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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-07-10 21:22:18 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-07-10 21:22:18 +0000
commit7b320703d47ff2b242ae74faba5e4b0af3560d71 (patch)
treeb1342d3ffc2401191a0272317a20d8c5cf92ef97 /src
parentb446fc7f05d2e3f22d574187b433e02b0c781e1f (diff)
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
This patch adds the parameter to the filterImageGPU() signature, plumbs through the code on the GPU side, and implements support for it in SkXfermodeImageFilter for both raster and GPU. Of the remaining filters with GPU implementations, Blur, Morphology, Bicubic and Displacement work fine; they're commutative wrt offset and can simply pass it up the chain. Blend is not, but will be removed shortly anyway (has been replaced with SkXfermodeImageFilter in Blink). R=reed@google.com, bsalomon@google.com Author: senorblanco@chromium.org Review URL: https://chromiumcodereview.appspot.com/15995026 git-svn-id: http://skia.googlecode.com/svn/trunk@9977 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r--src/core/SkImageFilter.cpp5
-rw-r--r--src/core/SkImageFilterUtils.cpp9
-rw-r--r--src/effects/SkBicubicImageFilter.cpp4
-rw-r--r--src/effects/SkBlendImageFilter.cpp53
-rw-r--r--src/effects/SkBlurImageFilter.cpp8
-rw-r--r--src/effects/SkDisplacementMapEffect.cpp15
-rw-r--r--src/effects/SkMorphologyImageFilter.cpp10
-rw-r--r--src/effects/SkXfermodeImageFilter.cpp46
-rw-r--r--src/gpu/SkGpuDevice.cpp20
9 files changed, 120 insertions, 50 deletions
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index 9f16b4a0c8..33caf75a9d 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -98,11 +98,12 @@ bool SkImageFilter::canFilterImageGPU() const {
return this->asNewEffect(NULL, NULL);
}
-bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
#if SK_SUPPORT_GPU
SkBitmap input;
SkASSERT(fInputCount == 1);
- if (!SkImageFilterUtils::GetInputResultGPU(this->getInput(0), proxy, src, &input)) {
+ if (!SkImageFilterUtils::GetInputResultGPU(this->getInput(0), proxy, src, &input, offset)) {
return false;
}
GrTexture* srcTexture = input.getTexture();
diff --git a/src/core/SkImageFilterUtils.cpp b/src/core/SkImageFilterUtils.cpp
index d6e109c1ad..c88d5fed41 100644
--- a/src/core/SkImageFilterUtils.cpp
+++ b/src/core/SkImageFilterUtils.cpp
@@ -20,15 +20,16 @@ bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height,
return true;
}
-bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy,
+ const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
if (!filter) {
*result = src;
return true;
} else if (filter->canFilterImageGPU()) {
- return filter->filterImageGPU(proxy, src, result);
+ return filter->filterImageGPU(proxy, src, result, offset);
} else {
- SkIPoint offset;
- if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) {
+ if (filter->filterImage(proxy, src, SkMatrix(), result, offset)) {
if (!result->getTexture()) {
GrContext* context = ((GrTexture *) src.getTexture())->getContext();
GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context,
diff --git a/src/effects/SkBicubicImageFilter.cpp b/src/effects/SkBicubicImageFilter.cpp
index 2d0a17a116..a97a768de9 100644
--- a/src/effects/SkBicubicImageFilter.cpp
+++ b/src/effects/SkBicubicImageFilter.cpp
@@ -341,9 +341,9 @@ GrEffectRef* GrBicubicEffect::TestCreate(SkMWCRandom* random,
return GrBicubicEffect::Create(textures[texIdx], coefficients);
}
-bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result, SkIPoint* offset) {
SkBitmap srcBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &srcBM)) {
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &srcBM, offset)) {
return false;
}
GrTexture* srcTexture = srcBM.getTexture();
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index 4f61ed8000..7b98644ec7 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -68,10 +68,13 @@ bool SkBlendImageFilter::onFilterImage(Proxy* proxy,
