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authorGravatar caryclark <caryclark@google.com>2015-12-09 12:02:30 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-12-09 12:02:30 -0800
commit3127c99986dc932343aae5ccc575237d99c3aaec (patch)
tree68b3bf28a8f38c10838afa7a2b28478ad07ff17f /src
parente36ec871768eb4f5372540c1167ff7ec592f2bec (diff)
ubsan shift fixes
Use an inline function that does a normal shift. When built for the sanitizer, add casts so that the shift is unsigned. Also make a few fixes to do unsigned shifts or avoid the shift altogether; and add an argument spec to some macros. R=reed@google.com,mtklein@google.com BUG=skia:4633 Review URL: https://codereview.chromium.org/1503423003
Diffstat (limited to 'src')
-rw-r--r--src/core/SkBitmapProcState_matrixProcs.cpp2
-rw-r--r--src/core/SkEdge.cpp12
-rw-r--r--src/core/SkEdge.h2
-rw-r--r--src/core/SkFDot6.h6
-rw-r--r--src/core/SkFloatBits.cpp8
-rw-r--r--src/core/SkScan_AntiPath.cpp4
-rw-r--r--src/core/SkScan_Antihair.cpp4
-rw-r--r--src/core/SkScan_Path.cpp4
-rw-r--r--src/core/SkUtils.cpp8
-rw-r--r--src/effects/gradients/SkClampRange.h4
-rw-r--r--src/effects/gradients/SkGradientShaderPriv.h2
-rw-r--r--src/images/SkImageDecoder_libico.cpp4
-rw-r--r--src/pathops/SkOpAngle.cpp2
-rw-r--r--src/ports/SkFontMgr_android_parser.h2
-rw-r--r--src/utils/SkDashPath.cpp2
15 files changed, 33 insertions, 33 deletions
diff --git a/src/core/SkBitmapProcState_matrixProcs.cpp b/src/core/SkBitmapProcState_matrixProcs.cpp
index ee61ee8556..1c4b7b6bcf 100644
--- a/src/core/SkBitmapProcState_matrixProcs.cpp
+++ b/src/core/SkBitmapProcState_matrixProcs.cpp
@@ -178,7 +178,7 @@ static inline U16CPU fixed_repeat(SkFixed x) {
#endif
static inline U16CPU fixed_mirror(SkFixed x) {
- SkFixed s = x << 15 >> 31;
+ SkFixed s = SkLeftShift(x, 15) >> 31;
// s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
return (x ^ s) & 0xFFFF;
}
diff --git a/src/core/SkEdge.cpp b/src/core/SkEdge.cpp
index f91f5f8782..c64896f2e0 100644
--- a/src/core/SkEdge.cpp
+++ b/src/core/SkEdge.cpp
@@ -26,7 +26,7 @@
static inline SkFixed SkFDot6ToFixedDiv2(SkFDot6 value) {
// we want to return SkFDot6ToFixed(value >> 1), but we don't want to throw
// away data in value, so just perform a modify up-shift
- return value << (16 - 6 - 1);
+ return SkLeftShift(value, 16 - 6 - 1);
}
/////////////////////////////////////////////////////////////////////////
@@ -214,8 +214,8 @@ int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], int shift)
// compute number of steps needed (1 << shift)
{
- SkFDot6 dx = ((x1 << 1) - x0 - x2) >> 2;
- SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2;
+ SkFDot6 dx = (SkLeftShift(x1, 1) - x0 - x2) >> 2;
+ SkFDot6 dy = (SkLeftShift(y1, 1) - y0 - y2) >> 2;
shift = diff_to_shift(dx, dy);
SkASSERT(shift >= 0);
}
@@ -312,8 +312,8 @@ int SkQuadraticEdge::updateQuadratic()
/////////////////////////////////////////////////////////////////////////
static inline int SkFDot6UpShift(SkFDot6 x, int upShift) {
- SkASSERT((x << upShift >> upShift) == x);
- return x << upShift;
+ SkASSERT((SkLeftShift(x, upShift) >> upShift) == x);
+ return SkLeftShift(x, upShift);
}
/* f(1/3) = (8a + 12b + 6c + d) / 27
@@ -403,7 +403,7 @@ int SkCubicEdge::setCubic(const SkPoint pts[4], int shift) {
}
fWinding = SkToS8(winding);
- fCurveCount = SkToS8(-1 << shift);
+ fCurveCount = SkToS8(SkLeftShift(-1, shift));
fCurveShift = SkToU8(shift);
fCubicDShift = SkToU8(downShift);
diff --git a/src/core/SkEdge.h b/src/core/SkEdge.h
index db6f43085d..c3adbf85cb 100644
--- a/src/core/SkEdge.h
+++ b/src/core/SkEdge.h
@@ -15,7 +15,7 @@
#include "SkMath.h"
// This correctly favors the lower-pixel when y0 is on a 1/2 pixel boundary
