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author | joshualitt <joshualitt@chromium.org> | 2015-02-23 16:41:42 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-02-23 16:41:42 -0800 |
commit | 58773334d7f4f27b11458e0ee77f60fe0ed939b9 (patch) | |
tree | 11df43815d77ac70c8887c00ce4ce001007c8344 /src | |
parent | 128def390017c5ad9e3ac79a25a3ef0e0ff2b658 (diff) |
non-aa rects batch
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/ee72dde696b35534465c14f6b4c5bfca44a2f63e
Review URL: https://codereview.chromium.org/931293002
Diffstat (limited to 'src')
-rw-r--r-- | src/gpu/GrInOrderDrawBuffer.cpp | 290 |
1 files changed, 220 insertions, 70 deletions
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp index e6b53f8374..5dc851c768 100644 --- a/src/gpu/GrInOrderDrawBuffer.cpp +++ b/src/gpu/GrInOrderDrawBuffer.cpp @@ -38,23 +38,6 @@ GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { //////////////////////////////////////////////////////////////////////////////// -namespace { -void get_vertex_bounds(const void* vertices, - size_t vertexSize, - int vertexCount, - SkRect* bounds) { - SkASSERT(vertexSize >= sizeof(SkPoint)); - SkASSERT(vertexCount > 0); - const SkPoint* point = static_cast<const SkPoint*>(vertices); - bounds->fLeft = bounds->fRight = point->fX; - bounds->fTop = bounds->fBottom = point->fY; - for (int i = 1; i < vertexCount; ++i) { - point = reinterpret_cast<SkPoint*>(reinterpret_cast<intptr_t>(point) + vertexSize); - bounds->growToInclude(point->fX, point->fY); - } -} -} - /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we have explicit local coords and sometimes not. We *could* always provide explicit local coords and just duplicate the positions when the caller hasn't provided a local coord rect, but we @@ -106,77 +89,243 @@ template<typename T> static void reset_data_buffer(SkTDArray<T>* buffer, int min } } -void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, - GrColor color, - const SkMatrix& viewMatrix, - const SkRect& rect, - const SkRect* localRect, - const SkMatrix* localMatrix) { - GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); +class RectBatch : public GrBatch { +public: + struct Geometry { + GrColor fColor; + SkMatrix fViewMatrix; + SkRect fRect; + bool fHasLocalRect; + bool fHasLocalMatrix; + SkRect fLocalRect; + SkMatrix fLocalMatrix; + }; + + static GrBatch* Create(const Geometry& geometry) { + return SkNEW_ARGS(RectBatch, (geometry)); + } - // Go to device coords to allow batching across matrix changes - SkMatrix invert = SkMatrix::I(); + const char* name() const SK_OVERRIDE { return "RectBatch"; } - // if we have a local rect, then we apply the localMatrix directly to the localRect to generate - // vertex local coords - bool hasExplicitLocalCoords = SkToBool(localRect); - if (!hasExplicitLocalCoords) { - if (!viewMatrix.isIdentity() && !viewMatrix.invert(&invert)) { - SkDebugf("Could not invert\n"); - return; + void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { + // When this is called on a batch, there is only one geometry bundle + out->setKnownFourComponents(fGeoData[0].fColor); + } + + void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { + out->setKnownSingleComponent(0xff); + } + + void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { + // Handle any color overrides + if (init.fColorIgnored) { + fGeoData[0].fColor = GrColor_ILLEGAL; + } else if (GrColor_ILLEGAL != init.fOverrideColor) { + fGeoData[0].fColor = init.fOverrideColor; + } + + // setup batch properties + fBatch.fColorIgnored = init.fColorIgnored; + fBatch.fColor = fGeoData[0].fColor; + fBatch.fUsesLocalCoords = init.fUsesLocalCoords; + fBatch.fCoverageIgnored = init.fCoverageIgnored; + } + + void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { + // Go to device coords to allow batching across matrix changes + SkMatrix invert = SkMatrix::I(); + + // if we have a local rect, then we apply the localMatrix directly to the localRect to + // generate vertex local coords + bool hasExplicitLocalCoords = this->hasLocalRect(); + if (!hasExplicitLocalCoords) { + if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(&invert)) { + SkDebugf("Could not invert\n"); + return; + } + + if (this->hasLocalMatrix()) { + invert.preConcat(this->localMatrix()); + } } - if (localMatrix) { - invert.preConcat(*localMatrix); + SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords, + this->color(), + &invert)); + + batchTarget->initDraw(gp, pipeline); + + // TODO this is hacky, but the only way we have to initialize the GP is to use the + // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch + // everywhere we can remove this nastiness + GrPipelineInfo init; + init.fColorIgnored = fBatch.fColorIgnored; + init.fOverrideColor = GrColor_ILLEGAL; + init.fCoverageIgnored = fBatch.fCoverageIgnored; + init.fUsesLocalCoords = this->usesLocalCoords(); + gp->initBatchTracker(batchTarget->currentBatchTracker(), init); + + size_t vertexStride = gp->getVertexStride(); + + SkASSERT(hasExplicitLocalCoords ? + vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : + vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); + + int instanceCount = fGeoData.count(); + int vertexCount = kVertsPerRect * instanceCount; + + const GrVertexBuffer* vertexBuffer; + int firstVertex; + + void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, + vertexCount, + &vertexBuffer, + &firstVertex); + + for (int i = 0; i < instanceCount; i++) { + const Geometry& args = fGeoData[i]; + + intptr_t offset = GrTCast<intptr_t>(vertices) + kVertsPerRect * i * vertexStride; + SkPoint* positions = GrTCast<SkPoint*>(offset); + + positions->setRectFan(args.fRect.fLeft, args.fRect.fTop, + args.fRect.fRight, args.fRect.fBottom, vertexStride); + args.