diff options
author | 2010-12-06 23:45:58 +0000 | |
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committer | 2010-12-06 23:45:58 +0000 | |
commit | 038aff623d9fd47946cd31685f74cf473f7c84f0 (patch) | |
tree | 9b5f5caae5b9fb8de931bb7ca25767aef8078c43 /src | |
parent | 8cfdf01ff953b47fdd5c29ebd54fea8a7a9be83e (diff) |
Patch by Mike Lawther (mikelawther@chromium.org).
The HTML5 canvas client of BlurDrawLooper needs the option to not apply the
canvas transform to the blur offset.
see
http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-elemen...
- "The shadowOffsetX and shadowOffsetY attributes specify the distance that the
shadow will be offset in the positive horizontal and positive vertical distance
respectively. Their values are in coordinate space units. They are not affected
by the current transformation matrix."
This patch is part of fixing
http://code.google.com/p/chromium/issues/detail?id=64647.
Review URL: http://codereview.appspot.com/3391041/
git-svn-id: http://skia.googlecode.com/svn/trunk@631 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r-- | src/effects/SkBlurDrawLooper.cpp | 27 | ||||
-rw-r--r-- | src/effects/SkBlurMaskFilter.cpp | 26 |
2 files changed, 42 insertions, 11 deletions
diff --git a/src/effects/SkBlurDrawLooper.cpp b/src/effects/SkBlurDrawLooper.cpp index 6ad01360e1..2af60971c3 100644 --- a/src/effects/SkBlurDrawLooper.cpp +++ b/src/effects/SkBlurDrawLooper.cpp @@ -5,12 +5,20 @@ #include "SkMaskFilter.h" SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, - SkColor color) - : fDx(dx), fDy(dy), fBlurColor(color) + SkColor color, uint32_t flags) + : fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags) { + SkASSERT(flags <= kAll_BlurFlag); if (radius > 0) + { + uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ? + SkBlurMaskFilter::kIgnoreTransform_BlurFlag : + SkBlurMaskFilter::kNone_BlurFlag; + fBlur = SkBlurMaskFilter::Create(radius, - SkBlurMaskFilter::kNormal_BlurStyle); + SkBlurMaskFilter::kNormal_BlurStyle, + blurFlags); + } else fBlur = NULL; } @@ -21,6 +29,7 @@ SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer) fDy = buffer.readScalar(); fBlurColor = buffer.readU32(); fBlur = static_cast<SkMaskFilter*>(buffer.readFlattenable()); + fBlurFlags = buffer.readU32() & kAll_BlurFlag; } SkBlurDrawLooper::~SkBlurDrawLooper() @@ -34,6 +43,7 @@ void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) buffer.writeScalar(fDy); buffer.write32(fBlurColor); buffer.writeFlattenable(fBlur); + buffer.write32(fBlurFlags); } void SkBlurDrawLooper::init(SkCanvas* canvas, SkPaint* paint) @@ -58,7 +68,16 @@ bool SkBlurDrawLooper::next() fPaint->setColor(fBlurColor); fPaint->setMaskFilter(fBlur); fCanvas->save(SkCanvas::kMatrix_SaveFlag); - fCanvas->translate(fDx, fDy); + if (fBlurFlags & kIgnoreTransform_BlurFlag) + { + SkMatrix transform(fCanvas->getTotalMatrix()); + transform.postTranslate(fDx, fDy); + fCanvas->setMatrix(transform); + } + else + { + fCanvas->translate(fDx, fDy); + } fState = kAfterEdge; return true; case kAfterEdge: diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp index b74cd99bcf..8941cd1015 100644 --- a/src/effects/SkBlurMaskFilter.cpp +++ b/src/effects/SkBlurMaskFilter.cpp @@ -22,7 +22,7 @@ class SkBlurMaskFilterImpl : public SkMaskFilter { public: - SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style); + SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style, uint32_t flags); // overrides from SkMaskFilter virtual SkMask::Format getFormat(); @@ -39,24 +39,28 @@ public: private: SkScalar fRadius; SkBlurMaskFilter::BlurStyle fBlurStyle; + uint32_t fBlurFlags; SkBlurMaskFilterImpl(SkFlattenableReadBuffer&); typedef SkMaskFilter INHERITED; }; -SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style) +SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style, + uint32_t flags) { - if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount) + if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount + || flags > SkBlurMaskFilter::kAll_BlurFlag) return NULL; - return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style)); + return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style, flags)); } ///////////////////////////////////////////////////////////////////////////////////////////////////////// -SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style) - : fRadius(radius), fBlurStyle(style) +SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style, + uint32_t flags) + : fRadius(radius), fBlurStyle(style), fBlurFlags(flags) { #if 0 fGamma = NULL; @@ -71,6 +75,7 @@ SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::Bl #endif SkASSERT(radius >= 0); SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount); + SkASSERT(flags <= SkBlurMaskFilter::kAll_BlurFlag); } SkMask::Format SkBlurMaskFilterImpl::getFormat() @@ -80,7 +85,12 @@ SkMask::Format SkBlurMaskFilterImpl::getFormat() bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin) { - SkScalar radius = matrix.mapRadius(fRadius); + SkScalar radius; + if (fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) + radius = fRadius; + else + radius = matrix.mapRadius(fRadius); + // To avoid unseemly allocation requests (esp. for finite platforms like // handset) we limit the radius so something manageable. (as opposed to // a request like 10,000) @@ -113,6 +123,7 @@ SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkFlattenableReadBuffer& buffer) : Sk { fRadius = buffer.readScalar(); fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readS32(); + fBlurFlags = buffer.readU32() & SkBlurMaskFilter::kAll_BlurFlag; SkASSERT(fRadius >= 0); SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount); } @@ -122,6 +133,7 @@ void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) this->INHERITED::flatten(buffer); buffer.writeScalar(fRadius); buffer.write32(fBlurStyle); + buffer.write32(fBlurFlags); } /////////////////////////////////////////////////////////////////////////////// |