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authorGravatar Stephen White <senorblanco@chromium.org>2017-02-27 11:37:55 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-28 14:50:25 +0000
commite30cf80c8893db8ec61d29322f1992591dad3b6b (patch)
treedfae10b5ae649226019c4b293afc4bd7dcd68a05 /src
parent0755bb1db7c4076c68fac344484f7652356c2e1e (diff)
GrTessellator: take sweep_gt out behind the woodshed.
No need for it, since sweep_gt(a, b) == sweep_lt(b, a). Change-Id: I9244687845530a8e11673c5360d9ac700933baa0 Reviewed-on: https://skia-review.googlesource.com/8987 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrTessellator.cpp33
1 files changed, 11 insertions, 22 deletions
diff --git a/src/gpu/GrTessellator.cpp b/src/gpu/GrTessellator.cpp
index 979418a1e7..3ad726dcd2 100644
--- a/src/gpu/GrTessellator.cpp
+++ b/src/gpu/GrTessellator.cpp
@@ -182,23 +182,12 @@ bool sweep_lt_vert(const SkPoint& a, const SkPoint& b) {
return a.fY < b.fY || (a.fY == b.fY && a.fX < b.fX);
}
-bool sweep_gt_horiz(const SkPoint& a, const SkPoint& b) {
- return a.fX > b.fX || (a.fX == b.fX && a.fY < b.fY);
-}
-
-bool sweep_gt_vert(const SkPoint& a, const SkPoint& b) {
- return a.fY > b.fY || (a.fY == b.fY && a.fX > b.fX);
-}
-
struct Comparator {
enum class Direction { kVertical, kHorizontal };
Comparator(Direction direction) : fDirection(direction) {}
bool sweep_lt(const SkPoint& a, const SkPoint& b) const {
return fDirection == Direction::kHorizontal ? sweep_lt_horiz(a, b) : sweep_lt_vert(a, b);
}
- bool sweep_gt(const SkPoint& a, const SkPoint& b) const {
- return fDirection == Direction::kHorizontal ? sweep_gt_horiz(a, b) : sweep_gt_vert(a, b);
- }
Direction fDirection;
};
@@ -826,8 +815,8 @@ void find_enclosing_edges(Edge* edge, EdgeList* edges, Comparator& c, Edge** lef
Edge* prev = nullptr;
Edge* next;
for (next = edges->fHead; next != nullptr; next = next->fRight) {
- if ((c.sweep_gt(edge->fTop->fPoint, next->fTop->fPoint) && next->isRightOf(edge->fTop)) ||
- (c.sweep_gt(next->fTop->fPoint, edge->fTop->fPoint) && edge->isLeftOf(next->fTop)) ||
+ if ((c.sweep_lt(next->fTop->fPoint, edge->fTop->fPoint) && next->isRightOf(edge->fTop)) ||
+ (c.sweep_lt(edge->fTop->fPoint, next->fTop->fPoint) && edge->isLeftOf(next->fTop)) ||
(c.sweep_lt(edge->fBottom->fPoint, next->fBottom->fPoint) &&
next->isRightOf(edge->fBottom)) ||
(c.sweep_lt(next->fBottom->fPoint, edge->fBottom->fPoint) &&
@@ -858,7 +847,7 @@ void fix_active_state(Edge* edge, EdgeList* activeEdges, Comparator& c) {
void insert_edge_above(Edge* edge, Vertex* v, Comparator& c) {
if (edge->fTop->fPoint == edge->fBottom->fPoint ||
- c.sweep_gt(edge->fTop->fPoint, edge->fBottom->fPoint)) {
+ c.sweep_lt(edge->fBottom->fPoint, edge->fTop->fPoint)) {
return;
}
LOG("insert edge (%g -> %g) above vertex %g\n", edge->fTop->fID, edge->fBottom->fID, v->fID);
@@ -876,7 +865,7 @@ void insert_edge_above(Edge* edge, Vertex* v, Comparator& c) {
void insert_edge_below(Edge* edge, Vertex* v, Comparator& c) {
if (edge->fTop->fPoint == edge->fBottom->fPoint ||
