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authorGravatar Brian Salomon <bsalomon@google.com>2018-05-23 16:39:39 -0400
committerGravatar Stephen White <senorblanco@chromium.org>2018-05-26 18:33:39 +0000
commitb80ffee96c634c4cf0db9cae3ac16938ff604cdd (patch)
treedd6ac6be38d7ccda6028c2f74b455683bc9c2373 /src
parent633f20ed34f99be198470edfaf6a5b03757cd50d (diff)
Reland "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp."
This is a reland of a0047bcff704a9121a6d82a6f97d6124463a2e54 Original change's description: > Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp. > > Change-Id: I8faa2838b3110b8080ac48bbe223240e3fb22998 > Reviewed-on: https://skia-review.googlesource.com/129762 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> Change-Id: Icbad064ae2779f4e140a55e520c0034cd1d17477 Reviewed-on: https://skia-review.googlesource.com/130305 Reviewed-by: Stephen White <senorblanco@chromium.org>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrQuad.h2
-rw-r--r--src/gpu/GrRenderTargetContext.cpp7
-rw-r--r--src/gpu/GrRenderTargetContext.h3
-rw-r--r--src/gpu/SkGpuDevice_drawTexture.cpp29
-rw-r--r--src/gpu/ops/GrTextureOp.cpp242
-rw-r--r--src/gpu/ops/GrTextureOp.h6
6 files changed, 195 insertions, 94 deletions
diff --git a/src/gpu/GrQuad.h b/src/gpu/GrQuad.h
index 74e235646b..4a104aa94c 100644
--- a/src/gpu/GrQuad.h
+++ b/src/gpu/GrQuad.h
@@ -64,7 +64,7 @@ public:
SkPoint3 point(int i) const { return {fX[i], fY[i], fW[i]}; }
- SkRect bounds() {
+ SkRect bounds() const {
auto x = this->x4f() * this->iw4f();
auto y = this->y4f() * this->iw4f();
return {x.min(), y.min(), x.max(), y.max()};
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 4d74ce45cf..f4db697e41 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -766,6 +766,7 @@ static bool must_filter(const SkRect& src, const SkRect& dst, const SkMatrix& ct
void GrRenderTargetContext::drawTexture(const GrClip& clip, sk_sp<GrTextureProxy> proxy,
GrSamplerState::Filter filter, GrColor color,
const SkRect& srcRect, const SkRect& dstRect, GrAA aa,
+ SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> colorSpaceXform) {
ASSERT_SINGLE_OWNER
@@ -783,9 +784,9 @@ void GrRenderTargetContext::drawTexture(const GrClip& clip, sk_sp<GrTextureProxy
}
GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
bool allowSRGB = SkToBool(this->colorSpaceInfo().colorSpace());
- this->addDrawOp(
- clip, GrTextureOp::Make(std::move(proxy), filter, color, clippedSrcRect, clippedDstRect,
- aaType, viewMatrix, std::move(colorSpaceXform), allowSRGB));
+ this->addDrawOp(clip, GrTextureOp::Make(std::move(proxy), filter, color, clippedSrcRect,
+ clippedDstRect, aaType, constraint, viewMatrix,
+ std::move(colorSpaceXform), allowSRGB));
}
void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
diff --git a/src/gpu/GrRenderTargetContext.h b/src/gpu/GrRenderTargetContext.h
index b237d489cc..acbf963c06 100644
--- a/src/gpu/GrRenderTargetContext.h
+++ b/src/gpu/GrRenderTargetContext.h
@@ -150,7 +150,8 @@ public:
*/
void drawTexture(const GrClip& clip, sk_sp<GrTextureProxy>, GrSamplerState::Filter, GrColor,
const SkRect& srcRect, const SkRect& dstRect, GrAA aa,
- const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>);
+ SkCanvas::SrcRectConstraint, const SkMatrix& viewMatrix,
+ sk_sp<GrColorSpaceXform>);
/**
* Draw a roundrect using a paint.
