diff options
author | sugoi <sugoi@chromium.org> | 2014-10-14 13:15:58 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2014-10-14 13:15:58 -0700 |
commit | 80cc420934985d150ea3071e128bda2a6f1ab0f8 (patch) | |
tree | b8a959841f9b396149e42e32060cc859b84bc5e8 /src | |
parent | 5b9cb0676122d0b44621a6f989952958082428ac (diff) |
Changed "Profile" to "Cube" in ColorCube
A few references to "profile" still existed in SkColorCubeFilter, so I removed them.
BUG=skia:
Review URL: https://codereview.chromium.org/651303002
Diffstat (limited to 'src')
-rw-r--r-- | src/effects/SkColorCubeFilter.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp index 62d3c4998a..b3c088339c 100644 --- a/src/effects/SkColorCubeFilter.cpp +++ b/src/effects/SkColorCubeFilter.cpp @@ -24,12 +24,12 @@ /////////////////////////////////////////////////////////////////////////////// namespace { -int32_t SkNextColorProfileUniqueID() { - static int32_t gColorProfileUniqueID; +int32_t SkNextColorCubeUniqueID() { + static int32_t gColorCubeUniqueID; // do a loop in case our global wraps around, as we never want to return a 0 int32_t genID; do { - genID = sk_atomic_inc(&gColorProfileUniqueID) + 1; + genID = sk_atomic_inc(&gColorCubeUniqueID) + 1; } while (0 == genID); return genID; } @@ -55,7 +55,7 @@ SkColorFilter* SkColorCubeFilter::Create(SkData* cubeData, int cubeDimension) { SkColorCubeFilter::SkColorCubeFilter(SkData* cubeData, int cubeDimension) : fCubeData(SkRef(cubeData)) - , fUniqueID(SkNextColorProfileUniqueID()) + , fUniqueID(SkNextColorCubeUniqueID()) , fCache(cubeDimension) { } @@ -165,7 +165,7 @@ SkColorCubeFilter::SkColorCubeFilter(SkReadBuffer& buffer) : fCache(buffer.readInt()) { fCubeData.reset(buffer.readByteArrayAsData()); buffer.validate(is_valid_3D_lut(fCubeData, fCache.cubeDimension())); - fUniqueID = SkNextColorProfileUniqueID(); + fUniqueID = SkNextColorCubeUniqueID(); } #endif @@ -192,18 +192,18 @@ void SkColorCubeFilter::toString(SkString* str) const { /////////////////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU -class GrColorProfileEffect : public GrFragmentProcessor { +class GrColorCubeEffect : public GrFragmentProcessor { public: static GrFragmentProcessor* Create(GrTexture* colorCube) { - return (NULL != colorCube) ? SkNEW_ARGS(GrColorProfileEffect, (colorCube)) : NULL; + return (NULL != colorCube) ? SkNEW_ARGS(GrColorCubeEffect, (colorCube)) : NULL; } - virtual ~GrColorProfileEffect(); + virtual ~GrColorCubeEffect(); virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; int colorCubeSize() const { return fColorCubeAccess.getTexture()->width(); } - static const char* Name() { return "ColorProfile"; } + static const char* Name() { return "ColorCube"; } virtual void onComputeInvariantOutput(GrProcessor::InvariantOutput*) const SK_OVERRIDE; @@ -234,7 +234,7 @@ public: private: virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; - GrColorProfileEffect(GrTexture* colorCube); + GrColorCubeEffect(GrTexture* colorCube); GrCoordTransform fColorCubeTransform; GrTextureAccess fColorCubeAccess; @@ -244,46 +244,46 @@ private: /////////////////////////////////////////////////////////////////////////////// -GrColorProfileEffect::GrColorProfileEffect(GrTexture* colorCube) +GrColorCubeEffect::GrColorCubeEffect(GrTexture* colorCube) : fColorCubeTransform(kLocal_GrCoordSet, colorCube) , fColorCubeAccess(colorCube, "bgra", GrTextureParams::kBilerp_FilterMode) { this->addCoordTransform(&fColorCubeTransform); this->addTextureAccess(&fColorCubeAccess); } -GrColorProfileEffect::~GrColorProfileEffect() { +GrColorCubeEffect::~GrColorCubeEffect() { } -bool