SkImageFilter* backgroundInput = getBackgroundInput();
SkImageFilter* foregroundInput = getForegroundInput();
SkASSERT(NULL != backgroundInput);
- if (!backgroundInput->filterImage(proxy, src, ctm, &background, offset)) {
+ SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
+ if (!backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundOffset)) {
return false;
}
- if (foregroundInput && !foregroundInput->filterImage(proxy, src, ctm, &foreground, offset)) {
+ SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
+ if (foregroundInput &&
+ !foregroundInput->filterImage(proxy, src, ctm, &foreground, &foregroundOffset)) {
return false;
}
SkAutoLockPixels alp_foreground(foreground), alp_background(background);
@@ -83,9 +86,9 @@ bool SkBlendImageFilter::onFilterImage(Proxy* proxy,
SkCanvas canvas(*dst);
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
- canvas.drawBitmap(background, 0, 0, &paint);
+ canvas.drawBitmap(background, backgroundOffset.fX, backgroundOffset.fY, &paint);
paint.setXfermodeMode(modeToXfermode(fMode));
- canvas.drawBitmap(foreground, 0, 0, &paint);
+ canvas.drawBitmap(foreground, foregroundOffset.fX, foregroundOffset.fY, &paint);
return true;
}
@@ -124,8 +127,11 @@ class GrBlendEffect : public GrEffect {
public:
static GrEffectRef* Create(SkBlendImageFilter::Mode mode,
GrTexture* foreground,
- GrTexture* background) {
- AutoEffectUnref effect(SkNEW_ARGS(GrBlendEffect, (mode, foreground, background)));
+ const SkIPoint& foregroundOffset,
+ GrTexture* background,
+ const SkIPoint& backgroundOffset) {
+ AutoEffectUnref effect(SkNEW_ARGS(GrBlendEffect, (mode, foreground, foregroundOffset,
+ background, backgroundOffset)));
return CreateEffectRef(effect);
}
@@ -133,6 +139,8 @@ public:
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
SkBlendImageFilter::Mode mode() const { return fMode; }
+ const SkMatrix& foregroundMatrix() const { return fForegroundMatrix; }
+ const SkMatrix& backgroundMatrix() const { return fBackgroundMatrix; }
typedef GrGLBlendEffect GLEffect;
static const char* Name() { return "Blend"; }
@@ -142,22 +150,31 @@ public:
private:
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
- GrBlendEffect(SkBlendImageFilter::Mode mode, GrTexture* foreground, GrTexture* background);
+ GrBlendEffect(SkBlendImageFilter::Mode mode,
+ GrTexture* foreground, const SkIPoint& foregroundOffset,
+ GrTexture* background, const SkIPoint& backgroundOffset);
GrTextureAccess fForegroundAccess;
+ SkMatrix fForegroundMatrix;
GrTextureAccess fBackgroundAccess;
+ SkMatrix fBackgroundMatrix;
SkBlendImageFilter::Mode fMode;
typedef GrEffect INHERITED;
};
-bool SkBlendImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkBlendImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
SkBitmap backgroundBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getBackgroundInput(), proxy, src, &backgroundBM)) {
+ SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getBackgroundInput(), proxy, src, &backgroundBM,
+ &backgroundOffset)) {
return false;
}
GrTexture* background = backgroundBM.getTexture();
SkBitmap foregroundBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getForegroundInput(), proxy, src, &foregroundBM)) {
+ SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getForegroundInput(), proxy, src, &foregroundBM,
+ &foregroundOffset)) {
return false;
}
GrTexture* foreground = foregroundBM.getTexture();
@@ -176,7 +193,7 @@ bool SkBlendImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBit
GrPaint paint;
paint.colorStage(0)->setEffect(
- GrBlendEffect::Create(fMode, foreground, background))->unref();
+ GrBlendEffect::Create(fMode, foreground, foregroundOffset, background, backgroundOffset))->unref();
SkRect srcRect;
src.getBounds(&srcRect);
context->drawRect(paint, srcRect);
@@ -187,12 +204,20 @@ bool SkBlendImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBit
GrBlendEffect::GrBlendEffect(SkBlendImageFilter::Mode mode,
GrTexture* foreground,
- GrTexture* background)
+ const SkIPoint& foregroundOffset,
+ GrTexture* background,
+ const SkIPoint& backgroundOffset)
: fForegroundAccess(foreground)
, fBackgroundAccess(background)
, fMode(mode) {
this->addTextureAccess(&fForegroundAccess);
this->addTextureAccess(&fBackgroundAccess);
+ fForegroundMatrix = GrEffect::MakeDivByTextureWHMatrix(foreground);
+ fForegroundMatrix.preTranslate(SkIntToScalar(-foregroundOffset.fX),
+ SkIntToScalar(-foregroundOffset.fY));
+ fBackgroundMatrix = GrEffect::MakeDivByTextureWHMatrix(background);
+ fBackgroundMatrix.preTranslate(SkIntToScalar(-backgroundOffset.fX),
+ SkIntToScalar(-backgroundOffset.fY));
}
GrBlendEffect::~GrBlendEffect() {
@@ -288,11 +313,11 @@ void GrGLBlendEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect
GrTexture* fgTex = blend.texture(0);
GrTexture* bgTex = blend.texture(1);
fForegroundEffectMatrix.setData(uman,
- GrEffect::MakeDivByTextureWHMatrix(fgTex),
+ blend.foregroundMatrix(),
drawEffect,
fgTex);
fBackgroundEffectMatrix.setData(uman,
- GrEffect::MakeDivByTextureWHMatrix(bgTex),
+ blend.backgroundMatrix(),
drawEffect,
bgTex);
diff --git a/src/effects/SkBlurImageFilter.cpp b/src/effects/SkBlurImageFilter.cpp
index 36d0afd35e..e6032446bd 100644
--- a/src/effects/SkBlurImageFilter.cpp
+++ b/src/effects/SkBlurImageFilter.cpp
@@ -119,7 +119,8 @@ static void boxBlurY(const SkBitmap& src, SkBitmap* dst, int kernelSize,
}
}
-static void getBox3Params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset, int *highOffset)
+static void getBox3Params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset,
+ int *highOffset)
{
float pi = SkScalarToFloat(SK_ScalarPI);
int d = static_cast<int>(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f));
@@ -192,10 +193,11 @@ bool SkBlurImageFilter::onFilterImage(Proxy* proxy,
return true;
}
-bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
#if SK_SUPPORT_GPU
SkBitmap input;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input)) {
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input, offset)) {
return false;
}
GrTexture* source = input.getTexture();
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 7c99c023f8..8d287b2704 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -275,14 +275,19 @@ private:
typedef GrEffect INHERITED;
};
-bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
SkBitmap colorBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getColorInput(), proxy, src, &colorBM)) {
+ SkIPoint colorOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getColorInput(), proxy, src, &colorBM,
+ &colorOffset)) {
return false;
}
GrTexture* color = colorBM.getTexture();
SkBitmap displacementBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getDisplacementInput(), proxy, src, &displacementBM)) {
+ SkIPoint displacementOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getDisplacementInput(), proxy, src, &displacementBM,
+ &displacementOffset)) {
return false;
}
GrTexture* displacement = displacementBM.getTexture();
@@ -308,7 +313,9 @@ bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src,
color))->unref();
SkRect srcRect;
src.getBounds(&srcRect);
- context->drawRect(paint, srcRect);
+ SkRect dstRect = srcRect;
+ dstRect.offset(SkIntToScalar(colorOffset.fX), SkIntToScalar(colorOffset.fY));
+ context->drawRectToRect(paint, srcRect, dstRect);
return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result);
}
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index cbee8500ac..cb17c9011b 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -502,9 +502,10 @@ GrTexture* apply_morphology(GrTexture* srcTexture,
};
-bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
SkBitmap inputBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM)) {