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 70c89b5776..96472814c5 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -87,20 +87,19 @@ static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer,
}
/**
- * Checks whether the paint, matrix, and constraint are compatible with using
- * GrRenderTargetContext::drawTexture. It is more efficient than the GrTextureProducer
- * general case.
+ * Checks whether the paint is compatible with using GrRenderTargetContext::drawTexture. It is more
+ * efficient than the GrTextureProducer general case.
*/
-static bool can_use_draw_texture(const SkPaint& paint, GrAA aa, const SkMatrix& ctm,
- SkCanvas::SrcRectConstraint constraint) {
+static bool can_use_draw_texture(const SkPaint& paint) {
return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
!paint.getImageFilter() && paint.getFilterQuality() < kMedium_SkFilterQuality &&
- paint.getBlendMode() == SkBlendMode::kSrcOver &&
- SkCanvas::kFast_SrcRectConstraint == constraint);
+ paint.getBlendMode() == SkBlendMode::kSrcOver);
}
static void draw_texture(const SkPaint& paint, const SkMatrix& ctm, const SkRect* src,
- const SkRect* dst, GrAA aa, sk_sp<GrTextureProxy> proxy,
+ const SkRect* dst, GrAA aa, SkCanvas::SrcRectConstraint constraint,
+ sk_sp<GrTextureProxy> proxy,
+
SkColorSpace* colorSpace, const GrClip& clip, GrRenderTargetContext* rtc) {
SkASSERT(!(SkToBool(src) && !SkToBool(dst)));
SkRect srcRect = src ? *src : SkRect::MakeWH(proxy->width(), proxy->height());
@@ -129,7 +128,7 @@ static void draw_texture(const SkPaint& paint, const SkMatrix& ctm, const SkRect
GrColor color = GrPixelConfigIsAlphaOnly(proxy->config())
? SkColorToPremulGrColor(paint.getColor())
: SkColorAlphaToGrColor(paint.getColor());
- rtc->drawTexture(clip, std::move(proxy), filter, color, srcRect, dstRect, aa, ctm,
+ rtc->drawTexture(clip, std::move(proxy), filter, color, srcRect, dstRect, aa, constraint, ctm,
std::move(csxf));
}
@@ -141,9 +140,9 @@ void SkGpuDevice::drawPinnedTextureProxy(sk_sp<GrTextureProxy> proxy, uint32_t p
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix, const SkPaint& paint) {
GrAA aa = GrAA(paint.isAntiAlias());
- if (can_use_draw_texture(paint, aa, this->ctm(), constraint)) {
- draw_texture(paint, viewMatrix, srcRect, dstRect, aa, std::move(proxy), colorSpace,
- this->clip(), fRenderTargetContext.get());
+ if (can_use_draw_texture(paint)) {
+ draw_texture(paint, viewMatrix, srcRect, dstRect, aa, constraint, std::move(proxy),
+ colorSpace, this->clip(), fRenderTargetContext.get());
return;
}
GrTextureAdjuster adjuster(this->context(), std::move(proxy), alphaType, pinnedUniqueID,
@@ -156,7 +155,7 @@ void SkGpuDevice::drawTextureMaker(GrTextureMaker* maker, int imageW, int imageH
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix, const SkPaint& paint) {
GrAA aa = GrAA(paint.isAntiAlias());
- if (can_use_draw_texture(paint, aa, viewMatrix, constraint)) {
+ if (can_use_draw_texture(paint)) {
sk_sp<SkColorSpace> cs;
// We've done enough checks above to allow us to pass ClampNearest() and not check for
// scaling adjustments.
