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authorGravatar Herb Derby <herb@google.com>2018-07-11 20:05:53 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-11 20:08:23 +0000
commitc0a27081722eaebd005cf9c2eb78d7d1e4db7e2c (patch)
tree676d8c04690ac9e53c098a606a2c230ff2bce667 /src
parent00a5eb8c12536f7843ccb137f94df88583813128 (diff)
Revert "Use new SkGlyphIDSet - v2"
This reverts commit 0421083a447a8ab105d20c786f7d8377f30a6d5d. Reason for revert: fushia page fault Original change's description: > Use new SkGlyphIDSet - v2 > > Add bzero to make msan and valgrind happy. > > Change-Id: I9b4e2f2b8e690da4b4b920fef27d5a8854092219 > Reviewed-on: https://skia-review.googlesource.com/140563 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Herb Derby <herb@google.com> TBR=mtklein@google.com,herb@google.com Change-Id: I4e5e16644cbf56b5ff0b21afd6f3962e3976a1da No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/140803 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/core/SkGlyphRun.cpp222
-rw-r--r--src/core/SkGlyphRun.h51
2 files changed, 125 insertions, 148 deletions
diff --git a/src/core/SkGlyphRun.cpp b/src/core/SkGlyphRun.cpp
index 6791cf3ab2..e7bab33ad8 100644
--- a/src/core/SkGlyphRun.cpp
+++ b/src/core/SkGlyphRun.cpp
@@ -35,6 +35,55 @@ static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) {
}
} // namespace
+// -- SkGlyphSet ----------------------------------------------------------------------------------
+uint32_t SkGlyphSet::uniqueSize() {
+ // The size is how big the vector is grown since being passed into reuse.
+ return fUniqueGlyphIDs->size() - fStartOfUniqueIDs;
+}
+
+uint16_t SkGlyphSet::add(SkGlyphID glyphID) {
+ static constexpr SkGlyphID kUndefGlyph{0};
+
+ if (glyphID >= fUniverseSize) {
+ glyphID = kUndefGlyph;
+ }
+
+ if (glyphID >= fIndices.size()) {
+ fIndices.resize(glyphID + 1);
+ }
+
+ auto index = fIndices[glyphID];
+
+ // Remember we start at the end of what ever was passed in.
+ if (index < this->uniqueSize() && (*fUniqueGlyphIDs)[fStartOfUniqueIDs + index] == glyphID) {
+ return index;
+ }
+
+ uint16_t newIndex = SkTo<uint16_t>(this->uniqueSize());
+ fUniqueGlyphIDs->push_back(glyphID);
+ fIndices[glyphID] = newIndex;
+ return newIndex;
+}
+
+void SkGlyphSet::reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqueGlyphIDs) {
+ SkASSERT(glyphUniverseSize <= (1 << 16));
+ fUniverseSize = glyphUniverseSize;
+ fUniqueGlyphIDs = uniqueGlyphIDs;
+
+ // Capture the vector end to act as the start of a new unique id vector.
+ fStartOfUniqueIDs = uniqueGlyphIDs->size();
+
+ // If we're hanging onto these arrays for a long time, we don't want their size to drift
+ // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs.
+ if (glyphUniverseSize < 4096 && fIndices.size() > 4096) {
+ fIndices.resize(4096);
+ fIndices.shrink_to_fit();
+ }
+
+ // No need to clear fIndices here... SkGlyphSet's set insertion algorithm is designed to work
+ // correctly even when the fIndexes buffer is uninitialized!
+}
+
// -- SkGlyphRun -----------------------------------------------------------------------------------
SkGlyphRun::SkGlyphRun(SkPaint&& runPaint,
SkSpan<const uint16_t> denseIndices,
@@ -69,152 +118,83 @@ void SkGlyphRun::temporaryShuntToCallback(TemporaryShuntCallback callback) {
callback(fTemporaryShuntGlyphIDs.size(), bytes, pos);
}
-// -- SkGlyphIDSet ---------------------------------------------------------------------------------
-// A faster set implementation that does not need any initialization, and reading the set items
-// is order the number of items, and not the size of the universe.
-// This implementation is based on the paper by Briggs and Torczon, "An Efficient Representation
-// for Sparse Sets"
-//
-// This implementation assumes that the unique glyphs added are appended to a vector that may
-// already have unique glyph from a previous computation. This allows the packing of multiple
-// UniqueID sequences in a single vector.
-SkSpan<const SkGlyphID> SkGlyphIDSet::uniquifyGlyphIDs(
- uint32_t universeSize,
- SkSpan<const SkGlyphID> glyphIDs,
- SkGlyphID* uniqueGlyphIDs,
- uint16_t* denseIndices) {
- static constexpr SkGlyphID kUndefGlyph{0};
-
- if (universeSize > fUniverseToUniqueSize) {
- fUniverseToUnique.reset(universeSize);
- fUniverseToUniqueSize = universeSize;
- // If the following bzero becomes a performance problem, the memory can be marked as
- // initialized for valgrind and msan.
