aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
authorGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-30 19:08:47 +0000
committerGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-30 19:08:47 +0000
commitc2594f41066102d7a8a73effd3c574142a018b9a (patch)
treec37909d256544ee2932e9fbf2733b2a7c62d813c /src
parent74749cd45c29b4f5300e2518f2c2c765ce8ae208 (diff)
This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU(). Review URL: https://codereview.appspot.com/7180048 git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r--src/core/SkImageFilter.cpp5
-rw-r--r--src/effects/SkBicubicImageFilter.cpp28
-rw-r--r--src/effects/SkBlendImageFilter.cpp72
-rw-r--r--src/effects/SkBlurImageFilter.cpp18
-rw-r--r--src/effects/SkDisplacementMapEffect.cpp75
-rw-r--r--src/effects/SkImageFilterUtils.cpp45
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp50
-rw-r--r--src/effects/SkSingleInputImageFilter.cpp40
-rw-r--r--src/gpu/SkGpuDevice.cpp75
9 files changed, 195 insertions, 213 deletions
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index fddb5befd0..616b8b9174 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -107,8 +107,9 @@ bool SkImageFilter::canFilterImageGPU() const {
return false;
}
-GrTexture* SkImageFilter::filterImageGPU(Proxy* proxy, GrTexture* texture, const SkRect& rect) {
- return NULL;
+bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkASSERT(false); // Should never be called, since canFilterImageGPU() returned false.
+ return false;
}
bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
diff --git a/src/effects/SkBicubicImageFilter.cpp b/src/effects/SkBicubicImageFilter.cpp
index 10eed5bbeb..0670c4d3dc 100644
--- a/src/effects/SkBicubicImageFilter.cpp
+++ b/src/effects/SkBicubicImageFilter.cpp
@@ -19,6 +19,7 @@
#include "GrTBackendEffectFactory.h"
#include "GrContext.h"
#include "GrTexture.h"
+#include "SkImageFilterUtils.h"
#endif
SkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input)
@@ -331,28 +332,35 @@ GrEffectRef* GrBicubicEffect::TestCreate(SkRandom* random,
return GrBicubicEffect::Create(textures[texIdx], coefficients);
}
-GrTexture* SkBicubicImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
- SkAutoTUnref<GrTexture> srcTexture(this->getInputResultAsTexture(proxy, src, rect));
+bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkBitmap srcBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &srcBM)) {
+ return false;
+ }
+ GrTexture* srcTexture = (GrTexture*) srcBM.getTexture();
GrContext* context = srcTexture->getContext();
- SkRect dstRect = SkRect::MakeWH(rect.width() * fScale.fWidth,
- rect.height() * fScale.fHeight);
+ SkRect dstRect = SkRect::MakeWH(srcBM.width() * fScale.fWidth,
+ srcBM.height() * fScale.fHeight);
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
desc.fWidth = SkScalarCeilToInt(dstRect.width());
desc.fHeight = SkScalarCeilToInt(dstRect.height());
- desc.fConfig = kRGBA_8888_GrPixelConfig;
+ desc.fConfig = kSkia8888_GrPixelConfig;
GrAutoScratchTexture ast(context, desc);
- if (!ast.texture()) {
- return NULL;
+ SkAutoTUnref<GrTexture> dst(ast.detach());
+ if (!dst) {
+ return false;
}
- GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarget());
+ GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
GrPaint paint;
paint.colorStage(0)->setEffect(GrBicubicEffect::Create(srcTexture, fCoefficients))->unref();
- context->drawRectToRect(paint, dstRect, rect);
- return ast.detach();
+ SkRect srcRect;
+ srcBM.getBounds(&srcRect);
+ context->drawRectToRect(paint, dstRect, srcRect);
+ return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result);
}
#endif
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index 846a1e9f3e..775eba6e8d 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -10,12 +10,11 @@
#include "SkColorPriv.h"
#include "SkFlattenableBuffers.h"
#if SK_SUPPORT_GPU
-#include "SkGr.h"
-#include "SkGrPixelRef.h"
+#include "GrContext.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLEffectMatrix.h"
-#include "effects/GrSingleTextureEffect.h"
#include "GrTBackendEffectFactory.h"
+#include "SkImageFilterUtils.h"
#endif
namespace {
@@ -171,64 +170,37 @@ private:
typedef GrEffect INHERITED;
};
-// FIXME: This should be refactored with SkSingleInputImageFilter's version.