@@ -166,8 +165,8 @@ void SkGpuDevice::drawTextureMaker(GrTextureMaker* maker, int imageW, int imageH
if (!proxy) {
return;
}
- draw_texture(paint, viewMatrix, srcRect, dstRect, aa, std::move(proxy), cs.get(),
- this->clip(), fRenderTargetContext.get());
+ draw_texture(paint, viewMatrix, srcRect, dstRect, aa, constraint, std::move(proxy),
+ cs.get(), this->clip(), fRenderTargetContext.get());
return;
}
this->drawTextureProducer(maker, srcRect, dstRect, constraint, viewMatrix, paint);
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index a2cd4eb79f..933a17393e 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -33,6 +33,8 @@ namespace {
enum class MultiTexture : bool { kNo = false, kYes = true };
+enum class Domain : bool { kNo = false, kYes = true };
+
/**
* Geometry Processor that draws a texture modulated by a vertex color (though, this is meant to be
* the same value across all vertices of a quad and uses flat interpolation when available). This is
@@ -58,19 +60,30 @@ public:
int fTextureIdx;
};
- template <typename Pos, MultiTexture MT, GrAA> struct OptionalAAVertex;
+ template <typename Pos, MultiTexture MT, Domain D> struct OptionalDomainVertex;
template <typename Pos, MultiTexture MT>
- struct OptionalAAVertex<Pos, MT, GrAA::kNo> : OptionalMultiTextureVertex<Pos, MT> {
- static constexpr GrAA kAA = GrAA::kNo;
+ struct OptionalDomainVertex<Pos, MT, Domain::kNo> : OptionalMultiTextureVertex<Pos, MT> {
+ static constexpr Domain kDomain = Domain::kNo;
};
template <typename Pos, MultiTexture MT>
- struct OptionalAAVertex<Pos, MT, GrAA::kYes> : OptionalMultiTextureVertex<Pos, MT> {
+ struct OptionalDomainVertex<Pos, MT, Domain::kYes> : OptionalMultiTextureVertex<Pos, MT> {
+ static constexpr Domain kDomain = Domain::kYes;
+ SkRect fTextureDomain;
+ };
+
+ template <typename Pos, MultiTexture MT, Domain D, GrAA> struct OptionalAAVertex;
+ template <typename Pos, MultiTexture MT, Domain D>
+ struct OptionalAAVertex<Pos, MT, D, GrAA::kNo> : OptionalDomainVertex<Pos, MT, D> {
+ static constexpr GrAA kAA = GrAA::kNo;
+ };
+ template <typename Pos, MultiTexture MT, Domain D>
+ struct OptionalAAVertex<Pos, MT, D, GrAA::kYes> : OptionalDomainVertex<Pos, MT, D> {
static constexpr GrAA kAA = GrAA::kYes;
SkPoint3 fEdges[4];
};
- template <typename Pos, MultiTexture MT, GrAA AA>
- using Vertex = OptionalAAVertex<Pos, MT, AA>;
+ template <typename Pos, MultiTexture MT, Domain D, GrAA AA>
+ using Vertex = OptionalAAVertex<Pos, MT, D, AA>;
// Maximum number of textures supported by this op. Must also be checked against the caps
// limit. These numbers were based on some limited experiments on a HP Z840 and Pixel XL 2016
@@ -87,7 +100,8 @@ public:
static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxies[], int proxyCnt,
sk_sp<GrColorSpaceXform> csxf, bool coverageAA,
- bool perspective, const GrSamplerState::Filter filters[],
+ bool perspective, Domain domain,
+ const GrSamplerState::Filter filters[],
const GrShaderCaps& caps) {
// We use placement new to avoid always allocating space for kMaxTextures TextureSampler
// instances.
