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authorGravatar hendrikw <hendrikw@chromium.org>2015-07-24 06:52:40 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-24 06:52:40 -0700
commit266c232104e465f807cf57b2855836b250146a02 (patch)
tree595a14e2c0103225f283d5eaadde3a9ea66e4df9 /src
parentba9757abc2750a4a49d1e9a586592e054b4c2c14 (diff)
skia: wrong calling convention on eglGetPlatformDisplayEXT
When attempting to run the release compile of nanobench on windows, I would immediately crash due to c++'s buffer security check. This was caused by calling the function with the wrong calling convention. I'm not sure how this ever worked for anyone. Anyway, fix is to use eglext.h's version of the function definition. Review URL: https://codereview.chromium.org/1250383002
Diffstat (limited to 'src')
-rw-r--r--src/gpu/gl/angle/SkANGLEGLContext.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
index fec23e63e8..db34c563ea 100644
--- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
+++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
@@ -9,6 +9,7 @@
#include "gl/angle/SkANGLEGLContext.h"
#include <EGL/egl.h>
+#include <EGL/eglext.h>
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
@@ -16,13 +17,9 @@
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
void* SkANGLEGLContext::GetD3DEGLDisplay(void* nativeDisplay) {
-
- typedef EGLDisplay (*EGLGetPlatformDisplayEXT)(EGLenum platform,
- void *native_display,
- const EGLint *attrib_list);
- EGLGetPlatformDisplayEXT eglGetPlatformDisplayEXT;
+ PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
eglGetPlatformDisplayEXT =
- (EGLGetPlatformDisplayEXT) eglGetProcAddress("eglGetPlatformDisplayEXT");
+ (PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
if (!eglGetPlatformDisplayEXT) {
return eglGetDisplay(static_cast<EGLNativeDisplayType>(nativeDisplay));