-static GrTexture* getInputResultAsTexture(SkImageFilter::Proxy* proxy,
- SkImageFilter* input,
- GrTexture* src,
- const SkRect& rect) {
- GrTexture* resultTex;
- if (!input) {
- resultTex = src;
- } else if (input->canFilterImageGPU()) {
- // filterImageGPU() already refs the result, so just return it here.
- return input->filterImageGPU(proxy, src, rect);
- } else {
- SkBitmap srcBitmap, result;
- srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, src->width(), src->height());
- srcBitmap.setPixelRef(new SkGrPixelRef(src))->unref();
- SkIPoint offset;
- if (input->filterImage(proxy, srcBitmap, SkMatrix(), &result, &offset)) {
- if (result.getTexture()) {
- resultTex = (GrTexture*) result.getTexture();
- } else {
- resultTex = GrLockAndRefCachedBitmapTexture(src->getContext(), result, NULL);
- SkSafeRef(resultTex); // for the caller
- GrUnlockAndUnrefCachedBitmapTexture(resultTex);
- return resultTex;
- }
- } else {
- resultTex = src;
- }
+bool SkBlendImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkBitmap backgroundBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getBackgroundInput(), proxy, src, &backgroundBM)) {
+ return false;
}
- SkSafeRef(resultTex);
- return resultTex;
-}
-
-GrTexture* SkBlendImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
- SkAutoTUnref<GrTexture> background(getInputResultAsTexture(proxy, getBackgroundInput(), src, rect));
- SkAutoTUnref<GrTexture> foreground(getInputResultAsTexture(proxy, getForegroundInput(), src, rect));
- GrContext* context = src->getContext();
+ GrTexture* background = (GrTexture*) backgroundBM.getTexture();
+ SkBitmap foregroundBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getForegroundInput(), proxy, src, &foregroundBM)) {
+ return false;
+ }
+ GrTexture* foreground = (GrTexture*) foregroundBM.getTexture();
+ GrContext* context = foreground->getContext();
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
- desc.fWidth = SkScalarCeilToInt(rect.width());
- desc.fHeight = SkScalarCeilToInt(rect.height());
- desc.fConfig = kRGBA_8888_GrPixelConfig;
+ desc.fWidth = src.width();
+ desc.fHeight = src.height();
+ desc.fConfig = kSkia8888_GrPixelConfig;
GrAutoScratchTexture ast(context, desc);
- GrTexture* dst = ast.detach();
-
- GrContext::AutoMatrix am;
- am.setIdentity(context);
+ SkAutoTUnref<GrTexture> dst(ast.detach());
GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
- GrContext::AutoClip ac(context, rect);
GrPaint paint;
paint.colorStage(0)->setEffect(
- GrBlendEffect::Create(fMode, foreground.get(), background.get()))->unref();
- context->drawRect(paint, rect);
- return dst;
+ GrBlendEffect::Create(fMode, foreground, background))->unref();
+ SkRect srcRect;
+ src.getBounds(&srcRect);
+ context->drawRect(paint, srcRect);
+ return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result);
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkBlurImageFilter.cpp b/src/effects/SkBlurImageFilter.cpp
index 38111d0fbd..78359d2130 100644
--- a/src/effects/SkBlurImageFilter.cpp
+++ b/src/effects/SkBlurImageFilter.cpp
@@ -11,6 +11,7 @@
#include "SkFlattenableBuffers.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
+#include "SkImageFilterUtils.h"
#endif
SkBlurImageFilter::SkBlurImageFilter(SkFlattenableReadBuffer& buffer)
@@ -187,13 +188,20 @@ bool SkBlurImageFilter::onFilterImage(Proxy* proxy,
return true;
}
-GrTexture* SkBlurImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
+bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
#if SK_SUPPORT_GPU
- SkAutoTUnref<GrTexture> input(this->getInputResultAsTexture(proxy, src, rect));
- return src->getContext()->gaussianBlur(input.get(), false, rect,
- fSigma.width(), fSigma.height());
+ SkBitmap input;
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input)) {
+ return false;
+ }
+ GrTexture* source = (GrTexture*) input.getTexture();
+ SkRect rect;
+ src.getBounds(&rect);
+ SkAutoTUnref<GrTexture> tex(source->getContext()->gaussianBlur(source, false, rect,
+ fSigma.width(), fSigma.height()));
+ return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), result);
#else
SkDEBUGFAIL("Should not call in GPU-less build");
- return NULL;
+ return false;
#endif
}
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index aeb47dc5c3..f652bb2406 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -10,11 +10,11 @@
#include "SkUnPreMultiply.h"
#include "SkColorPriv.h"
#if SK_SUPPORT_GPU
-#include "SkGr.h"
-#include "SkGrPixelRef.h"
+#include "GrContext.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLEffectMatrix.h"
#include "GrTBackendEffectFactory.h"
+#include "SkImageFilterUtils.h"
#endif
namespace {
@@ -275,70 +275,41 @@ private:
typedef GrEffect INHERITED;
};
-// FIXME: This should be refactored with SkSingleInputImageFilter's version.