@@ -96,7 +110,7 @@ public:
void* mem = GrGeometryProcessor::operator new(size);
return sk_sp<TextureGeometryProcessor>(
new (mem) TextureGeometryProcessor(proxies, proxyCnt, samplerCnt, std::move(csxf),
- coverageAA, perspective, filters, caps));
+ coverageAA, perspective, domain, filters, caps));
}
~TextureGeometryProcessor() override {
@@ -112,6 +126,7 @@ public:
b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
uint32_t x = this->usesCoverageEdgeAA() ? 0 : 1;
x |= kFloat3_GrVertexAttribType == fPositions.fType ? 0 : 2;
+ x |= fDomain.isInitialized() ? 4 : 0;
b->add32(x);
}
@@ -150,6 +165,14 @@ public:
args.fFragBuilder->codeAppend("float2 texCoord;");
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
"texCoord");
+ if (textureGP.fDomain.isInitialized()) {
+ args.fFragBuilder->codeAppend("float4 domain;");
+ args.fVaryingHandler->addPassThroughAttribute(
+ &textureGP.fDomain, "domain",
+ GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
+ args.fFragBuilder->codeAppend(
+ "texCoord = clamp(texCoord, domain.xy, domain.zw);");
+ }
if (textureGP.numTextureSamplers() > 1) {
// If this changes to float, reconsider Interpolation::kMustBeFlat.
SkASSERT(kInt_GrVertexAttribType == textureGP.fTextureIdx.fType);
@@ -275,7 +298,8 @@ private:
TextureGeometryProcessor(sk_sp<GrTextureProxy> proxies[], int proxyCnt, int samplerCnt,
sk_sp<GrColorSpaceXform> csxf, bool coverageAA, bool perspective,
- const GrSamplerState::Filter filters[], const GrShaderCaps& caps)
+ Domain domain, const GrSamplerState::Filter filters[],
+ const GrShaderCaps& caps)
: INHERITED(kTextureGeometryProcessor_ClassID), fColorSpaceXform(std::move(csxf)) {
SkASSERT(proxyCnt > 0 && samplerCnt >= proxyCnt);
fSamplers[0].reset(std::move(proxies[0]), filters[0]);
@@ -306,7 +330,9 @@ private:
SkASSERT(caps.integerSupport());
fTextureIdx = this->addVertexAttrib("textureIdx", kInt_GrVertexAttribType);
}
-
+ if (domain == Domain::kYes) {
+ fDomain = this->addVertexAttrib("domain", kFloat4_GrVertexAttribType);
+ }
if (coverageAA) {
fAAEdges[0] = this->addVertexAttrib("aaEdge0", kFloat3_GrVertexAttribType);
fAAEdges[1] = this->addVertexAttrib("aaEdge1", kFloat3_GrVertexAttribType);
@@ -319,6 +345,7 @@ private:
Attribute fColors;
Attribute fTextureCoords;
Attribute fTextureIdx;
+ Attribute fDomain;
Attribute fAAEdges[4];
sk_sp<GrColorSpaceXform> fColorSpaceXform;
TextureSampler fSamplers[1];
@@ -509,12 +536,52 @@ template <typename V> struct TexIdAssigner<V, MultiTexture::kYes> {
template <typename V> struct TexIdAssigner<V, MultiTexture::kNo> {
static void Assign(V* vertices, int textureIdx) {}
};
+
+template <typename V, Domain D = V::kDomain> struct DomainAssigner;
+
+template <typename V> struct DomainAssigner<V, Domain::kYes> {
+ static void Assign(V* vertices, Domain domain, GrSamplerState::Filter filter,
+ const SkRect& srcRect, GrSurfaceOrigin origin, float iw, float ih) {
+ static constexpr SkRect kLargeRect = {-2, -2, 2, 2};
+ SkRect domainRect;
+ if (domain == Domain::kYes) {
+ auto ltrb = Sk4f::Load(&srcRect);
+ if (filter == GrSamplerState::Filter::kBilerp) {
+ auto rblt = SkNx_shuffle<2, 3, 0, 1>(ltrb);
+ auto whwh = (rblt - ltrb).abs();
+ auto c = (rblt + ltrb) * 0.5f;
+ static const Sk4f kOffsets = {0.5f, 0.5f, -0.5f, -0.5f};
+ ltrb = (whwh < 1.f).thenElse(c, ltrb + kOffsets);
+ }
+ ltrb *= Sk4f(iw, ih, iw, ih);
+ if (origin == kBottomLeft_GrSurfaceOrigin) {
+ static const Sk4f kMul = {1.f, -1.f, 1.f, -1.f};
+ static const Sk4f kAdd = {0.f, 1.f, 0.f, 1.f};
+ ltrb = SkNx_shuffle<0, 3, 2, 1>(kMul * ltrb + kAdd);
