aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
diff options
context:
space:
mode:
authorGravatar Greg Daniel <egdaniel@google.com>2017-01-20 10:45:49 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-01-20 16:19:02 +0000
commit80a08dd2e5cc379100ae944b3f3fadf887d518f0 (patch)
treef4e1c66fb34af5c04201030bcf868881febe5ba0 /src
parentf61bc4d22996cc92f3d58f9972f75860cb3d5168 (diff)
Fix Vulkan crashes on nexus player
This CL enables Vulkan Test bots on the NexusPlayer TBR:bsalomon@google.com BUG=skia: Change-Id: I0cc8b01107afcc84e0cb0631f361f3615fc8dd9b Reviewed-on: https://skia-review.googlesource.com/5681 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/effects/gradients/SkSweepGradient.cpp14
-rw-r--r--src/gpu/GrShaderCaps.cpp1
-rw-r--r--src/gpu/vk/GrVkCaps.cpp15
-rw-r--r--src/gpu/vk/GrVkCaps.h10
-rw-r--r--src/gpu/vk/GrVkGpu.cpp7
5 files changed, 42 insertions, 5 deletions
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index 1608ae2f72..64778c3a54 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -210,8 +210,18 @@ void GrSweepGradient::GLSLSweepProcessor::emitCode(EmitArgs& args) {
SkString coords2D = args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
SkString t;
// 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi]
- t.printf("(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5)",
- coords2D.c_str(), coords2D.c_str());
+ if (args.fShaderCaps->atan2ImplementedAsAtanYOverX()) {
+ // On some devices they incorrectly implement atan2(y,x) as atan(y/x). In actuality it is
+ // atan2(y,x) = 2 * atan(y / (sqrt(x^2 + y^2) + x)). So to work around this we pass in
+ // (sqrt(x^2 + y^2) + x) as the second parameter to atan2 in these cases. We let the device
+ // handle the undefined behavior of the second paramenter being 0 instead of doing the
+ // divide ourselves and using atan instead.
+ t.printf("(2.0 * atan(- %s.y, length(%s) - %s.x) * 0.1591549430918 + 0.5)",
+ coords2D.c_str(), coords2D.c_str(), coords2D.c_str());
+ } else {
+ t.printf("(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5)",
+ coords2D.c_str(), coords2D.c_str());
+ }
this->emitColor(args.fFragBuilder,
args.fUniformHandler,
args.fShaderCaps,
diff --git a/src/gpu/GrShaderCaps.cpp b/src/gpu/GrShaderCaps.cpp
index f9db968e3f..54cd3e53cd 100644
--- a/src/gpu/GrShaderCaps.cpp
+++ b/src/gpu/GrShaderCaps.cpp
@@ -56,6 +56,7 @@ GrShaderCaps::GrShaderCaps(const GrContextOptions& options) {
fCanUseAnyFunctionInShader = true;
fCanUseMinAndAbsTogether = true;
fMustForceNegatedAtanParamToFloat = false;
+ fAtan2ImplementedAsAtanYOverX = false;
fRequiresLocalOutputColorForFBFetch = false;
fFlatInterpolationSupport = false;
fNoPerspectiveInterpolationSupport = false;
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index f614ae39c6..383d3caf49 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -19,6 +19,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
fMustDoCopiesFromOrigin = false;
fSupportsCopiesAsDraws = false;
fMustSubmitCommandsBeforeCopyOp = false;
+ fMustSleepOnTearDown = false;
/**************************************************************************
* GrDrawTargetCaps fields
@@ -79,6 +80,16 @@ void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface*
fMustSubmitCommandsBeforeCopyOp = true;
}
+#if defined(SK_BUILD_FOR_WIN)
+ if (kNvidia_VkVendor == properties.vendorID) {
+ fMustSleepOnTearDown = true;
+ }
+#elif defined(SK_BUILD_FOR_ANDROID)
+ if (kImagination_VkVendor == properties.vendorID) {
+ fMustSleepOnTearDown = true;
+ }
+#endif
+
this->applyOptionsOverrides(contextOptions);
fShaderCaps->applyOptionsOverrides(contextOptions);
}
@@ -163,6 +174,10 @@ void GrVkCaps::initShaderCaps(const VkPhysicalDeviceProperties& properties, uint
}
}
+ if (kImagination_VkVendor == properties.vendorID) {
+ shaderCaps->fAtan2ImplementedAsAtanYOverX = true;
+ }
+
// Vulkan is based off ES 3.0 so the following should all be supported
shaderCaps->fUsesPrecisionModifiers = true;
shaderCaps->fFlatInterpolationSupport = true;
diff --git a/src/gpu/vk/GrVkCaps.h b/src/gpu/vk/GrVkCaps.h
index b390a9b2af..6d030f69a1 100644
--- a/src/gpu/vk/GrVkCaps.h
+++ b/src/gpu/vk/GrVkCaps.h
@@ -76,6 +76,10 @@ public:
return fMustSubmitCommandsBeforeCopyOp;
}
+ bool mustSleepOnTearDown() const {
+ return fMustSleepOnTearDown;
+ }
+
/**
* Returns both a supported and most prefered stencil format to use in draws.
*/
@@ -87,6 +91,7 @@ private:
enum VkVendor {
kQualcomm_VkVendor = 20803,
kNvidia_VkVendor = 4318,
+ kImagination_VkVendor = 4112,
};
void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface,
@@ -136,6 +141,11 @@ private:
// as draws.
bool fMustSubmitCommandsBeforeCopyOp;
+ // Sometimes calls to QueueWaitIdle return before actually signalling the fences
+ // on the command buffers even though they have completed. This causes an assert to fire when
+ // destroying the command buffers. Therefore we add a sleep to make sure the fence signals.
+ bool fMustSleepOnTearDown;
+
typedef GrCaps INHERITED;
};
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index 853e68cc00..b94a37957f 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -168,12 +168,13 @@ GrVkGpu::~GrVkGpu() {
// destroying the command buffers. Currently this ony seems to happen on windows, so we add a
// sleep to make sure the fence signals.
#ifdef SK_DEBUG
+ if (this->vkCaps().mustSleepOnTearDown()) {
#if defined(SK_BUILD_FOR_WIN)
- Sleep(10); // In milliseconds
+ Sleep(10); // In milliseconds
#else
- // Uncomment if above bug happens on non windows build.
- // sleep(1); // In seconds
+ sleep(1); // In seconds
#endif
+ }
#endif
#ifdef SK_DEBUG