diff options
author | Cary Clark <caryclark@skia.org> | 2018-04-05 13:09:58 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-04-05 23:52:23 +0000 |
commit | 99885411aef986f3de863e144a589adb6d7ecd0d (patch) | |
tree | 2c9b2fef53e2b4124b1ec89e4be8fa24c1f899c8 /src/shaders/SkPerlinNoiseShader.cpp | |
parent | 5ddb30862509967eca24ba3831cc11ed5396eee7 (diff) |
remove SK_IGNORE_TO_STRING
SK_IGNORE_TO_STRING is not defined anywhere.
The same effect can be had by using a modern
linker.
Removing it simplifies bookmaker and makes
our includes easier to understand.
R=robertphillips@google.com
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ib716f5ef1b42a7fbda0df43ece212d1b7c40289f
Reviewed-on: https://skia-review.googlesource.com/118963
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'src/shaders/SkPerlinNoiseShader.cpp')
-rw-r--r-- | src/shaders/SkPerlinNoiseShader.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/shaders/SkPerlinNoiseShader.cpp b/src/shaders/SkPerlinNoiseShader.cpp index e43fe01fb2..6179da3d32 100644 --- a/src/shaders/SkPerlinNoiseShader.cpp +++ b/src/shaders/SkPerlinNoiseShader.cpp @@ -362,7 +362,7 @@ public: std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; #endif - SK_TO_STRING_OVERRIDE() + void toString(SkString* str) const override; SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShaderImpl) protected: @@ -1479,7 +1479,6 @@ std::unique_ptr<GrFragmentProcessor> SkPerlinNoiseShaderImpl::asFragmentProcesso #endif -#ifndef SK_IGNORE_TO_STRING void SkPerlinNoiseShaderImpl::toString(SkString* str) const { str->append("SkPerlinNoiseShaderImpl: ("); @@ -1510,7 +1509,6 @@ void SkPerlinNoiseShaderImpl::toString(SkString* str) const { str->append(")"); } -#endif /////////////////////////////////////////////////////////////////////////////////////////////////// |