+ }
+ ltrb.store(&domainRect);
+ } else {
+ domainRect = kLargeRect;
+ }
+ for (int i = 0; i < 4; ++i) {
+ vertices[i].fTextureDomain = domainRect;
+ }
+ }
+};
+
+template <typename V> struct DomainAssigner<V, Domain::kNo> {
+ static void Assign(V*, Domain domain, GrSamplerState::Filter, const SkRect&, GrSurfaceOrigin,
+ float iw, float ih) {
+ SkASSERT(domain == Domain::kNo);
+ }
+};
+
} // anonymous namespace
template <typename V>
static void tessellate_quad(const GrPerspQuad& devQuad, const SkRect& srcRect, GrColor color,
- GrSurfaceOrigin origin, V* vertices, SkScalar iw, SkScalar ih,
- int textureIdx) {
+ GrSurfaceOrigin origin, GrSamplerState::Filter filter, V* vertices,
+ SkScalar iw, SkScalar ih, int textureIdx, Domain domain) {
SkRect texRect = {
iw * srcRect.fLeft,
ih * srcRect.fTop,
@@ -531,6 +598,7 @@ static void tessellate_quad(const GrPerspQuad& devQuad, const SkRect& srcRect, G
vertices[2].fColor = color;
vertices[3].fColor = color;
TexIdAssigner<V>::Assign(vertices, textureIdx);
+ DomainAssigner<V>::Assign(vertices, domain, filter, srcRect, origin, iw, ih);
}
/**
@@ -542,11 +610,12 @@ public:
static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
GrSamplerState::Filter filter, GrColor color,
const SkRect& srcRect, const SkRect& dstRect,
- GrAAType aaType, const SkMatrix& viewMatrix,
- sk_sp<GrColorSpaceXform> csxf, bool allowSRBInputs) {
+ GrAAType aaType, SkCanvas::SrcRectConstraint constraint,
+ const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
+ bool allowSRBInputs) {
return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
- dstRect, aaType, viewMatrix, std::move(csxf),
- allowSRBInputs));
+ dstRect, aaType, constraint, viewMatrix,
+ std::move(csxf), allowSRBInputs));
}
~TextureOp() override {
@@ -587,11 +656,11 @@ public:
str.appendf(
"%d: Color: 0x%08x, ProxyIdx: %d, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] "
"Quad [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
- i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop,
- draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.point(0).fX,
- draw.fQuad.point(0).fY, draw.fQuad.point(1).fX, draw.fQuad.point(1).fY,
- draw.fQuad.point(2).fX, draw.fQuad.point(2).fY, draw.fQuad.point(3).fX,
- draw.fQuad.point(3).fY);
+ i, draw.color(), draw.textureIdx(), draw.srcRect().fLeft, draw.srcRect().fTop,
+ draw.srcRect().fRight, draw.srcRect().fBottom, draw.quad().point(0).fX,
+ draw.quad().point(0).fY, draw.quad().point(1).fX, draw.quad().point(1).fY,
+ draw.quad().point(2).fX, draw.quad().point(2).fY, draw.quad().point(3).fX,
+ draw.quad().point(3).fY);
}
str += INHERITED::dumpInfo();
return str;
@@ -629,7 +698,8 @@ __attribute__((no_sanitize("float-cast-overflow")))
TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter, GrColor color,
const SkRect& srcRect, const SkRect& dstRect, GrAAType aaType,
- const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
+ SkCanvas::SrcRectConstraint constraint, const SkMatrix& viewMatrix,
+ sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
: INHERITED(ClassID())
, fColorSpaceXform(std::move(csxf))
, fProxy0(proxy.release())
@@ -639,29 +709,36 @@ __attribute__((no_sanitize("float-cast-overflow")))
, fFinalized(0)
, fAllowSRGBInputs(allowSRGBInputs ? 1 : 0) {
SkASSERT(aaType != GrAAType::kMixedSamples);
- Draw& draw = fDraws.push_back();
- draw.fSrcRect = srcRect;
- draw.fTextureIdx = 0;
- draw.fColor = color;
+ // No need to use a texture domain with nearest filtering unless there is AA bloating.
