diff options
author | 2017-03-20 13:11:36 -0400 | |
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committer | 2017-03-20 17:50:51 +0000 | |
commit | 628999dd99a10a737470c5c89c44ae28b6a764bf (patch) | |
tree | f749cc041859f5702d32a61b60dce1bfca91dac2 /src | |
parent | f9bd468325fbce7a9eb5b1ce28537f628c4f8535 (diff) |
Gray8 is supported on GPU, remove incorrect comments & check
BUG=skia:
Change-Id: I3e5cb94b1e903d1b6ebbc36675d1c4082aef6841
Reviewed-on: https://skia-review.googlesource.com/9899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/gpu/SkGr.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp index 9ba094714e..18f2abb951 100644 --- a/src/gpu/SkGr.cpp +++ b/src/gpu/SkGr.cpp @@ -238,15 +238,6 @@ GrTexture* GrGenerateMipMapsAndUploadToTexture(GrContext* ctx, const SkBitmap& b GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap.info(), *ctx->caps()); - // We don't support Gray8 directly in the GL backend, so fail-over to GrUploadBitmapToTexture. - // That will transform the Gray8 to 8888, then use the driver/GPU to build mipmaps. If we build - // the mips on the CPU here, they'll all be Gray8, which isn't useful. (They get treated as A8). - // TODO: A better option might be to transform the initial bitmap here to 8888, then run the - // CPU mip-mapper on that data before uploading. This is much less code for a rare case though: - if (kGray_8_SkColorType == bitmap.colorType()) { - return nullptr; - } - SkAutoPixmapUnlock srcUnlocker; if (!bitmap.requestLock(&srcUnlocker)) { return nullptr; |