- // valgrind = VALGRIND_MAKE_MEM_DEFINED(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
- // msan = sk_msan_assert_initialized(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
- sk_bzero(fUniverseToUnique, universeSize * sizeof(SkGlyphID));
- }
-
- // No need to clear fUniverseToUnique here... the set insertion algorithm is designed to work
- // correctly even when the fUniverseToUnique buffer is uninitialized!
-
- size_t uniqueSize = 0;
- size_t denseIndicesCursor = 0;
- for (auto glyphID : glyphIDs) {
-
- // If the glyphID is not in range then it is the undefined glyph.
- if (glyphID >= universeSize) {
- glyphID = kUndefGlyph;
- }
-
- // The index into the unique ID vector.
- auto uniqueIndex = fUniverseToUnique[glyphID];
-
- if (uniqueIndex >= uniqueSize || uniqueGlyphIDs[uniqueIndex] != glyphID) {
- uniqueIndex = SkTo<uint16_t>(uniqueSize);
- uniqueGlyphIDs[uniqueSize] = glyphID;
- fUniverseToUnique[glyphID] = uniqueIndex;
- uniqueSize += 1;
- }
-
- denseIndices[denseIndicesCursor++] = uniqueIndex;
- }
-
- // If we're hanging onto these arrays for a long time, we don't want their size to drift
- // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs.
- if (fUniverseToUniqueSize > 4096) {
- fUniverseToUnique.reset(4096);
- sk_bzero(fUniverseToUnique, 4096 * sizeof(SkGlyphID));
- fUniverseToUniqueSize = 4096;
- }
-
- return SkSpan<const SkGlyphID>(uniqueGlyphIDs, uniqueSize);
-}
-
// -- SkGlyphRunBuilder ----------------------------------------------------------------------------
void SkGlyphRunBuilder::prepareDrawText(
const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin) {
- auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
- this->initialize(glyphIDs.size());
+ this->initialize();
SkSpan<const char> originalText((const char*)bytes, byteLength);
if (paint.getTextEncoding() != SkPaint::kUTF8_TextEncoding) {
originalText = SkSpan<const char>();
}
- this->drawText(paint, glyphIDs, origin, originalText, SkSpan<const uint32_t>());
+ this->drawText(paint, bytes, byteLength, origin, originalText, SkSpan<const uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosTextH(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkScalar* xpos,
SkScalar constY) {
- auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
- this->initialize(glyphIDs.size());
+ this->initialize();
this->drawPosTextH(
- paint, glyphIDs, xpos, constY, SkSpan<const char>(), SkSpan<const uint32_t>());
+ paint, bytes, byteLength, xpos, constY, SkSpan<const char>(), SkSpan<const uint32_t>());
}
void SkGlyphRunBuilder::prepareDrawPosText(const SkPaint& paint, const void* bytes,
size_t byteLength, const SkPoint* pos) {
- auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength);
- this->initialize(glyphIDs.size());
- this->drawPosText(paint, glyphIDs, pos, SkSpan<const char>(), SkSpan<const uint32_t>());
+ this->initialize();
+ this->drawPosText(paint, bytes, byteLength, pos,
+ SkSpan<const char>(), SkSpan<const uint32_t>());
}
SkGlyphRun* SkGlyphRunBuilder::useGlyphRun() {
return &fScratchGlyphRun;
}
-void SkGlyphRunBuilder::initialize(size_t totalRunSize) {
+void SkGlyphRunBuilder::initialize() {
fUniqueID = 0;
-
- // Using resize is temporary until simpler buffers are in place.
- fDenseIndex.resize(totalRunSize);
- fPositions.resize(totalRunSize);
- fUniqueGlyphIDs.resize(totalRunSize);
+ fDenseIndex.clear();
+ fPositions.clear();
+ fUniqueGlyphIDs.clear();
// Be sure to clean up the last run before we reuse it.