+ if (constraint == SkCanvas::kStrict_SrcRectConstraint &&
+ filter == GrSamplerState::Filter::kNearest && GrAAType::kCoverage != aaType) {
+ constraint = SkCanvas::kFast_SrcRectConstraint;
+ }
+
+ const Draw& draw = fDraws.emplace_back(srcRect, 0, GrPerspQuad(dstRect, viewMatrix),
+ constraint, color);
fPerspective = viewMatrix.hasPerspective();
+ fDomain = (bool)draw.domain();
SkRect bounds;
- draw.fQuad = GrPerspQuad(dstRect, viewMatrix);
- bounds = draw.fQuad.bounds();
+ bounds = draw.quad().bounds();
this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
fMaxApproxDstPixelArea = RectSizeAsSizeT(bounds);
}
- template <typename Pos, MultiTexture MT, GrAA AA>
+ template <typename Pos, MultiTexture MT, Domain D, GrAA AA>
void tess(void* v, const float iw[], const float ih[], const GrGeometryProcessor* gp) {
- using Vertex = TextureGeometryProcessor::Vertex<Pos, MT, AA>;
+ using Vertex = TextureGeometryProcessor::Vertex<Pos, MT, D, AA>;
SkASSERT(gp->getVertexStride() == sizeof(Vertex));
auto vertices = static_cast<Vertex*>(v);
auto proxies = this->proxies();
+ auto filters = this->filters();
for (const auto& draw : fDraws) {
- auto origin = proxies[draw.fTextureIdx]->origin();
- tessellate_quad<Vertex>(draw.fQuad, draw.fSrcRect, draw.fColor, origin, vertices,
- iw[draw.fTextureIdx], ih[draw.fTextureIdx], draw.fTextureIdx);
+ auto textureIdx = draw.textureIdx();
+ auto origin = proxies[textureIdx]->origin();
+ tessellate_quad<Vertex>(draw.quad(), draw.srcRect(), draw.color(), origin,
+ filters[textureIdx], vertices, iw[textureIdx], ih[textureIdx],
+ textureIdx, draw.domain());
vertices += 4;
}
}
@@ -677,10 +754,11 @@ __attribute__((no_sanitize("float-cast-overflow")))
proxiesSPs[i] = sk_ref_sp(proxies[i]);
}
+ Domain domain = fDomain ? Domain::kYes : Domain::kNo;
bool coverageAA = GrAAType::kCoverage == this->aaType();
sk_sp<GrGeometryProcessor> gp = TextureGeometryProcessor::Make(
proxiesSPs, fProxyCnt, std::move(fColorSpaceXform), coverageAA, fPerspective,
- filters, *target->caps().shaderCaps());
+ domain, filters, *target->caps().shaderCaps());
GrPipeline::InitArgs args;
args.fProxy = target->proxy();
args.fCaps = &target->caps();
@@ -712,35 +790,33 @@ __attribute__((no_sanitize("float-cast-overflow")))
ih[t] = 1.f / texture->height();
}
- if (fPerspective) {
- if (fProxyCnt > 1) {
- if (coverageAA) {
- this->tess<SkPoint3, MultiTexture::kYes, GrAA::kYes>(vdata, iw, ih, gp.get());
- } else {
- this->tess<SkPoint3, MultiTexture::kYes, GrAA::kNo>(vdata, iw, ih, gp.get());
- }
- } else {
- if (coverageAA) {
- this->tess<SkPoint3, MultiTexture::kNo, GrAA::kYes>(vdata, iw, ih, gp.get());
- } else {
- this->tess<SkPoint3, MultiTexture::kNo, GrAA::kNo>(vdata, iw, ih, gp.get());
- }
- }
- } else {
- if (fProxyCnt > 1) {
- if (coverageAA) {
- this->tess<SkPoint, MultiTexture::kYes, GrAA::kYes>(vdata, iw, ih, gp.get());
- } else {
- this->tess<SkPoint, MultiTexture::kYes, GrAA::kNo>(vdata, iw, ih, gp.get());
- }
- } else {