GrColorProfileEffect::onIsEqual(const GrProcessor& sBase) const { - const GrColorProfileEffect& s = sBase.cast<GrColorProfileEffect>(); +bool GrColorCubeEffect::onIsEqual(const GrProcessor& sBase) const { + const GrColorCubeEffect& s = sBase.cast<GrColorCubeEffect>(); return fColorCubeAccess.getTexture() == s.fColorCubeAccess.getTexture(); } -const GrBackendFragmentProcessorFactory& GrColorProfileEffect::getFactory() const { - return GrTBackendFragmentProcessorFactory<GrColorProfileEffect>::getInstance(); +const GrBackendFragmentProcessorFactory& GrColorCubeEffect::getFactory() const { + return GrTBackendFragmentProcessorFactory<GrColorCubeEffect>::getInstance(); } -void GrColorProfileEffect::onComputeInvariantOutput(InvariantOutput* inout) const { +void GrColorCubeEffect::onComputeInvariantOutput(InvariantOutput* inout) const { inout->setToUnknown(); } /////////////////////////////////////////////////////////////////////////////// -GrColorProfileEffect::GLProcessor::GLProcessor(const GrBackendProcessorFactory& factory, - const GrProcessor&) +GrColorCubeEffect::GLProcessor::GLProcessor(const GrBackendProcessorFactory& factory, + const GrProcessor&) : INHERITED(factory) { } -GrColorProfileEffect::GLProcessor::~GLProcessor() { +GrColorCubeEffect::GLProcessor::~GLProcessor() { } -void GrColorProfileEffect::GLProcessor::emitCode(GrGLFPBuilder* builder, - const GrFragmentProcessor&, - const GrProcessorKey&, - const char* outputColor, - const char* inputColor, - const TransformedCoordsArray& coords, - const TextureSamplerArray& samplers) { +void GrColorCubeEffect::GLProcessor::emitCode(GrGLFPBuilder* builder, + const GrFragmentProcessor&, + const GrProcessorKey&, + const char* outputColor, + const char* inputColor, + const TransformedCoordsArray& coords, + const TextureSamplerArray& samplers) { if (NULL == inputColor) { inputColor = "vec4(1)"; } @@ -334,16 +334,16 @@ void GrColorProfileEffect::GLProcessor::emitCode(GrGLFPBuilder* builder, cubeIdx, nonZeroAlpha, inputColor); } -void GrColorProfileEffect::GLProcessor::setData(const GrGLProgramDataManager& pdman, - const GrProcessor& proc) { - const GrColorProfileEffect& colorProfile = proc.cast<GrColorProfileEffect>(); - SkScalar size = SkIntToScalar(colorProfile.colorCubeSize()); +void GrColorCubeEffect::GLProcessor::setData(const GrGLProgramDataManager& pdman, + const GrProcessor& proc) { + const GrColorCubeEffect& colorCube = proc.cast<GrColorCubeEffect>(); + SkScalar size = SkIntToScalar(colorCube.colorCubeSize()); pdman.set1f(fColorCubeSizeUni, SkScalarToFloat(size)); pdman.set1f(fColorCubeInvSizeUni, SkScalarToFloat(SkScalarInvert(size))); } -void GrColorProfileEffect::GLProcessor::GenKey(const GrProcessor& proc, - const GrGLCaps&, GrProcessorKeyBuilder* b) { +void GrColorCubeEffect::GLProcessor::GenKey(const GrProcessor& proc, + const GrGLCaps&, GrProcessorKeyBuilder* b) { b->add32(1); // Always same shader for now } @@ -369,6 +369,6 @@ GrFragmentProcessor* SkColorCubeFilter::asFragmentProcessor(GrContext* context) textureCube.reset(context->createTexture(NULL, desc, cacheID, fCubeData->data(), 0)); } - return textureCube ? GrColorProfileEffect::Create(textureCube) : NULL; + return textureCube ? GrColorCubeEffect::Create(textureCube) : NULL; } #endif |