-static GrTexture* getInputResultAsTexture(SkImageFilter::Proxy* proxy,
- SkImageFilter* input,
- GrTexture* src,
- const SkRect& rect) {
- GrTexture* resultTex = NULL;
- if (!input) {
- resultTex = src;
- } else if (input->canFilterImageGPU()) {
- // filterImageGPU() already refs the result, so just return it here.
- return input->filterImageGPU(proxy, src, rect);
- } else {
- SkBitmap srcBitmap, result;
- srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, src->width(), src->height());
- srcBitmap.setPixelRef(new SkGrPixelRef(src))->unref();
- SkIPoint offset;
- if (input->filterImage(proxy, srcBitmap, SkMatrix(), &result, &offset)) {
- if (result.getTexture()) {
- resultTex = (GrTexture*) result.getTexture();
- } else {
- resultTex = GrLockAndRefCachedBitmapTexture(src->getContext(), result, NULL);
- SkSafeRef(resultTex); // for the caller
- GrUnlockAndUnrefCachedBitmapTexture(resultTex);
- return resultTex;
- }
- } else {
- resultTex = src;
- }
+bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkBitmap colorBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getColorInput(), proxy, src, &colorBM)) {
+ return false;
}
- SkSafeRef(resultTex);
- return resultTex;
-}
-
-GrTexture* SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, GrTexture* src,
- const SkRect& rect) {
- SkAutoTUnref<GrTexture> color(getInputResultAsTexture(proxy, getColorInput(), src, rect));
- SkAutoTUnref<GrTexture> displacement(getInputResultAsTexture(proxy, getDisplacementInput(),
- src, rect));
- GrContext* context = src->getContext();
+ GrTexture* color = (GrTexture*) colorBM.getTexture();
+ SkBitmap displacementBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getDisplacementInput(), proxy, src, &displacementBM)) {
+ return false;
+ }
+ GrTexture* displacement = (GrTexture*) displacementBM.getTexture();
+ GrContext* context = color->getContext();
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
- desc.fWidth = SkScalarCeilToInt(rect.width());
- desc.fHeight = SkScalarCeilToInt(rect.height());
- desc.fConfig = kRGBA_8888_GrPixelConfig;
+ desc.fWidth = src.width();
+ desc.fHeight = src.height();
+ desc.fConfig = kSkia8888_GrPixelConfig;
GrAutoScratchTexture ast(context, desc);
- GrTexture* dst = ast.detach();
-
- GrContext::AutoMatrix am;
- am.setIdentity(context);
+ SkAutoTUnref<GrTexture> dst(ast.detach());
GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
- GrContext::AutoClip ac(context, rect);
GrPaint paint;
paint.colorStage(0)->setEffect(
GrDisplacementMapEffect::Create(fXChannelSelector,
fYChannelSelector,
fScale,
- displacement.get(),
- color.get()))->unref();
- context->drawRect(paint, rect);
- return dst;
+ displacement,
+ color))->unref();
+ SkRect srcRect;
+ src.getBounds(&srcRect);
+ context->drawRect(paint, srcRect);
+ return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result);
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkImageFilterUtils.cpp b/src/effects/SkImageFilterUtils.cpp
new file mode 100644
index 0000000000..2325387c84
--- /dev/null
+++ b/src/effects/SkImageFilterUtils.cpp
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#if SK_SUPPORT_GPU
+#include "GrTexture.h"
+#include "SkImageFilterUtils.h"
+#include "SkBitmap.h"
+#include "SkMatrix.h"
+#include "SkGrPixelRef.h"
+#include "SkGr.h"
+
+bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) {
+ SkASSERT(texture->config() == kSkia8888_GrPixelConfig);
+ result->setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
+ return true;
+}
+
+bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ if (!filter) {
+ *result = src;
+ return true;
+ } else if (filter->canFilterImageGPU()) {
+ return filter->filterImageGPU(proxy, src, result);