- if (coverageAA) {
- this->tess<SkPoint, MultiTexture::kNo, GrAA::kYes>(vdata, iw, ih, gp.get());
- } else {
- this->tess<SkPoint, MultiTexture::kNo, GrAA::kNo>(vdata, iw, ih, gp.get());
- }
- }
- }
+ using TessFn =
+ decltype(&TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kNo>);
+ static constexpr TessFn kTessFns[] = {
+ &TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kNo>,
+ &TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kNo, GrAA::kYes>,
+ &TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kYes, GrAA::kNo>,
+ &TextureOp::tess<SkPoint, MultiTexture::kNo, Domain::kYes, GrAA::kYes>,
+ &TextureOp::tess<SkPoint, MultiTexture::kYes, Domain::kNo, GrAA::kNo>,
+ &TextureOp::tess<SkPoint, MultiTexture::kYes, Domain::kNo, GrAA::kYes>,
+ &TextureOp::tess<SkPoint, MultiTexture::kYes, Domain::kYes, GrAA::kNo>,
+ &TextureOp::tess<SkPoint, MultiTexture::kYes, Domain::kYes, GrAA::kYes>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kNo, Domain::kNo, GrAA::kNo>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kNo, Domain::kNo, GrAA::kYes>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kNo, Domain::kYes, GrAA::kNo>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kNo, Domain::kYes, GrAA::kYes>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kNo, GrAA::kNo>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kNo, GrAA::kYes>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kYes, GrAA::kNo>,
+ &TextureOp::tess<SkPoint3, MultiTexture::kYes, Domain::kYes, GrAA::kYes>,
+ };
+ int tessFnIdx = 0;
+ tessFnIdx |= coverageAA ? 0x1 : 0x0;
+ tessFnIdx |= fDomain ? 0x2 : 0x0;
+ tessFnIdx |= (fProxyCnt > 1) ? 0x4 : 0x0;
+ tessFnIdx |= fPerspective ? 0x8 : 0x0;
+ (this->*(kTessFns[tessFnIdx]))(vdata, iw, ih, gp.get());
+
GrPrimitiveType primitiveType =
fDraws.count() > 1 ? GrPrimitiveType::kTriangles : GrPrimitiveType::kTriangleStrip;
GrMesh mesh(primitiveType);
@@ -806,7 +882,7 @@ __attribute__((no_sanitize("float-cast-overflow")))
int firstNewDraw = fDraws.count();
fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
for (int i = firstNewDraw; i < fDraws.count(); ++i) {
- fDraws[i].fTextureIdx = map[fDraws[i].fTextureIdx];
+ fDraws[i].setTextureIdx(map[fDraws[i].textureIdx()]);
}
} else {
// We can get here when one of the ops is already multitextured but the other cannot
@@ -822,6 +898,7 @@ __attribute__((no_sanitize("float-cast-overflow")))
this->joinBounds(*that);
fMaxApproxDstPixelArea = SkTMax(that->fMaxApproxDstPixelArea, fMaxApproxDstPixelArea);
fPerspective |= that->fPerspective;
+ fDomain |= that->fDomain;
return true;
}
@@ -894,9 +971,26 @@ __attribute__((no_sanitize("float-cast-overflow")))
return &fFilter0;
}
- struct Draw {
+ class Draw {
+ public:
+ Draw(const SkRect& srcRect, int textureIdx, const GrPerspQuad& quad,
+ SkCanvas::SrcRectConstraint constraint, GrColor color)
+ : fSrcRect(srcRect)
+ , fHasDomain(constraint == SkCanvas::kStrict_SrcRectConstraint)
+ , fTextureIdx(SkToUInt(textureIdx))