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM, offset)) {
return false;
}
GrTexture* input = inputBM.getTexture();
@@ -515,9 +516,10 @@ bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBi
return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result);
}
-bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result,
+ SkIPoint* offset) {
SkBitmap inputBM;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM)) {
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &inputBM, offset)) {
return false;
}
GrTexture* input = inputBM.getTexture();
diff --git a/src/effects/SkXfermodeImageFilter.cpp b/src/effects/SkXfermodeImageFilter.cpp
index c26ca18041..a318ceb908 100644
--- a/src/effects/SkXfermodeImageFilter.cpp
+++ b/src/effects/SkXfermodeImageFilter.cpp
@@ -19,7 +19,9 @@
///////////////////////////////////////////////////////////////////////////////
-SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode, SkImageFilter* background, SkImageFilter* foreground)
+SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode,
+ SkImageFilter* background,
+ SkImageFilter* foreground)
: INHERITED(background, foreground), fMode(mode) {
SkSafeRef(fMode);
}
@@ -46,10 +48,14 @@ bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy,
SkBitmap background = src, foreground = src;
SkImageFilter* backgroundInput = getInput(0);
SkImageFilter* foregroundInput = getInput(1);
- if (backgroundInput && !backgroundInput->filterImage(proxy, src, ctm, &background, offset)) {
+ SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
+ if (backgroundInput &&
+ !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundOffset)) {
return false;
}
- if (foregroundInput && !foregroundInput->filterImage(proxy, src, ctm, &foreground, offset)) {
+ SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
+ if (foregroundInput &&
+ !foregroundInput->filterImage(proxy, src, ctm, &foreground, &foregroundOffset)) {
return false;
}
dst->setConfig(background.config(), background.width(), background.height());
@@ -59,20 +65,32 @@ bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy,
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
canvas.drawBitmap(background, 0, 0, &paint);
paint.setXfermode(fMode);
- canvas.drawBitmap(foreground, 0, 0, &paint);
+ canvas.drawBitmap(foreground,
+ SkIntToScalar(foregroundOffset.fX - backgroundOffset.fX),
+ SkIntToScalar(foregroundOffset.fY - backgroundOffset.fY),
+ &paint);
+ offset->fX += backgroundOffset.fX;
+ offset->fY += backgroundOffset.fY;
return true;
}
#if SK_SUPPORT_GPU
-bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
+bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy,
+ const SkBitmap& src,
+ SkBitmap* result,
+ SkIPoint* offset) {
SkBitmap background;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &background)) {
+ SkIPoint backgroundOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &background,
+ &backgroundOffset)) {
return false;
}
GrTexture* backgroundTex = background.getTexture();
SkBitmap foreground;
- if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, &foreground)) {
+ SkIPoint foregroundOffset = SkIPoint::Make(0, 0);
+ if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, &foreground,
+ &foregroundOffset)) {
return false;
}
GrTexture* foregroundTex = foreground.getTexture();
@@ -96,23 +114,31 @@ bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, Sk
return false;
}
+ SkMatrix foregroundMatrix = GrEffect::MakeDivByTextureWHMatrix(foregroundTex);
+ foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOffset.fX),
+ SkIntToScalar(backgroundOffset.fY-foregroundOffset.fY));
+
+
GrPaint paint;
SkRect srcRect;
src.getBounds(&srcRect);
if (NULL != xferEffect) {
paint.colorStage(0)->setEffect(
- GrSimpleTextureEffect::Create(foregroundTex, GrEffect::MakeDivByTextureWHMatrix(foregroundTex)))->unref();
+ GrSimpleTextureEffect::Create(foregroundTex, foregroundMatrix))->unref();