fScratchGlyphRun.~SkGlyphRun();
}
-SkSpan<const SkGlyphID> SkGlyphRunBuilder::textToGlyphIDs(
+void SkGlyphRunBuilder::addDenseAndUnique(
const SkPaint& paint, const void* bytes, size_t byteLength) {
+
+ size_t runSize = 0;
+ SkGlyphID* glyphIDs = nullptr;
auto encoding = paint.getTextEncoding();
+ auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
if (encoding != SkPaint::kGlyphID_TextEncoding) {
auto tfEncoding = convert_encoding(encoding);
int utfSize = SkUTFN_CountUnichars(tfEncoding, bytes, byteLength);
if (utfSize > 0) {
- size_t runSize = SkTo<size_t>(utfSize);
+ runSize = SkTo<size_t>(utfSize);
fScratchGlyphIDs.resize(runSize);
- auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
typeface->charsToGlyphs(bytes, tfEncoding, fScratchGlyphIDs.data(), runSize);
- return SkSpan<const SkGlyphID>{fScratchGlyphIDs};
- } else {
- return SkSpan<const SkGlyphID>();
+ glyphIDs = fScratchGlyphIDs.data();
}
} else {
- return SkSpan<const SkGlyphID>((const SkGlyphID*)bytes, byteLength / 2);
+ runSize = byteLength / 2;
+ glyphIDs = (SkGlyphID*)bytes;
}
-}
-SkSpan<const SkGlyphID> SkGlyphRunBuilder::addDenseAndUnique(
- const SkPaint& paint,
- SkSpan<const SkGlyphID> glyphIDs) {
- SkSpan<const SkGlyphID> uniquifiedGlyphIDs;
- if (!glyphIDs.empty()) {
- auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint);
- auto glyphUniverseSize = typeface->countGlyphs();
- uniquifiedGlyphIDs = fGlyphIDSet.uniquifyGlyphIDs(
- glyphUniverseSize, glyphIDs, fUniqueGlyphIDs.data(), fDenseIndex.data());
- }
+ // TODO: Remove when glyphIds are passed back.
+ fGlyphIDs = glyphIDs;
+
+ SkASSERT(glyphIDs != nullptr);
- return uniquifiedGlyphIDs;
+ if (runSize > 0) {
+ fGlyphSet.reuse(typeface->countGlyphs(), &fUniqueGlyphIDs);
+ for (size_t i = 0; i < runSize; i++) {
+ fDenseIndex.push_back(fGlyphSet.add(glyphIDs[i]));
+ }
+ }
}
void SkGlyphRunBuilder::makeGlyphRun(
const SkPaint& runPaint,
- SkSpan<const SkGlyphID> glyphIDs,
- SkSpan<const SkPoint> positions,
- SkSpan<const char> text,
- SkSpan<const uint32_t> clusters) {
+ SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
// Ignore empty runs.
if (!fDenseIndex.empty()) {
@@ -225,8 +205,8 @@ void SkGlyphRunBuilder::makeGlyphRun(
new ((void*)&fScratchGlyphRun) SkGlyphRun{
std::move(glyphRunPaint),
SkSpan<const uint16_t>{fDenseIndex},
- positions,
- glyphIDs,
+ SkSpan<const SkPoint>{fPositions},
+ SkSpan<const SkGlyphID>{fGlyphIDs, SkTo<ptrdiff_t>(fDenseIndex.size())},
SkSpan<const SkGlyphID>{fUniqueGlyphIDs},
text,
clusters
@@ -235,21 +215,21 @@ void SkGlyphRunBuilder::makeGlyphRun(
}
void SkGlyphRunBuilder::drawText(
- const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, SkPoint origin,
+ const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
- auto unqiueGlyphIDs = this->addDenseAndUnique(paint, glyphIDs);
+ this->addDenseAndUnique(paint, bytes, byteLength);
fScratchAdvances.resize(fUniqueGlyphIDs.size());
{
auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
- cache->getAdvances(unqiueGlyphIDs, fScratchAdvances.data());
+ cache->getAdvances(SkSpan<const SkGlyphID>{fUniqueGlyphIDs}, fScratchAdvances.data());
}
SkPoint endOfLastGlyph = origin;
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions[i] = endOfLastGlyph;
+ fPositions.push_back(endOfLastGlyph);
endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
}
@@ -263,39 +243,33 @@ void SkGlyphRunBuilder::drawText(
}
}
- this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
+ this->makeGlyphRun(paint, text, clusters);
}
-void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
- const SkScalar* xpos, SkScalar constY,
+void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, const void* bytes,
+ size_t byteLength, const SkScalar* xpos,
+ SkScalar constY,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
- // The dense indices are not used by the rest of the stack yet.
- #ifdef SK_DEBUG
- this->addDenseAndUnique(paint, glyphIDs);
- #endif
+ this->addDenseAndUnique(paint, bytes, byteLength);
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions[i] = SkPoint::Make(xpos[i], constY);
+ fPositions.push_back(SkPoint::Make(xpos[i], constY));
}
- this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
+ this->makeGlyphRun(paint, text, clusters);
}
-void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
- const SkPoint* pos,
+void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, const void* bytes,
+ size_t byteLength, const SkPoint* pos,
SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
-
- // The dense indices are not used by the rest of the stack yet.
