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authorGravatar bsalomon <bsalomon@google.com>2015-07-30 15:34:56 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-30 15:34:56 -0700
commit16921ec30a81976129d507b1148c93a322e61a4f (patch)
tree5eb7ceafe1b43b2a168de7f46d4ebdde3bc1d7cc /src
parent381b26f03bdccac1e3d9055fb4f7855792cfefb0 (diff)
SRGB read and write pixels working and unit test
Diffstat (limited to 'src')
-rw-r--r--src/gpu/gl/GrGLCaps.cpp59
-rw-r--r--src/gpu/gl/GrGLCaps.h15
-rw-r--r--src/gpu/gl/GrGLGpu.cpp59
-rw-r--r--src/gpu/gl/GrGLGpu.h1
4 files changed, 93 insertions, 41 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 318426b5bc..161dac6e9f 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -49,6 +49,7 @@ GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
fIsCoreProfile = false;
fFullClearIsFree = false;
fBindFragDataLocationSupport = false;
+ fSRGBWriteControl = false;
fReadPixelsSupportedCache.reset();
@@ -191,6 +192,27 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
// can change based on which render target is bound
fTwoFormatLimit = kGLES_GrGLStandard == standard;
+ // We only enable srgb support if both textures and FBOs support srgb.
+ bool srgbSupport = false;
+ if (kGL_GrGLStandard == standard) {
+ if (ctxInfo.version() >= GR_GL_VER(3,0)) {
+ srgbSupport = true;
+ } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) {
+ if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") ||
+ ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) {
+ srgbSupport = true;
+ }
+ }
+ // All the above srgb extensions support toggling srgb writes
+ fSRGBWriteControl = srgbSupport;
+ } else {
+ srgbSupport = ctxInfo.version() >= GR_GL_VER(3,0) ||
+ ctxInfo.hasExtension("GL_EXT_sRGB");
+ // ES through 3.1 requires EXT_srgb_write_control to support toggling
+ // sRGB writing for destinations.
+ fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control");
+ }
+
// Frag Coords Convention support is not part of ES
// Known issue on at least some Intel platforms:
// http://code.google.com/p/skia/issues/detail?id=946
@@ -455,8 +477,8 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
ctxInfo.hasExtension("GL_EXT_instanced_arrays"));
}
- this->initConfigTexturableTable(ctxInfo, gli);
- this->initConfigRenderableTable(ctxInfo);
+ this->initConfigTexturableTable(ctxInfo, gli, srgbSupport);
+ this->initConfigRenderableTable(ctxInfo, srgbSupport);
this->initShaderPrecisionTable(ctxInfo, gli, glslCaps);
this->applyOptionsOverrides(contextOptions);
@@ -496,7 +518,7 @@ bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrG
return true;
}
-void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
+void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo, bool srgbSupport) {
// OpenGL < 3.0
// no support for render targets unless the GL_ARB_framebuffer_object
// extension is supported (in which case we get ALPHA, RED, RG, RGB,
@@ -574,21 +596,9 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
}
}
- if (this->fRGBA8RenderbufferSupport && this->isConfigTexturable(kSRGBA_8888_GrPixelConfig)) {
- if (kGL_GrGLStandard == standard) {
- if (ctxInfo.version() >= GR_GL_VER(3,0) ||
- ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") ||
- ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) {
- fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kNo_MSAA] = true;
- fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kYes_MSAA] = true;
- }
- } else {
- if (ctxInfo.version() >= GR_GL_VER(3,0) ||
- ctxInfo.hasExtension("GL_EXT_sRGB")) {
- fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kNo_MSAA] = true;
- fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kYes_MSAA] = true;
- }
- }
+ if (this->fRGBA8RenderbufferSupport && srgbSupport) {
+ fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kNo_MSAA] = true;
+ fConfigRenderSupport[kSRGBA_8888_GrPixelConfig][kYes_MSAA] = true;
}
if (this->isConfigTexturable(kRGBA_float_GrPixelConfig)) {
@@ -658,7 +668,8 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
}
}
-void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
+void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli,
+ bool srgbSupport) {
GrGLStandard standard = ctxInfo.standard();