paint.colorStage(1)->setEffect(xferEffect)->unref();
context->drawRect(paint, srcRect);
} else {
+ SkMatrix backgroundMatrix = GrEffect::MakeDivByTextureWHMatrix(backgroundTex);
paint.colorStage(0)->setEffect(
- GrSimpleTextureEffect::Create(backgroundTex, GrEffect::MakeDivByTextureWHMatrix(backgroundTex)))->unref();
+ GrSimpleTextureEffect::Create(backgroundTex, backgroundMatrix))->unref();
context->drawRect(paint, srcRect);
paint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
paint.colorStage(0)->setEffect(
- GrSimpleTextureEffect::Create(foregroundTex, GrEffect::MakeDivByTextureWHMatrix(foregroundTex)))->unref();
+ GrSimpleTextureEffect::Create(foregroundTex, foregroundMatrix))->unref();
context->drawRect(paint, srcRect);
}
+ offset->fX += backgroundOffset.fX;
+ offset->fY += backgroundOffset.fY;
return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result);
}
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 766158fb28..d9de0ca774 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1377,7 +1377,7 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
static bool filter_texture(SkDevice* device, GrContext* context,
GrTexture* texture, SkImageFilter* filter,
- int w, int h, SkBitmap* result) {
+ int w, int h, SkBitmap* result, SkIPoint* offset) {
GrAssert(filter);
SkDeviceImageFilterProxy proxy(device);
@@ -1385,7 +1385,7 @@ static bool filter_texture(SkDevice* device, GrContext* context,
// Save the render target and set it to NULL, so we don't accidentally draw to it in the
// filter. Also set the clip wide open and the matrix to identity.
GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
- return filter->filterImageGPU(&proxy, wrap_texture(texture), result);
+ return filter->filterImageGPU(&proxy, wrap_texture(texture), result, offset);
} else {
return false;
}
@@ -1419,9 +1419,10 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
GrSimpleTextureEffect::Create(texture, SkMatrix::I()))->unref();
SkImageFilter* filter = paint.getImageFilter();
+ SkIPoint offset = SkIPoint::Make(0, 0);
if (NULL != filter) {
SkBitmap filterBitmap;
- if (filter_texture(this, fContext, texture, filter, w, h, &filterBitmap)) {
+ if (filter_texture(this, fContext, texture, filter, w, h, &filterBitmap, &offset)) {
grPaint.colorStage(kBitmapEffectIdx)->setEffect(
GrSimpleTextureEffect::Create(filterBitmap.getTexture(), SkMatrix::I()))->unref();
texture = filterBitmap.getTexture();
@@ -1435,8 +1436,10 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
SkIntToScalar(top),
SkIntToScalar(w),
SkIntToScalar(h)),
- GrRect::MakeWH(SK_Scalar1 * w / texture->width(),
- SK_Scalar1 * h / texture->height()));
+ GrRect::MakeXYWH(offset.fX,
+ offset.fY,
+ SK_Scalar1 * w / texture->width(),
+ SK_Scalar1 * h / texture->height()));
}
void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
@@ -1498,12 +1501,15 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* device,
SkImageFilter* filter = paint.getImageFilter();
if (NULL != filter) {
SkBitmap filterBitmap;
- if (filter_texture(this, fContext, devTex, filter, w, h, &filterBitmap)) {
+ SkIPoint offset = SkIPoint::Make(0, 0);
+ if (filter_texture(this, fContext, devTex, filter, w, h, &filterBitmap, &offset)) {
grPaint.colorStage(kBitmapEffectIdx)->setEffect(
GrSimpleTextureEffect::Create(filterBitmap.getTexture(), SkMatrix::I()))->unref();
devTex = filterBitmap.getTexture();
w = filterBitmap.width();
h = filterBitmap.height();
+ x += offset.fX;
+ y += offset.fY;
}
}
@@ -1542,7 +1548,7 @@ bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
// must be pushed upstack.
SkAutoCachedTexture act(this, src, NULL, &texture);
- return filter_texture(this, fContext, texture, filter, src.width(), src.height(), result);
+ return filter_texture(this, fContext, texture, filter, src.width(), src.height(), result, offset);
}
///////////////////////////////////////////////////////////////////////////////