-#define SkEdge_Compute_DY(top, y0) ((top << 6) + 32 - (y0))
+#define SkEdge_Compute_DY(top, y0) (SkLeftShift(top, 6) + 32 - (y0))
struct SkEdge {
enum Type {
diff --git a/src/core/SkFDot6.h b/src/core/SkFDot6.h
index 3da753da41..b536729829 100644
--- a/src/core/SkFDot6.h
+++ b/src/core/SkFDot6.h
@@ -56,9 +56,9 @@ inline SkFDot6 SkScalarRoundToFDot6(SkScalar x, int shift = 0)
#define SkFixedToFDot6(x) ((x) >> 10)
inline SkFixed SkFDot6ToFixed(SkFDot6 x) {
- SkASSERT((x << 10 >> 10) == x);
+ SkASSERT((SkLeftShift(x, 10) >> 10) == x);
- return x << 10;
+ return SkLeftShift(x, 10);
}
#define SkScalarToFDot6(x) (SkFDot6)((x) * 64)
@@ -68,7 +68,7 @@ inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) {
SkASSERT(b != 0);
if (a == (int16_t)a) {
- return (a << 16) / b;
+ return SkLeftShift(a, 16) / b;
} else {
return SkFixedDiv(a, b);
}
diff --git a/src/core/SkFloatBits.cpp b/src/core/SkFloatBits.cpp
index 919fd0610f..ea705513ac 100644
--- a/src/core/SkFloatBits.cpp
+++ b/src/core/SkFloatBits.cpp
@@ -65,7 +65,7 @@ int32_t SkFloatBits_toIntCast(int32_t packed) {
// same as (int)floor(float)
int32_t SkFloatBits_toIntFloor(int32_t packed) {
// curse you negative 0
- if ((packed << 1) == 0) {
+ if (SkLeftShift(packed, 1) == 0) {
return 0;
}
@@ -104,7 +104,7 @@ int32_t SkFloatBits_toIntFloor(int32_t packed) {
// same as (int)floor(float + 0.5)
int32_t SkFloatBits_toIntRound(int32_t packed) {
// curse you negative 0
- if ((packed << 1) == 0) {
+ if (SkLeftShift(packed, 1) == 0) {
return 0;
}
@@ -134,7 +134,7 @@ int32_t SkFloatBits_toIntRound(int32_t packed) {
// same as (int)ceil(float)
int32_t SkFloatBits_toIntCeil(int32_t packed) {
// curse you negative 0
- if ((packed << 1) == 0) {
+ if (SkLeftShift(packed, 1) == 0) {
return 0;
}
@@ -200,6 +200,6 @@ float SkIntToFloatCast(int32_t value) {
SkASSERT(shift >= 0 && shift <= 255);
SkFloatIntUnion data;
- data.fSignBitInt = (sign << 31) | (shift << 23) | (value & ~MATISSA_MAGIC_BIG);
+ data.fSignBitInt = SkLeftShift(sign, 31) | SkLeftShift(shift, 23) | (value & ~MATISSA_MAGIC_BIG);
return data.fFloat;
}
diff --git a/src/core/SkScan_AntiPath.cpp b/src/core/SkScan_AntiPath.cpp
index 6ea6b8b07e..1c222b9c80 100644
--- a/src/core/SkScan_AntiPath.cpp
+++ b/src/core/SkScan_AntiPath.cpp
@@ -545,7 +545,7 @@ void MaskSuperBlitter::blitH(int x, int y, int width) {
}
#endif
- x -= (fMask.fBounds.fLeft << SHIFT);
+ x -= SkLeftShift(fMask.fBounds.fLeft, SHIFT);
// hack, until I figure out why my cubics (I think) go beyond the bounds
if (x < 0) {
@@ -592,7 +592,7 @@ static bool fitsInsideLimit(const SkRect& r, SkScalar max) {
static int overflows_short_shift(int value, int shift) {
const int s = 16 + shift;
- return (value << s >> s) - value;
+ return (SkLeftShift(value, s) >> s) - value;
}
/**
diff --git a/src/core/SkScan_Antihair.cpp b/src/core/SkScan_Antihair.cpp
index b14e12bab8..8ee0ba5f98 100644
--- a/src/core/SkScan_Antihair.cpp
+++ b/src/core/SkScan_Antihair.cpp
@@ -250,9 +250,9 @@ public:
};
static inline SkFixed fastfixdiv(SkFDot6 a, SkFDot6 b) {
- SkASSERT((a << 16 >> 16) == a);
+ SkASSERT((SkLeftShift(a, 16) >> 16) == a);
SkASSERT(b != 0);
- return (a << 16) / b;
+ return SkLeftShift(a, 16) / b;
}
#define SkBITCOUNT(x) (sizeof(x) << 3)
diff --git a/src/core/SkScan_Path.cpp b/src/core/SkScan_Path.cpp
index fc79fc8537..30a7c57659 100644
--- a/src/core/SkScan_Path.cpp
+++ b/src/core/SkScan_Path.cpp
@@ -450,8 +450,8 @@ void sk_fill_path(const SkPath& path, const SkIRect* clipRect, SkBlitter* blitte
// now edge is the head of the sorted linklist
- start_y <<= shiftEdgesUp;
- stop_y <<= shiftEdgesUp;
+ start_y = SkLeftShift(start_y, shiftEdgesUp);