+ } else {
+ SkIPoint offset;
+ if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) {
+ if (!result->getTexture()) {
+ GrContext* context = ((GrTexture *) src.getTexture())->getContext();
+ GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context,
+ *result, NULL);
+ result->setPixelRef(new SkGrPixelRef(resultTex))->unref();
+ GrUnlockAndUnrefCachedBitmapTexture(resultTex);
+ }
+ return true;
+ } else {
+ return false;
+ }
+ }
+}
+#endif
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 10878d779b..09d79265ca 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -17,6 +17,7 @@
#include "gl/GrGLEffect.h"
#include "gl/GrGLEffectMatrix.h"
#include "effects/Gr1DKernelEffect.h"
+#include "SkImageFilterUtils.h"
#endif
SkMorphologyImageFilter::SkMorphologyImageFilter(SkFlattenableReadBuffer& buffer)
@@ -275,7 +276,7 @@ private:
///////////////////////////////////////////////////////////////////////////////
-class GrGLMorphologyEffect : public GrGLEffect {
+class GrGLMorphologyEffect : public GrGLEffect {
public:
GrGLMorphologyEffect (const GrBackendEffectFactory&, const GrEffectRef&);
@@ -436,7 +437,7 @@ namespace {
void apply_morphology_pass(GrContext* context,
GrTexture* texture,
- const SkRect& rect,
+ const SkIRect& rect,
int radius,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
@@ -445,11 +446,11 @@ void apply_morphology_pass(GrContext* context,
direction,
radius,
morphType))->unref();
- context->drawRect(paint, rect);
+ context->drawRect(paint, SkRect::MakeFromIRect(rect));
}
GrTexture* apply_morphology(GrTexture* srcTexture,
- const GrRect& rect,
+ const SkIRect& rect,
GrMorphologyEffect::MorphologyType morphType,
SkISize radius) {
GrContext* context = srcTexture->getContext();
@@ -463,20 +464,17 @@ GrTexture* apply_morphology(GrTexture* srcTexture,
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
- desc.fWidth = SkScalarCeilToInt(rect.width());
- desc.fHeight = SkScalarCeilToInt(rect.height());
- desc.fConfig = kRGBA_8888_GrPixelConfig;
+ desc.fWidth = rect.width();
+ desc.fHeight = rect.height();
+ desc.fConfig = kSkia8888_GrPixelConfig;
if (radius.fWidth > 0) {
GrAutoScratchTexture ast(context, desc);
GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarget());
apply_morphology_pass(context, srcTexture, rect, radius.fWidth,
morphType, Gr1DKernelEffect::kX_Direction);
- SkIRect clearRect = SkIRect::MakeXYWH(
- SkScalarFloorToInt(rect.fLeft),
- SkScalarFloorToInt(rect.fBottom),
- SkScalarFloorToInt(rect.width()),
- radius.fHeight);
+ SkIRect clearRect = SkIRect::MakeXYWH(rect.fLeft, rect.fBottom,
+ rect.width(), radius.fHeight);
context->clear(&clearRect, 0x0);
srcTexture->unref();
srcTexture = ast.detach();
@@ -494,14 +492,30 @@ GrTexture* apply_morphology(GrTexture* srcTexture,
};
-GrTexture* SkDilateImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
- SkAutoTUnref<GrTexture> input(this->getInputResultAsTexture(proxy, src, rect));
- return apply_morphology(input, rect, GrMorphologyEffect::kDilate_MorphologyType, radius());
+bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkBitmap inputBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM)) {
+ return false;
+ }
+ GrTexture* input = (GrTexture*) inputBM.getTexture();
+ SkIRect bounds;
+ src.getBounds(&bounds);
+ SkAutoTUnref<GrTexture> resultTex(apply_morphology(input, bounds,
+ GrMorphologyEffect::kDilate_MorphologyType, radius()));
+ return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result);
}
-GrTexture* SkErodeImageFilter::filterImageGPU(Proxy* proxy, GrTexture* src, const SkRect& rect) {
- SkAutoTUnref<GrTexture> input(this->getInputResultAsTexture(proxy, src, rect));
