() && - info().colorSpace() && - (attachmentInfo.fColorBits != 30) - ? kSRGBA_8888_GrPixelConfig : kRGBA_8888_GrPixelConfig; - GrGLFramebufferInfo fbInfo; + desc.fConfig = + grContext->caps()->srgbSupport() && + info().colorSpace() && + (attachmentInfo.fColorBits != 30) + ? kSRGBA_8888_GrPixelConfig : kRGBA_8888_GrPixelConfig; + desc.fOrigin = kBottomLeft_GrSurfaceOrigin; + desc.fSampleCnt = attachmentInfo.fSampleCount; + desc.fStencilBits = attachmentInfo.fStencilBits; GrGLint buffer; GR_GL_GetIntegerv(interface, GR_GL_FRAMEBUFFER_BINDING, &buffer); - fbInfo.fFBOID = buffer; - - GrBackendRenderTarget backendRT(width, - height, - attachmentInfo.fSampleCount, - attachmentInfo.fStencilBits, - config, - fbInfo); - + desc.fRenderTargetHandle = buffer; sk_sp<SkColorSpace> colorSpace = grContext->caps()->srgbSupport() && info().colorSpace() ? SkColorSpace::MakeSRGB() : nullptr; - return SkSurface::MakeFromBackendRenderTarget(grContext, backendRT, kBottomLeft_GrSurfaceOrigin, - colorSpace, &fSurfaceProps); + return SkSurface::MakeFromBackendRenderTarget(grContext, desc, colorSpace, &fSurfaceProps); } #endif |