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVertsPerRect); + + if (args.fHasLocalRect) { + static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); + SkPoint* coords = GrTCast<SkPoint*>(offset + kLocalOffset); + coords->setRectFan(args.fLocalRect.fLeft, args.fLocalRect.fTop, + args.fLocalRect.fRight, args.fLocalRect.fBottom, + vertexStride); + if (args.fHasLocalMatrix) { + args.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVertsPerRect); + } + } + + static const int kColorOffset = sizeof(SkPoint); + GrColor* vertColor = GrTCast<GrColor*>(offset + kColorOffset); + for (int j = 0; j < 4; ++j) { + *vertColor = args.fColor; + vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); + } } + + const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); + + GrDrawTarget::DrawInfo drawInfo; + drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); + drawInfo.setStartVertex(0); + drawInfo.setStartIndex(0); + drawInfo.setVerticesPerInstance(kVertsPerRect); + drawInfo.setIndicesPerInstance(kIndicesPerRect); + drawInfo.adjustStartVertex(firstVertex); + drawInfo.setVertexBuffer(vertexBuffer); + drawInfo.setIndexBuffer(quadIndexBuffer); + + int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); + while (instanceCount) { + drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); + drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); + drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); + + batchTarget->draw(drawInfo); + + drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); + instanceCount -= drawInfo.instanceCount(); + } } - SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords, - color, - &invert)); + SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } - size_t vstride = gp->getVertexStride(); - SkASSERT(vstride == sizeof(SkPoint) + sizeof(GrColor) + (SkToBool(localRect) ? sizeof(SkPoint) : - 0)); - AutoReleaseGeometry geo(this, 4, vstride, 0); - if (!geo.succeeded()) { - SkDebugf("Failed to get space for vertices!\n"); - return; +private: + RectBatch(const Geometry& geometry) { + this->initClassID<RectBatch>(); + fGeoData.push_back(geometry); } - geo.positions()->setRectFan(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, vstride); - viewMatrix.mapPointsWithStride(geo.positions(), vstride, 4); + GrColor color() const { return fBatch.fColor; } + bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } + bool colorIgnored() const { return fBatch.fColorIgnored; } + const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } + const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } + bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } + bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } + + bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { + RectBatch* that = t->cast<RectBatch>(); - // When the caller has provided an explicit source rect for a stage then we don't want to - // modify that stage's matrix. Otherwise if the effect is generating its source rect from - // the vertex positions then we have to account for the view matrix - SkRect devBounds; + if (this->hasLocalRect() != that->hasLocalRect()) { + return false; + } - // since we already computed the dev verts, set the bounds hint. This will help us avoid - // unnecessary clipping in our onDraw(). - get_vertex_bounds(geo.vertices(), vstride, 4, &devBounds); + SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); + if (!this->hasLocalRect() && this->usesLocalCoords()) { + if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { + return false; + } - if (localRect) { - static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); - SkPoint* coords = GrTCast<SkPoint*>(GrTCast<intptr_t>(geo.vertices()) + kLocalOffset); - coords->setRectFan(localRect->fLeft, localRect->fTop, - localRect->fRight, localRect->fBottom, - vstride); - if (localMatrix) { - localMatrix->mapPointsWithStride(coords, vstride, 4); + if (this->hasLocalMatrix() != that->hasLocalMatrix()) { + return false; + } + + if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) { + return false; + } + } + + if (this->color() != that->color()) { + fBatch.fColor = GrColor_ILLEGAL; } + fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); + return true; + } + + struct BatchTracker { + GrColor fColor; + bool fUsesLocalCoords; + bool fColorIgnored; + bool fCoverageIgnored; + }; + + const static int kVertsPerRect = 4; + const static int kIndicesPerRect = 6; + + BatchTracker fBatch; + SkSTArray<1, Geometry, true> fGeoData; +}; + +void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, + GrColor color, + const SkMatrix& viewMatrix, + const SkRect& rect, + const SkRect* localRect, + const SkMatrix* localMatrix) { + GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder); + RectBatch::Geometry geometry; + geometry.fColor = color; + geometry.fViewMatrix = viewMatrix; + geometry.fRect = rect; + + if (localRect) { + geometry.fHasLocalRect = true; + geometry.fLocalRect = *localRect; + } else { + geometry.fHasLocalRect = false; } - static const int kColorOffset = sizeof(SkPoint); - GrColor* vertColor = GrTCast<GrColor*>(GrTCast<intptr_t>(geo.vertices()) + kColorOffset); - for (int i = 0; i < 4; ++i) { - *vertColor = color; - vertColor = (GrColor*) ((intptr_t) vertColor + vstride); + if (localMatrix) { + geometry.fHasLocalMatrix = true; + geometry.fLocalMatrix = *localMatrix; + } else { + geometry.fHasLocalMatrix = false; } - this->setIndexSourceToBuffer(this->getContext()->getQuadIndexBuffer()); - this->drawIndexedInstances(pipelineBuilder, gp, kTriangles_GrPrimitiveType, 1, 4, 6, - &devBounds); + SkAutoTUnref<GrBatch> batch(RectBatch::Create(geometry)); + + SkRect bounds = rect; + viewMatrix.mapRect(&bounds); + this->drawBatch(pipelineBuilder, batch, &bounds); } int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) { @@ -288,6 +437,7 @@ void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, (path, pipelineBuilder.getRenderTarget())); + sp->fScissor = scissorState; sp->fUseHWAA = pipelineBuilder.isHWAntialias(); sp->fViewMatrix = pathProc->viewMatrix(); |