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authorGravatar Cary Clark <caryclark@skia.org>2018-04-05 13:09:58 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-05 23:52:23 +0000
commit99885411aef986f3de863e144a589adb6d7ecd0d (patch)
tree2c9b2fef53e2b4124b1ec89e4be8fa24c1f899c8 /src/shaders/SkPerlinNoiseShader.cpp
parent5ddb30862509967eca24ba3831cc11ed5396eee7 (diff)
remove SK_IGNORE_TO_STRING
SK_IGNORE_TO_STRING is not defined anywhere. The same effect can be had by using a modern linker. Removing it simplifies bookmaker and makes our includes easier to understand. R=robertphillips@google.com TBR=reed@google.com Bug: skia:6898 Change-Id: Ib716f5ef1b42a7fbda0df43ece212d1b7c40289f Reviewed-on: https://skia-review.googlesource.com/118963 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'src/shaders/SkPerlinNoiseShader.cpp')
-rw-r--r--src/shaders/SkPerlinNoiseShader.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/shaders/SkPerlinNoiseShader.cpp b/src/shaders/SkPerlinNoiseShader.cpp
index e43fe01fb2..6179da3d32 100644
--- a/src/shaders/SkPerlinNoiseShader.cpp
+++ b/src/shaders/SkPerlinNoiseShader.cpp
@@ -362,7 +362,7 @@ public:
std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
#endif
- SK_TO_STRING_OVERRIDE()
+ void toString(SkString* str) const override;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShaderImpl)
protected:
@@ -1479,7 +1479,6 @@ std::unique_ptr<GrFragmentProcessor> SkPerlinNoiseShaderImpl::asFragmentProcesso
#endif
-#ifndef SK_IGNORE_TO_STRING
void SkPerlinNoiseShaderImpl::toString(SkString* str) const {
str->append("SkPerlinNoiseShaderImpl: (");
@@ -1510,7 +1509,6 @@ void SkPerlinNoiseShaderImpl::toString(SkString* str) const {
str->append(")");
}
-#endif
///////////////////////////////////////////////////////////////////////////////////////////////////