GrGLVersion version = ctxInfo.version();
@@ -697,14 +708,7 @@ void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
}
- // Check for sRGBA
- if (kGL_GrGLStandard == standard) {
- fConfigTextureSupport[kSRGBA_8888_GrPixelConfig] =
- (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_texture_sRGB"));
- } else {
- fConfigTextureSupport[kSRGBA_8888_GrPixelConfig] =
- (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_sRGB"));
- }
+ fConfigTextureSupport[kSRGBA_8888_GrPixelConfig] = srgbSupport;
// Compressed texture support
@@ -1118,6 +1122,7 @@ SkString GrGLCaps::dump() const {
r.appendf("Use non-VBO for dynamic data: %s\n",
(fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO"));
+ r.appendf("SRGB write contol: %s\n", (fSRGBWriteControl ? "YES" : "NO"));
return r;
}
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index ac90aa1db6..0622e68edc 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -26,8 +26,6 @@ class GrGLSLCaps;
*/
class GrGLCaps : public GrCaps {
public:
-
-
typedef GrGLStencilAttachment::Format StencilFormat;
/**
@@ -254,12 +252,18 @@ public:
bool isCoreProfile() const { return fIsCoreProfile; }
-
bool fullClearIsFree() const { return fFullClearIsFree; }
bool bindFragDataLocationSupport() const { return fBindFragDataLocationSupport; }
/**
+ * Is there support for enabling/disabling sRGB writes for sRGB-capable color attachments?
+ * If false this does not mean sRGB is not supported but rather that if it is supported
+ * it cannot be turned off for configs that support it.
+ */
+ bool srgbWriteControl() const { return fSRGBWriteControl; }
+
+ /**
* Returns a string containing the caps info.
*/
SkString dump() const override;
@@ -324,8 +328,8 @@ private:
void initBlendEqationSupport(const GrGLContextInfo&);
void initStencilFormats(const GrGLContextInfo&);
// This must be called after initFSAASupport().
- void initConfigRenderableTable(const GrGLContextInfo&);
- void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*);
+ void initConfigRenderableTable(const GrGLContextInfo&, bool srgbSupport);
+ void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*, bool srgbSupport);
bool doReadPixelsSupported(const GrGLInterface* intf, GrGLenum format, GrGLenum type) const;
@@ -375,6 +379,7 @@ private:
bool fIsCoreProfile : 1;
bool fFullClearIsFree : 1;
bool fBindFragDataLocationSupport : 1;
+ bool fSRGBWriteControl : 1;
struct ReadPixelsSupportedFormat {
GrGLenum fFormat;
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 74f7e0bc10..3eee2f6dfc 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -355,6 +355,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) {
if (resetBits & kRenderTarget_GrGLBackendState) {
fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID;
+ fHWSRGBFramebuffer = kUnknown_TriState;
}
if (resetBits & kPathRendering_GrGLBackendState) {
@@ -519,6 +520,10 @@ bool GrGLGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
+ if (GrPixelConfigIsSRGB(dstSurface->config()) != GrPixelConfigIsSRGB(srcConfig)) {
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ }
+
tempDrawInfo->fSwapRAndB = false;
// These settings we will always want if a temp draw is performed. Initially set the config
@@ -566,11 +571,17 @@ bool GrGLGpu::onWritePixels(GrSurface* surface,
if (NULL == buffer) {
return false;
}
+
GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture());
if (!glTex) {
return false;
}
+ // OpenGL doesn't do sRGB <-> linear conversions when reading and writing pixels.
+ if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
+ return false;
+ }
+
this->setScratchTextureUnit();
GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
@@ -1737,6 +1748,10 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height,
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
}
+ if (GrPixelConfigIsSRGB(srcSurface->config()) != GrPixelConfigIsSRGB(readConfig)) {
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ }
+
tempDrawInfo->fSwapRAndB = false;
// These settings we will always want if a temp draw is performed. The config is set below
@@ -1797,6 +1812,11 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
return false;
}
+ // OpenGL doesn't do sRGB <-> linear conversions when reading and writing pixels.
