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authorGravatar ethannicholas <ethannicholas@google.com>2016-10-27 08:15:50 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-10-27 08:15:50 -0700
commitcffaa70896fa5bc6c7bf98abbaafb1a755b49762 (patch)
treec77ceac8b52452b914c9a0f900b2114537b8bff8 /src/sksl/ir
parent7929e3ae76719f65111e4fe7a2f2444d53228c2b (diff)
Reduced skslc memory consumption
The big change here is smarter generic type handling which allows us to keep far fewer entries in the core symboltable. This also comments out a number of OpenGL builtin functions which Skia does not use and is unlikely to in the future. BUG=655673 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002 Review-Url: https://codereview.chromium.org/2442063002
Diffstat (limited to 'src/sksl/ir')
-rw-r--r--src/sksl/ir/SkSLFunctionCall.h4
-rw-r--r--src/sksl/ir/SkSLFunctionDeclaration.h45
-rw-r--r--src/sksl/ir/SkSLType.h4
3 files changed, 50 insertions, 3 deletions
diff --git a/src/sksl/ir/SkSLFunctionCall.h b/src/sksl/ir/SkSLFunctionCall.h
index 85dba40f2a..5c67a2873c 100644
--- a/src/sksl/ir/SkSLFunctionCall.h
+++ b/src/sksl/ir/SkSLFunctionCall.h
@@ -17,9 +17,9 @@ namespace SkSL {
* A function invocation.
*/
struct FunctionCall : public Expression {
- FunctionCall(Position position, const FunctionDeclaration& function,
+ FunctionCall(Position position, const Type& type, const FunctionDeclaration& function,
std::vector<std::unique_ptr<Expression>> arguments)
- : INHERITED(position, kFunctionCall_Kind, function.fReturnType)
+ : INHERITED(position, kFunctionCall_Kind, type)
, fFunction(std::move(function))
, fArguments(std::move(arguments)) {}
diff --git a/src/sksl/ir/SkSLFunctionDeclaration.h b/src/sksl/ir/SkSLFunctionDeclaration.h
index ffde0c66c1..52a579a89b 100644
--- a/src/sksl/ir/SkSLFunctionDeclaration.h
+++ b/src/sksl/ir/SkSLFunctionDeclaration.h
@@ -8,6 +8,7 @@
#ifndef SKSL_FUNCTIONDECLARATION
#define SKSL_FUNCTIONDECLARATION
+#include "SkSLExpression.h"
#include "SkSLModifiers.h"
#include "SkSLSymbol.h"
#include "SkSLSymbolTable.h"
@@ -55,6 +56,50 @@ struct FunctionDeclaration : public Symbol {
return true;
}
+ /**
+ * Determine the effective types of this function's parameters and return value when called with
+ * the given arguments. This is relevant for functions with generic parameter types, where this
+ * will collapse the generic types down into specific concrete types.
+ *
+ * Returns true if it was able to select a concrete set of types for the generic function, false
+ * if there is no possible way this can match the argument types. Note that even a true return
+ * does not guarantee that the function can be successfully called with those arguments, merely
+ * indicates that an attempt should be made. If false is returned, the state of
+ * outParameterTypes and outReturnType are undefined.
+ */
+ bool determineFinalTypes(const std::vector<std::unique_ptr<Expression>>& arguments,
+ std::vector<const Type*>* outParameterTypes,
+ const Type** outReturnType) const {
+ assert(arguments.size() == fParameters.size());
+ int genericIndex = -1;
+ for (size_t i = 0; i < arguments.size(); i++) {
+ if (fParameters[i]->fType.kind() == Type::kGeneric_Kind) {
+ std::vector<const Type*> types = fParameters[i]->fType.coercibleTypes();
+ if (genericIndex == -1) {
+ for (size_t j = 0; j < types.size(); j++) {
+ if (arguments[i]->fType.canCoerceTo(*types[j])) {
+ genericIndex = j;
+ break;
+ }
+ }
+ if (genericIndex == -1) {
+ return false;
+ }
+ }
+ outParameterTypes->push_back(types[genericIndex]);
+ } else {
+ outParameterTypes->push_back(&fParameters[i]->fType);
+ }
+ }
+ if (fReturnType.kind() == Type::kGeneric_Kind) {
+ assert(genericIndex != -1);
+ *outReturnType = fReturnType.coercibleTypes()[genericIndex];
+ } else {
+ *outReturnType = &fReturnType;
+ }
+ return true;
+ }
+
mutable bool fDefined;
bool fBuiltin;
const std::vector<const Variable*> fParameters;
diff --git a/src/sksl/ir/SkSLType.h b/src/sksl/ir/SkSLType.h
index ad2185b4ee..afd00d8b2a 100644
--- a/src/sksl/ir/SkSLType.h
+++ b/src/sksl/ir/SkSLType.h
@@ -57,7 +57,9 @@ public:
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kOther_Kind) {}
- // Create a generic type which maps to the listed types.
+ // Create a generic type which maps to the listed types. As currently implemented, there are
+ // always exactly four coercion targets, mapping to the scalar, vec2, vec3, and vec4 versions of
+ // a type.
Type(std::string name, std::vector<const Type*> types)
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kGeneric_Kind)