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authorGravatar Brian Salomon <bsalomon@google.com>2016-10-28 11:25:52 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-10-28 16:01:32 +0000
commit55e0346f4ba923ae1a4cc2f3754ee4a682578bcc (patch)
tree7ad7d43c47b32f6fc771059f62abef6615811301 /src
parentb6c5e5379605627fb2bdb49b62141291fca20824 (diff)
Make addTexture/BufferAccess on GrProcessor non-virtual
Perhaps these needed to be virtual in the past, but no longer. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120 Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63 Reviewed-on: https://skia-review.googlesource.com/4120 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrFragmentProcessor.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp
index 3f60b4aa0f..1844983416 100644
--- a/src/gpu/GrFragmentProcessor.cpp
+++ b/src/gpu/GrFragmentProcessor.cpp
@@ -56,14 +56,6 @@ GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const {
return glFragProc;
}
-void GrFragmentProcessor::addTextureAccess(const GrTextureAccess* textureAccess) {
- INHERITED::addTextureAccess(textureAccess);
-}
-
-void GrFragmentProcessor::addBufferAccess(const GrBufferAccess* bufferAccess) {
- INHERITED::addBufferAccess(bufferAccess);
-}
-
void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
fCoordTransforms.push_back(transform);
fUsesLocalCoords = true;