- c.sweep_gt(edge->fTop->fPoint, edge->fBottom->fPoint)) {
+ c.sweep_lt(edge->fBottom->fPoint, edge->fTop->fPoint)) {
return;
}
LOG("insert edge (%g -> %g) below vertex %g\n", edge->fTop->fID, edge->fBottom->fID, v->fID);
@@ -997,9 +986,9 @@ void cleanup_active_edges(Edge* edge, EdgeList* activeEdges, Comparator& c, SkAr
if (edge->fLeft) {
Vertex* leftTop = edge->fLeft->fTop;
Vertex* leftBottom = edge->fLeft->fBottom;
- if (c.sweep_gt(top->fPoint, leftTop->fPoint) && !edge->fLeft->isLeftOf(top)) {
+ if (c.sweep_lt(leftTop->fPoint, top->fPoint) && !edge->fLeft->isLeftOf(top)) {
split_edge(edge->fLeft, edge->fTop, activeEdges, c, alloc);
- } else if (c.sweep_gt(leftTop->fPoint, top->fPoint) && !edge->isRightOf(leftTop)) {
+ } else if (c.sweep_lt(top->fPoint, leftTop->fPoint) && !edge->isRightOf(leftTop)) {
split_edge(edge, leftTop, activeEdges, c, alloc);
} else if (c.sweep_lt(bottom->fPoint, leftBottom->fPoint) &&
!edge->fLeft->isLeftOf(bottom)) {
@@ -1011,9 +1000,9 @@ void cleanup_active_edges(Edge* edge, EdgeList* activeEdges, Comparator& c, SkAr
if (edge->fRight) {
Vertex* rightTop = edge->fRight->fTop;
Vertex* rightBottom = edge->fRight->fBottom;
- if (c.sweep_gt(top->fPoint, rightTop->fPoint) && !edge->fRight->isRightOf(top)) {
+ if (c.sweep_lt(rightTop->fPoint, top->fPoint) && !edge->fRight->isRightOf(top)) {
split_edge(edge->fRight, top, activeEdges, c, alloc);
- } else if (c.sweep_gt(rightTop->fPoint, top->fPoint) && !edge->isLeftOf(rightTop)) {
+ } else if (c.sweep_lt(top->fPoint, rightTop->fPoint) && !edge->isLeftOf(rightTop)) {
split_edge(edge, rightTop, activeEdges, c, alloc);
} else if (c.sweep_lt(bottom->fPoint, rightBottom->fPoint) &&
!edge->fRight->isRightOf(bottom)) {
@@ -1031,7 +1020,7 @@ void split_edge(Edge* edge, Vertex* v, EdgeList* activeEdges, Comparator& c, SkA
v->fID, v->fPoint.fX, v->fPoint.fY);
if (c.sweep_lt(v->fPoint, edge->fTop->fPoint)) {
set_top(edge, v, activeEdges, c);
- } else if (c.sweep_gt(v->fPoint, edge->fBottom->fPoint)) {
+ } else if (c.sweep_lt(edge->fBottom->fPoint, v->fPoint)) {
set_bottom(edge, v, activeEdges, c);
} else {
Edge* newEdge = alloc.make<Edge>(v, edge->fBottom, edge->fWinding, edge->fType);
@@ -1096,13 +1085,13 @@ Vertex* check_for_intersection(Edge* edge, Edge* other, EdgeList* activeEdges, C
if (p == edge->fTop->fPoint || c.sweep_lt(p, edge->fTop->fPoint)) {
split_edge(other, edge->fTop, activeEdges, c, alloc);
v = edge->fTop;
- } else if (p == edge->fBottom->fPoint || c.sweep_gt(p, edge->fBottom->fPoint)) {
+ } else if (p == edge->fBottom->fPoint || c.sweep_lt(edge->fBottom->fPoint, p)) {
split_edge(other, edge->fBottom, activeEdges, c, alloc);
v = edge->fBottom;
} else if (p == other->fTop->fPoint || c.sweep_lt(p, other->fTop->fPoint)) {
split_edge(edge, other->fTop, activeEdges, c, alloc);
v = other->fTop;
- } else if (p == other->fBottom->fPoint || c.sweep_gt(p, other->fBottom->fPoint)) {
+ } else if (p == other->fBottom->fPoint || c.sweep_lt(other->fBottom->fPoint, p)) {
split_edge(edge, other->fBottom, activeEdges, c, alloc);
v = other->fBottom;
} else {