- return apply_morphology(input, rect, GrMorphologyEffect::kErode_MorphologyType, radius());
+bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+ SkBitmap inputBM;
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM)) {
+ return false;
+ }
+ GrTexture* input = (GrTexture*) inputBM.getTexture();
+ SkIRect bounds;
+ src.getBounds(&bounds);
+ SkAutoTUnref<GrTexture> resultTex(apply_morphology(input, bounds,
+ GrMorphologyEffect::kErode_MorphologyType, radius()));
+ return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result);
}
#endif
diff --git a/src/effects/SkSingleInputImageFilter.cpp b/src/effects/SkSingleInputImageFilter.cpp
index d9ec0ee20f..9e45c35055 100644
--- a/src/effects/SkSingleInputImageFilter.cpp
+++ b/src/effects/SkSingleInputImageFilter.cpp
@@ -9,11 +9,6 @@
#include "SkBitmap.h"
#include "SkFlattenableBuffers.h"
#include "SkMatrix.h"
-#if SK_SUPPORT_GPU
-#include "GrTexture.h"
-#include "SkGr.h"
-#include "SkGrPixelRef.h"
-#endif
SkSingleInputImageFilter::SkSingleInputImageFilter(SkImageFilter* input) : INHERITED(input) {
}
@@ -35,38 +30,3 @@ SkBitmap SkSingleInputImageFilter::getInputResult(Proxy* proxy,
SkIPoint* offset) {
return this->INHERITED::getInputResult(0, proxy, src, ctm, offset);
}
-
-#if SK_SUPPORT_GPU
-// FIXME: generalize and move to base class
-GrTexture* SkSingleInputImageFilter::getInputResultAsTexture(Proxy* proxy,
- GrTexture* src,
- const SkRect& rect) {
- GrTexture* resultTex = NULL;
- SkImageFilter* input = getInput(0);
- if (!input) {
- resultTex = src;
- } else if (input->canFilterImageGPU()) {
- // filterImageGPU() already refs the result, so just return it here.
- return input->filterImageGPU(proxy, src, rect);
- } else {
- SkBitmap srcBitmap, result;
- srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, src->width(), src->height());
- srcBitmap.setPixelRef(new SkGrPixelRef(src))->unref();
- SkIPoint offset;
- if (input->filterImage(proxy, srcBitmap, SkMatrix(), &result, &offset)) {
- if (result.getTexture()) {
- resultTex = (GrTexture*) result.getTexture();
- } else {
- resultTex = GrLockAndRefCachedBitmapTexture(src->getContext(), result, NULL);
- SkSafeRef(resultTex); // for the caller
- GrUnlockAndUnrefCachedBitmapTexture(resultTex);
- return resultTex;
- }
- } else {
- resultTex = src;
- }
- }
- SkSafeRef(resultTex);
- return resultTex;
-}
-#endif
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 566c6d72b8..b1170d373f 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1399,16 +1399,25 @@ void apply_effect(GrContext* context,
};
-static GrTexture* filter_texture(SkDevice* device, GrContext* context,
- GrTexture* texture, SkImageFilter* filter,
- const GrRect& rect) {
+static SkBitmap wrap_texture(GrTexture* texture) {
+ SkBitmap result;
+ bool dummy;
+ SkBitmap::Config config = grConfig2skConfig(texture->config(), &dummy);
+ result.setConfig(config, texture->width(), texture->height());
+ result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
+ return result;
+}
+
+static bool filter_texture(SkDevice* device, GrContext* context,
+ GrTexture* texture, SkImageFilter* filter,
+ int w, int h, SkBitmap* result) {
GrAssert(filter);
SkDeviceImageFilterProxy proxy(device);
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit,
- desc.fWidth = SkScalarCeilToInt(rect.width());
- desc.fHeight = SkScalarCeilToInt(rect.height());
+ desc.fWidth = w;
+ desc.fHeight = h;
desc.fConfig = kRGBA_8888_GrPixelConfig;
GrEffectRef* effect;
@@ -1416,14 +1425,18 @@ static GrTexture* filter_texture(SkDevice* device, GrContext* context,
// Save the render target and set it to NULL, so we don't accidentally draw to it in the
// filter. Also set the clip wide open and the matrix to identity.
GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
- texture = filter->filterImageGPU(&proxy, texture, rect);
+ return filter->filterImageGPU(&proxy, wrap_texture(texture), result);
} else if (filter->asNewEffect(&effect, texture)) {
GrAutoScratchTexture dst(context, desc);
- apply_effect(context, texture, dst.texture(), rect, effect);
- texture = dst.detach();
+ SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
+ apply_effect(context, texture, dst.texture(), r, effect);
+ SkAutoTUnref<GrTexture> resultTex(dst.detach());
effect->unref();
+ *result = wrap_texture(resultTex.get());
+ return true;
+ } else {
+ return false;
}
- return texture;
}
void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
@@ -1455,13 +1468,13 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
SkImageFilter* filter = paint.getImageFilter();
if (NULL != filter) {
- GrTexture* filteredTexture = filter_texture(this, fContext, texture, filter,
- GrRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h)));
- if (filteredTexture) {
+ SkBitmap filterBitmap;
+ if (filter_texture(this, fContext, texture, filter, w, h, &filterBitmap)) {
grPaint.colorStage(kBitmapTextureIdx)->setEffect(
- GrSimpleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
- texture = filteredTexture;
- filteredTexture->unref();
+ GrSimpleTextureEffect::Create((GrTexture*) filterBitmap.getTexture(), SkMatrix::I()))->unref();
+ texture = (GrTexture*) filterBitmap.getTexture();
+ w = filterBitmap.width();
+ h = filterBitmap.height();
}
}
@@ -1526,23 +1539,22 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* device,
GrTexture* devTex = (*grPaint.getColorStage(kBitmapTextureIdx).getEffect())->texture(0);
SkASSERT(NULL != devTex);
+ const SkBitmap& bm = dev->accessBitmap(false);
+ int w = bm.width();
+ int h = bm.height();
+
SkImageFilter* filter = paint.getImageFilter();
if (NULL != filter) {
- GrRect rect = GrRect::MakeWH(SkIntToScalar(devTex->width()),
- SkIntToScalar(devTex->height()));
- GrTexture* filteredTexture = filter_texture(this, fContext, devTex, filter, rect);
- if (filteredTexture) {
+ SkBitmap filterBitmap;
+ if (filter_texture(this, fContext, devTex, filter, w, h, &filterBitmap)) {
grPaint.colorStage(kBitmapTextureIdx)->setEffect(
- GrSimpleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
- devTex = filteredTexture;
- filteredTexture->unref();
+ GrSimpleTextureEffect::Create((GrTexture*) filterBitmap.getTexture(), SkMatrix::I()))->unref();
+ devTex = (GrTexture*) filterBitmap.getTexture();
+ w = filterBitmap.width();
+ h = filterBitmap.height();
}
}
- const SkBitmap& bm = dev->accessBitmap(false);
- int w = bm.width();
- int h = bm.height();
-
GrRect dstRect = GrRect::MakeXYWH(SkIntToScalar(x),
SkIntToScalar(y),
SkIntToScalar(w),
@@ -1584,16 +1596,7 @@ bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
// must be pushed upstack.
SkAutoCachedTexture act(this, src, NULL, &texture);
- result->setConfig(src.config(), src.width(), src.height());
- GrRect rect = GrRect::MakeWH(SkIntToScalar(src.width()),
- SkIntToScalar(src.height()));
- GrTexture* resultTexture = filter_texture(this, fContext, texture, filter, rect);
- if (resultTexture) {
- result->setPixelRef(SkNEW_ARGS(SkGrTexturePixelRef,
- (resultTexture)))->unref();
- resultTexture->unref();
- }
- return true;
+ return filter_texture(this, fContext, texture, filter, src.width(), src.height(), result);
}
///////////////////////////////////////////////////////////////////////////////