+ stop_y = SkLeftShift(stop_y, shiftEdgesUp);
if (clipRect && start_y < clipRect->fTop) {
start_y = clipRect->fTop;
}
diff --git a/src/core/SkUtils.cpp b/src/core/SkUtils.cpp
index b3f698b4e7..f706cb9f25 100644
--- a/src/core/SkUtils.cpp
+++ b/src/core/SkUtils.cpp
@@ -74,11 +74,11 @@ SkUnichar SkUTF8_ToUnichar(const char utf8[]) {
if (hic < 0) {
uint32_t mask = (uint32_t)~0x3F;
- hic <<= 1;
+ hic = SkLeftShift(hic, 1);
do {
c = (c << 6) | (*++p & 0x3F);
mask <<= 5;
- } while ((hic <<= 1) < 0);
+ } while ((hic = SkLeftShift(hic, 1)) < 0);
c &= ~mask;
}
return c;
@@ -95,11 +95,11 @@ SkUnichar SkUTF8_NextUnichar(const char** ptr) {
if (hic < 0) {
uint32_t mask = (uint32_t)~0x3F;
- hic <<= 1;
+ hic = SkLeftShift(hic, 1);
do {
c = (c << 6) | (*++p & 0x3F);
mask <<= 5;
- } while ((hic <<= 1) < 0);
+ } while ((hic = SkLeftShift(hic, 1)) < 0);
c &= ~mask;
}
*ptr = (char*)p + 1;
diff --git a/src/effects/gradients/SkClampRange.h b/src/effects/gradients/SkClampRange.h
index 945f9a7ff1..d3d2d08c86 100644
--- a/src/effects/gradients/SkClampRange.h
+++ b/src/effects/gradients/SkClampRange.h
@@ -12,8 +12,8 @@
#include "SkScalar.h"
#define SkGradFixed SkFixed3232
-#define SkScalarToGradFixed SkScalarToFixed3232
-#define SkFixedToGradFixed SkFixedToFixed3232
+#define SkScalarToGradFixed(x) SkScalarToFixed3232(x)
+#define SkFixedToGradFixed(x) SkFixedToFixed3232(x)
#define SkGradFixedToFixed(x) (SkFixed)((x) >> 16)
#define kFracMax_SkGradFixed 0xFFFFFFFFLL
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 203f791ceb..f8a968d1a2 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -58,7 +58,7 @@ static inline SkFixed repeat_tileproc(SkFixed x) {
#endif
static inline SkFixed mirror_tileproc(SkFixed x) {
- int s = x << 15 >> 31;
+ int s = SkLeftShift(x, 15) >> 31;
return (x ^ s) & 0xFFFF;
}
diff --git a/src/images/SkImageDecoder_libico.cpp b/src/images/SkImageDecoder_libico.cpp
index e8b4bc5c31..cb21b6906e 100644
--- a/src/images/SkImageDecoder_libico.cpp
+++ b/src/images/SkImageDecoder_libico.cpp
@@ -32,8 +32,8 @@ private:
//read in Intel order, and return an integer
#define readByte(buffer,begin) buffer[begin]
-#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
-#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
+#define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)
+#define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+SkLeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24)
/////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/pathops/SkOpAngle.cpp b/src/pathops/SkOpAngle.cpp
index 655df45b15..c2eb0c9326 100644
--- a/src/pathops/SkOpAngle.cpp
+++ b/src/pathops/SkOpAngle.cpp
@@ -1016,7 +1016,7 @@ deferTilLater:
if (!crossesZero) {
fSectorMask = (unsigned) -1 >> (31 - end + start) << start;
} else {
- fSectorMask = (unsigned) -1 >> (31 - start) | (-1 << end);
+ fSectorMask = (unsigned) -1 >> (31 - start) | ((unsigned) -1 << end);
}
}
diff --git a/src/ports/SkFontMgr_android_parser.h b/src/ports/SkFontMgr_android_parser.h
index aca1573952..b841bc6d18 100644
--- a/src/ports/SkFontMgr_android_parser.h
+++ b/src/ports/SkFontMgr_android_parser.h
@@ -211,7 +211,7 @@ template <int N, typename T> static bool parse_fixed(const char* s, T* value) {
n = -n;
frac = -frac;
}
- *value = (n << N) + frac;
+ *value = SkLeftShift(n, N) + frac;
return true;
}
diff --git a/src/utils/SkDashPath.cpp b/src/utils/SkDashPath.cpp
index e0cbe9732d..4e34b87eac 100644
--- a/src/utils/SkDashPath.cpp
+++ b/src/utils/SkDashPath.cpp
@@ -10,7 +10,7 @@
#include "SkStrokeRec.h"
static inline int is_even(int x) {
- return (~x) << 31;
+ return !(x & 1);
}
static SkScalar find_first_interval(const SkScalar intervals[], SkScalar phase,