- #ifdef SK_DEBUG
- this->addDenseAndUnique(paint, glyphIDs);
- #endif
+ this->addDenseAndUnique(paint, bytes, byteLength);
for (size_t i = 0; i < fDenseIndex.size(); i++) {
- fPositions[i] = pos[i];
+ fPositions.push_back(pos[i]);
}
- this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
+ this->makeGlyphRun(paint, text, clusters);
}
diff --git a/src/core/SkGlyphRun.h b/src/core/SkGlyphRun.h
index 7c3a74860c..7788376c70 100644
--- a/src/core/SkGlyphRun.h
+++ b/src/core/SkGlyphRun.h
@@ -83,14 +83,26 @@ private:
const SkPaint fRunPaint;
};
-class SkGlyphIDSet {
+// A faster set implementation that does not need any initialization, and reading the set items
+// is order the number of items, and not the size of the universe.
+// This implementation is based on the paper by Briggs and Torczon, "An Efficient Representation
+// for Sparse Sets"
+//
+// This implementation assumes that the unique glyphs added are appended to a vector that may
+// already have unique glyph from a previous computation. This allows the packing of multiple
+// UniqueID sequences in a single vector.
+class SkGlyphSet {
public:
- SkSpan<const SkGlyphID> uniquifyGlyphIDs(
- uint32_t universeSize, SkSpan<const SkGlyphID> glyphIDs,
- SkGlyphID* uniqueGlyphIDs, uint16_t* denseindices);
+ SkGlyphSet() = default;
+ uint16_t add(SkGlyphID glyphID);
+ void reuse(uint32_t glyphUniverseSize, std::vector<SkGlyphID>* uniqueGlyphIDs);
+
private:
- size_t fUniverseToUniqueSize{0};
- SkAutoTMalloc<uint16_t> fUniverseToUnique;
+ uint32_t uniqueSize();
+ uint32_t fUniverseSize{0};
+ size_t fStartOfUniqueIDs{0};
+ std::vector<uint16_t> fIndices;
+ std::vector<SkGlyphID>* fUniqueGlyphIDs{nullptr};
};
class SkGlyphRunBuilder {
@@ -103,35 +115,25 @@ public:
const SkScalar xpos[], SkScalar constY);
void prepareDrawPosText(
const SkPaint& paint, const void* bytes, size_t byteLength, const SkPoint pos[]);
+ void prepareTextBlob(const SkPaint& paint, const SkTextBlob& blob, SkPoint origin);
SkGlyphRun* useGlyphRun();
private:
- void initialize(size_t totalRunSize);
- SkSpan<const SkGlyphID> textToGlyphIDs(
- const SkPaint& paint, const void* bytes, size_t byteLength);
-
- // Returns the span of unique glyph IDs.
- SkSpan<const SkGlyphID> addDenseAndUnique(
- const SkPaint& paint,
- SkSpan<const SkGlyphID> glyphIDs);
-
+ void initialize();
+ void addDenseAndUnique(const SkPaint& paint, const void* bytes, size_t byteLength);
void makeGlyphRun(
- const SkPaint& runPaint,
- SkSpan<const SkGlyphID> glyphIDs,
- SkSpan<const SkPoint> positions,
- SkSpan<const char> text,
- SkSpan<const uint32_t> clusters);
+ const SkPaint& runPaint, SkSpan<const char> text, SkSpan<const uint32_t> clusters);
void drawText(
- const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, SkPoint origin,
+ const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin,
SkSpan<const char> text, SkSpan<const uint32_t> clusters);
void drawPosTextH(
- const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
+ const SkPaint& paint, const void* bytes, size_t byteLength,
const SkScalar* xpos, SkScalar constY,
SkSpan<const char> text, SkSpan<const uint32_t> clusters);
void drawPosText(
- const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, const SkPoint* pos,
+ const SkPaint& paint, const void* bytes, size_t byteLength, const SkPoint* pos,
SkSpan<const char> text, SkSpan<const uint32_t> clusters);
uint64_t fUniqueID{0};
@@ -139,6 +141,7 @@ private:
std::vector<uint16_t> fDenseIndex;
std::vector<SkPoint> fPositions;
std::vector<SkGlyphID> fUniqueGlyphIDs;
+ SkGlyphID* fGlyphIDs{nullptr};
// Used as a temporary for preparing using utfN text. This implies that only one run of
// glyph ids will ever be needed because blobs are already glyph based.
@@ -152,7 +155,7 @@ private:
SkGlyphRun fScratchGlyphRun;
// Used for collecting the set of unique glyphs.
- SkGlyphIDSet fGlyphIDSet;
+ SkGlyphSet fGlyphSet;
};
#endif // SkGlyphRunInfo_DEFINED