+ if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
+ return false;
+ }
+
GrGLenum format = 0;
GrGLenum type = 0;
bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
@@ -1804,6 +1824,12 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
return false;
}
+ // glReadPixels does not allow GL_SRGB_ALPHA. Instead use GL_RGBA. This will not trigger a
+ // conversion when the src is srgb.
+ if (GR_GL_SRGB_ALPHA == format) {
+ format = GR_GL_RGBA;
+ }
+
// resolve the render target if necessary
switch (tgt->getResolveType()) {
case GrGLRenderTarget::kCantResolve_ResolveType:
@@ -1931,6 +1957,16 @@ void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
vp.pushToGLViewport(this->glInterface());
fHWViewport = vp;
}
+ if (this->glCaps().srgbWriteControl()) {
+ bool enableSRGBWrite = GrPixelConfigIsSRGB(target->config());
+ if (enableSRGBWrite && kYes_TriState != fHWSRGBFramebuffer) {
+ GL_CALL(Enable(GR_GL_FRAMEBUFFER_SRGB));
+ fHWSRGBFramebuffer = kYes_TriState;
+ } else if (!enableSRGBWrite && kNo_TriState != fHWSRGBFramebuffer) {
+ GL_CALL(Disable(GR_GL_FRAMEBUFFER_SRGB));
+ fHWSRGBFramebuffer = kNo_TriState;
+ }
+ }
}
if (NULL == bound || !bound->isEmpty()) {
target->flagAsNeedingResolve(bound);
@@ -2437,19 +2473,24 @@ bool GrGLGpu::configToGLFormats(GrPixelConfig config,
*externalType = GR_GL_UNSIGNED_BYTE;
break;
case kSRGBA_8888_GrPixelConfig:
- *internalFormat = GR_GL_SRGB_ALPHA;
- *externalFormat = GR_GL_SRGB_ALPHA;
- if (getSizedInternalFormat || kGL_GrGLStandard == this->glStandard()) {
- // desktop or ES 3.0
- SkASSERT(this->glVersion() >= GR_GL_VER(3, 0));
+ if (getSizedInternalFormat) {
*internalFormat = GR_GL_SRGB8_ALPHA8;
- *externalFormat = GR_GL_RGBA;
} else {
- // ES 2.0 with EXT_sRGB
- SkASSERT(kGL_GrGLStandard != this->glStandard() &&
- this->glVersion() < GR_GL_VER(3, 0));
*internalFormat = GR_GL_SRGB_ALPHA;
+ }
+ // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the <format>
+ // param to Tex(Sub)Image2D. ES 2.0 requires the internalFormat and format to match.
+ // Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the externalFormat. However,
+ // onReadPixels needs code to override that because GL_SRGB_ALPHA is not allowed as a
+ // glReadPixels format.
+ // On OpenGL and ES 3.0 GL_SRGB_ALPHA does not work for the <format> param to
+ // glReadPixels nor does it work with Tex(Sub)Image2D So we always set the externalFormat
+ // return to GL_RGBA.
+ if (this->glStandard() == kGLES_GrGLStandard &&
+ this->glVersion() == GR_GL_VER(2,0)) {
*externalFormat = GR_GL_SRGB_ALPHA;
+ } else {
+ *externalFormat = GR_GL_RGBA;
}
*externalType = GR_GL_UNSIGNED_BYTE;
break;
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 5724107223..eb9795ca16 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -489,6 +489,7 @@ private:
TriState fHWWriteToColor;
TriState fHWDitherEnabled;
uint32_t fHWBoundRenderTargetUniqueID;
+ TriState fHWSRGBFramebuffer;
SkTArray<uint32_t, true> fHWBoundTextureUniqueIDs;
///@}