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authorGravatar mtklein <mtklein@google.com>2016-01-19 16:26:55 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-01-19 16:26:55 -0800
commit31d59e71cf5a571ff903d64ba2a6f17b715bfcfb (patch)
tree7f420da605bc1c3e4cb8d4caab67dbb00e623b62 /src
parent4020665b81e0ff58b317c685056faa071b823b5a (diff)
Revert of sdf: use linear edge distance approximation for all gradient directions (patchset #1 id:1 of https://codereview.chromium.org/1545893003/ )
Reason for revert: breaks roll? https://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/81753 Original issue's description: > sdf: use linear edge distance approximation for all gradient directions > > Image diff tools tell me there are diffs, but I sure can't see them. > This drops edge_distance() off the chart as far as CPU cost goes. > > BUG=skia:4729 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1545893003 > > Committed: https://skia.googlesource.com/skia/+/8a87bb4d5c23da83ef406ef87b470afa4217d7a4 TBR=jvanverth@google.com,bsalomon@google.com,reed@google.com,mtklein@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4729 Review URL: https://codereview.chromium.org/1603953005
Diffstat (limited to 'src')
-rwxr-xr-xsrc/core/SkDistanceFieldGen.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/core/SkDistanceFieldGen.cpp b/src/core/SkDistanceFieldGen.cpp
index f1ebfa558a..147aefad79 100755
--- a/src/core/SkDistanceFieldGen.cpp
+++ b/src/core/SkDistanceFieldGen.cpp
@@ -107,9 +107,6 @@ static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned c
// computes the distance to an edge given an edge normal vector and a pixel's alpha value
// assumes that direction has been pre-normalized
static float edge_distance(const SkPoint& direction, float alpha) {
-#if 1 // formula (1)
- return 0.5f - alpha;
-#else // formula (4)
float dx = direction.fX;
float dy = direction.fY;
float distance;
@@ -146,7 +143,6 @@ static float edge_distance(const SkPoint& direction, float alpha) {
}
return distance;
-#endif
}
static void init_distances(DFData* data, unsigned char* edges, int width, int height) {