+ , fQuad(quad)
+ , fColor(color) {}
+ const GrPerspQuad& quad() const { return fQuad; }
+ int textureIdx() const { return SkToInt(fTextureIdx); }
+ const SkRect& srcRect() const { return fSrcRect; }
+ GrColor color() const { return fColor; }
+ Domain domain() const { return Domain(fHasDomain); }
+ void setTextureIdx(int i) { fTextureIdx = SkToUInt(i); }
+
+ private:
SkRect fSrcRect;
- int fTextureIdx;
+ unsigned fHasDomain : 1;
+ unsigned fTextureIdx : 31;
GrPerspQuad fQuad;
GrColor fColor;
};
@@ -914,6 +1008,7 @@ __attribute__((no_sanitize("float-cast-overflow")))
uint8_t fProxyCnt;
unsigned fAAType : 2;
unsigned fPerspective : 1;
+ unsigned fDomain : 1;
// Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
unsigned fFinalized : 1;
unsigned fAllowSRGBInputs : 1;
@@ -930,10 +1025,11 @@ namespace GrTextureOp {
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter,
GrColor color, const SkRect& srcRect, const SkRect& dstRect,
- GrAAType aaType, const SkMatrix& viewMatrix,
- sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs) {
- return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, aaType, viewMatrix,
- std::move(csxf), allowSRGBInputs);
+ GrAAType aaType, SkCanvas::SrcRectConstraint constraint,
+ const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
+ bool allowSRGBInputs) {
+ return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, aaType, constraint,
+ viewMatrix, std::move(csxf), allowSRGBInputs);
}
} // namespace GrTextureOp
@@ -970,8 +1066,10 @@ GR_DRAW_OP_TEST_DEFINE(TextureOp) {
if (random->nextBool()) {
aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage;
}
- return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, aaType, viewMatrix,
- std::move(csxf), allowSRGBInputs);
+ auto constraint = random->nextBool() ? SkCanvas::kStrict_SrcRectConstraint
+ : SkCanvas::kFast_SrcRectConstraint;
+ return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, aaType, constraint,
+ viewMatrix, std::move(csxf), allowSRGBInputs);
}
#endif
diff --git a/src/gpu/ops/GrTextureOp.h b/src/gpu/ops/GrTextureOp.h
index a6c1a4fd06..d61b36e978 100644
--- a/src/gpu/ops/GrTextureOp.h
+++ b/src/gpu/ops/GrTextureOp.h
@@ -8,6 +8,7 @@
#include "GrColor.h"
#include "GrSamplerState.h"
#include "GrTypesPriv.h"
+#include "SkCanvas.h"
#include "SkRefCnt.h"
class GrColorSpaceXform;
@@ -17,6 +18,7 @@ struct SkRect;
class SkMatrix;
namespace GrTextureOp {
+
/**
* Creates an op that draws a sub-rectangle of a texture. The passed color is modulated by the
* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' specifies
@@ -25,6 +27,6 @@ namespace GrTextureOp {
*/
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy>, GrSamplerState::Filter, GrColor,
const SkRect& srcRect, const SkRect& dstRect, GrAAType,
- const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>,
- bool allowSRGBInputs);
+ SkCanvas::SrcRectConstraint, const SkMatrix& viewMatrix,
+ sk_sp<GrColorSpaceXform>, bool allowSRGBInputs);
}